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nl 
 Post subject: The steamcontroller
PostPosted: 04 Jun 2015, 21:15 
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Community slut (13473)
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nl 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 00:14 
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SpA Fookah (4459)
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I wonder if they gonna port a lot of games to fulfill console type gaming.
For multiplayer, i rather use a computer with mouse and keyboard but I'd love a console to once in a while play a game on a big screen with friends, sitting on the couch. Playing fun console games with my gf for example.

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gb 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 19:23 
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Pretty useless (83)
I'm not too worried about this controller. I would only get one to play the odd game on my PC. I wouldn't plug anything into my TV to play games as it has a 100ms response time. Fucking annoying! lol


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nl 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 20:18 
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Quantum Grape wrote:
I'm not too worried about this controller. I would only get one to play the odd game on my PC. I wouldn't plug anything into my TV to play games as it has a 100ms response time. Fucking annoying! lol
Where have you read about the 100ms?


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gb 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 21:12 
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Pretty useless (83)
[SpA]SaintK wrote:
Quantum Grape wrote:
I'm not too worried about this controller. I would only get one to play the odd game on my PC. I wouldn't plug anything into my TV to play games as it has a 100ms response time. Fucking annoying! lol
Where have you read about the 100ms?
From sites that reviewed TVs for gaming. My particular one has terrible response times, even with "Gamer Mode" activate. Horrible!


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nl 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 21:19 
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Community slut (13473)
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oh, u meant the screen and not the controller :mrgreen:


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gb 
 Post subject: Re: The steamcontroller
PostPosted: 05 Jun 2015, 22:22 
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Pretty useless (83)
You silly billy. :lol:


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us 
 Post subject: Re: The steamcontroller
PostPosted: 09 Jun 2015, 21:45 
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Does Minecraft or something... (1323)
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I looked at some of the early design concepts of this controller and the current one as well. I like what they've done with it. They really seem to have listened to the community on what they wanted in the controller. I wouldn't be able to tell you if it actually works well or not until I get my hands on one but I will definitely be picking one up once YouTube decides to pay me again. :ugly:

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nl 
 Post subject: Re: The steamcontroller
PostPosted: 10 Jun 2015, 20:18 
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Has learned to write! (169)
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ilike the design but the part where you need to swipe 5 times to the right to turn 90 degress in-game looks annoying to me.

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nl 
 Post subject: Re: The steamcontroller
PostPosted: 10 Jun 2015, 21:48 
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minerrobinotten wrote:
ilike the design but the part where you need to swipe 5 times to the right to turn 90 degress in-game looks annoying to me.
I guess it's a case of sensitivity settings. You can entirely customize the controllers settings to your own liking from what I gather.


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us 
 Post subject: Re: The steamcontroller
PostPosted: 12 Jun 2015, 05:56 
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Does Minecraft or something... (1323)
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[SpA]SaintK wrote:
minerrobinotten wrote:
ilike the design but the part where you need to swipe 5 times to the right to turn 90 degress in-game looks annoying to me.
I guess it's a case of sensitivity settings. You can entirely customize the controllers settings to your own liking from what I gather.
Yes, from what I've seen the controller's pads are individually customizable and you can make the sensitivity anything you want. On top of that I believe they have where you can mimic analog input and the feedback system will let you know how close to the edge of the pad you are. It's very nice.

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