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TF2 updates
https://forum.specialattack.net/viewtopic.php?t=10516
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Author:  annarack [ 03 Mar 2012, 18:58 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:
Team Fortress 2
- Added The Teufort Tooth Kicker
- Fixed being able to call server votes for training maps
- Fixed a case where capturing a point in overtime would end the round before time could be added
- Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin
- Fixed unusual particles appearing in the wrong place for the Desert Marauder
- Improved bot behaviors
- Updated cp_mountainlab
  - Fixed several clipping issues
- Updated the gamehaptics file:
  - Added draw/swing/stab forces to the Black Rose
  - Added missing forces for Three Rune Blade
  - Added more detail to butterfly knife draw forces
  - Modified Overdose recoil force to more accurately reflect new sound effect
  - Refined Huntsman & Minigun recoil forces
  - Refined Jarate throw force
  - Refined Syringe Gun crit recoil forces
- Arquivos de localização atualizados

Author:  annarack [ 09 Mar 2012, 16:18 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:

Team Fortress 2
- Added The Nine-Pipe Problem
- Added hud_fastswitch to the Advanced Options dialog
- Fixed a commentary string that referenced the Soldier instead of the Heavy
- Fixed a client crash that could occur when a server used SetCustomModel to change the player model
- Fixed a crash that could occur while trying to get The Argyle Sap achievement
- General improvements to client stability
- Updated the Spirit of Giving so it can have a custom name applied to it
- Updated the map arena_well
  - Updated the skybox
  - Made some miscellaneous material improvements

Author:  annarack [ 16 Mar 2012, 00:58 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:

Team Fortress 2
- Added The Cozy Camper
- Added a new TF2 sub-forum: Competitive Team Play and League discussion
- Fixed Solider buffs and rage meters not always being reset      
- Updated The Black Rose so it can be gift wrapped
- Updated The Phlogistinator:
  - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained
  - Direct damage reduced by 10%. Afterburn damage is unchanged
  - Defense buff time during taunt lowered from 12 seconds to 10 seconds
- Updated arena_nucleus
  - Fixed z-fighting bug on lower platform
- Community Requests
  - Added player_carryobject and player_dropobject game events
- http://media.steampowered.com/apps/tf2/blog/7535.png
Gotta love Valve. Check out the link <3

Author:  [SpA]JuncoPartner [ 16 Mar 2012, 02:28 ]
Post subject:  Re: TF2 updates

They nerfed the phlog? What?

Author:  fittyboysam [ 16 Mar 2012, 05:10 ]
Post subject:  Re: TF2 updates

i wish i had my new computer so i could get tf2 :L

Author:  ProtectMyBalls [ 16 Mar 2012, 11:40 ]
Post subject:  Re: TF2 updates

thank fuck they tweaked that pryo weapon! :mrgreen:

Author:  [SpA]JuncoPartner [ 16 Mar 2012, 14:40 ]
Post subject:  Re: TF2 updates

ProtectMyBalls wrote:
thank fuck they tweaked that pryo weapon! :mrgreen:
Get out of here Mr Learn to adapt :evil:

Author:  [SpA]Scatterbrain [ 16 Mar 2012, 15:54 ]
Post subject:  Re: TF2 updates

[SpA]JuncoPartner wrote:
ProtectMyBalls wrote:
thank fuck they tweaked that pryo weapon! :mrgreen:
Get out of here Mr Learn to adapt :evil:
ZING!

Image

:mrgreen:

Author:  ProtectMyBalls [ 16 Mar 2012, 16:25 ]
Post subject:  Re: TF2 updates

are you calling me "Mr Learn to adapt" ?

^^

pretty sure, I didn't start a massive rant about the highlander white list weapons ^^

i doubt the 10% damage reduction will be that noticeable

Author:  [SpA]Blackhawk [ 16 Mar 2012, 18:10 ]
Post subject:  Re: TF2 updates

[SpA]annarack wrote:
Gotta love Valve. Check out the link <3
Weheeeeeeeeeeeeee! :26

Author:  annarack [ 23 Mar 2012, 09:55 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:

Team Fortress 2
- Added The Waxy Wayfinder
- Added a new promotional item
- Added Strange Parts that can be used to upgrade existing Strange-quality weapons
- Updated The Cozy Camper to allow it to be used in Medieval Mode
- Double-clicking on a tool in the backpack view will now use that tool
- Fixed a bug that would sometimes cause weapons dropped after death to render with incorrect skins
- Fixed a bug that would sometimes cause The Manmelter to display incorrect kill icons
- Fixed a bug that would cause certain in-game notification sounds to play even if "cl_notifications_show_ingame" was false
- Fixed a bug that would cause chat-text strange weapon rank up notifications to sometimes display player names as "unknown"
- Increased Steam Workshop item description to 8000 characters
- Updated arena_ravine
   - Minor visual and performance improvements
- Updated cp_well
   - Performance improvements
- Lokalisointitiedostot päivitetty

Author:  [SpA]Blackhawk [ 23 Mar 2012, 17:36 ]
Post subject:  Re: TF2 updates

http://wiki.teamfortress.com/wiki/Strange_Part :ugly:

Author:  annarack [ 29 Mar 2012, 13:38 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:

Team Fortress 2
- Added daily periodic reward hats for duel wins, map stamp purchases, and gifts given
- Updated YouTube replay publishing functionality to automatically include a link to the uploader's Steam Community profile
- Did not update the localization files that did not need updating
- Updated cp_gullywash_final1
  - Removed ladders that looked like they could be climbed
- Note missed from last week's update:
  - Updated the in-game tips with community submitted versions

Author:  [SpA]JuncoPartner [ 29 Mar 2012, 14:22 ]
Post subject:  Re: TF2 updates

Wierd, you think they'd just wait to add all that tonight.

Author:  ProtectMyBalls [ 29 Mar 2012, 15:19 ]
Post subject:  Re: TF2 updates

Aww but I liked banging my head against a wall trying to climb a ladder! :evil:

Author:  annarack [ 19 Apr 2012, 16:57 ]
Post subject:  Re: TF2 updates

Mandatory Update
Quote:


Team Fortress 2

- Added the Texas Half-Pants and the Bolt Action Blitzer

- Updated the Teufort Tooth Kicker so it can also be equipped by the Engineer

- Updated the Scrap Pack so it can now be crafted, gift-wrapped, and traded

- Updated the Short Circuit

   - Fixed projectiles not being cleared if they were blocked by buildings or other projectiles

   - Fixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickies

- Fixed being able to place buildings in nobuild zones

- Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack

- Added the ability to remove Strange parts via the Restore button in the backpack

- Added the ability to reset scores on Strange items via the Restore button in the backpack

- Crates now display their series number in the backpack view

- Added new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menu

- Fixed using the "inspect" command to Spy-check teammates

- Fixed the Bazaar Bargain increasing its head count while shooting at ÃœberCharged enemies

- Fixed defense buffs reducing crush and telefrag damage

- Fixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overheal

- The Cozy Camper’s description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged)

- Add the object entindex to the object_deflected game event

- 本地化檔案已更新
Quote:


Team Fortress 2
- Fixed a server crash caused by the Loch-n-Load
- Fixed the Spy-cicle's fireproof attribute not working
- Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
- Fixed the Quick-Fix not maintaining overhealed health
- Fixed health drain happening faster for players with health above the normal overheal amount for their class
- Fixed unusual particle effects not displaying correctly for the Pyro's Head Warmer
- Updated the Black Rose so it can be traded
- Updated the Ghastly Gibus
  - Added LODs for all classes
  - Fixed the position on the Sniper
- Updated the vote system
  - Vote caller history is now tracked by SteamID to prevent vote cooldown exploits
  - Fixed players being able to disconnect before a successful kickvote to avoid being banned

Author:  [SpA]JuncoPartner [ 19 Apr 2012, 17:27 ]
Post subject:  Re: TF2 updates

So now an ubersaw medic can gain full uber from destroying a dispenser :lol:

Author:  annarack [ 29 Apr 2012, 12:23 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:


Team Fortress 2

- Added The Toss-Proof Towel

- Fixed a bug that caused many avatar images to not show up in the scoreboard

- Fixed the Sharpened Volcano Fragment not igniting players

- Fixed damage to buildings applying on-hit effects such as the Ãœbersaw charge

- Fixed Sticky Jumper stickybombs changing team when air-blasted

- Fixed large floating point values getting truncated in WebAPI responses

- sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩

- Community request

  - Added SetForcedTauntCam player input for map makers to place the player into third-person


Author:  annarack [ 04 May 2012, 09:14 ]
Post subject:  Re: TF2 updates

Mandatory Update
Quote:
Team Fortress 2
- Added The Fruit Shoot
- Fixed a rendering error affecting sticky bomb particle effects
- Updated the main menu message notification system
- Updated the Frying Pan so it can also be equipped by the Scout, Sniper, Medic, Heavy, and Pyro
- Updated pl_thundermountain
  - Fixed a build-in-spawn exploit in the Blue spawn room for stage 2
- Community request
  - SetForcedTauntCam player input now accepts a value of 2 to allow the taunt camera to remain even while the player is dead

Author:  Mclusky [ 05 May 2012, 00:31 ]
Post subject:  Re: TF2 updates

I am clueless as to what is happening in TF2 these days.

Author:  annarack [ 05 May 2012, 02:15 ]
Post subject:  Re: TF2 updates

Me too :ugly:

Author:  [SpA]Dekar [ 05 May 2012, 09:00 ]
Post subject:  Re: TF2 updates

Superglow stickies were so pretty. :(

Author:  annarack [ 11 May 2012, 09:05 ]
Post subject:  Re: TF2 updates

Mandatory Update
Quote:
Team Fortress 2
- Added The Front Runner
- Added new promotional items
- Added the UGC Highlander Season 6 medals
- Fixed a bug that sometimes prevented servers from reconnecting to the item server after dropping connection
- Fixed a client crash when using custom main menu .res files
- Fixed a bug that allowed buildings to be built in nobuild/respawn volumes
- Updated the localisation files
- Added Enabled/Disabled inputs for the mapobj_cart_dispenser entity

Author:  [SpA]SaintK [ 14 May 2012, 13:31 ]
Post subject:  Re: TF2 updates

Sourcemod has been updated from version 1.4.0 to 1.4.2

Changes include mostly bugfixes.

Author:  [SpA]SaintK [ 15 May 2012, 10:42 ]
Post subject:  Re: TF2 updates

HLstatsX has been updated to version 1.6.15.

Changes include mainly bug fixes and new weapons.

Author:  annarack [ 18 May 2012, 12:04 ]
Post subject:  Re: TF2 updates

Mandatory Update
Quote:
Team Fortress 2
- Added The Sneaky Spats of Sneaking
- Added new promotional items
- Added koth_badlands to eligible quickplay maps
- Added changelevel_next server command which changes to the next map in the map cycle
- Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay
- Fixed The Manmelter using the wrong muzzle flash effect
- Fixed The Frying Pan not being positioned correctly for some classes

Author:  [SpA]SaintK [ 22 May 2012, 14:00 ]
Post subject:  Re: TF2 updates

HLstatsX has been updated to version 1.6.16.

Changelog;
Quote:
Team Fortress 2
Added new weapons for Team Fortress 2.
Eureka Effect
Holiday Punch
Manmelter
Phlogistinator
Spy-cicle
Third Degree
Wrap Assassin

Daemon
Fixed generation of ingame messages such as "next" due to a regression.
Fixed multiple award generation issues.
Modified award/maintenance script to be slightly more optimized.
Added pruning of server load table.

Web
Removed some older code which could potentially be used for a Cross-Site Scripting attack or SQL injection.
Fixed various locations where role code was displayed instead of role name.
Fixed Status and Avatar not working for players with custom URLs in their Steam profile.
Added missing TF2 award and ribbon images.

Author:  annarack [ 01 Jun 2012, 03:33 ]
Post subject:  Re: TF2 updates

Mandatory Update
Quote:
Team Fortress 2
- Added The Surgeon's Side Satchel
- Added new promotional items
- Updated The Stickybomb Jumper
  - Players with this weapon equipped cannot carry the intelligence
- Updated The Rocket Jumper
  - Attributes now match The Stickybomb Jumper
  - Players with this weapon equipped cannot carry the intelligence
  - Updated the model and material
- Updated The Enforcer
  +20% damage bonus while undisguised
  -20% firing speed
  No random criticals
- Updated The Last Breath to fix some clipping issues
- Updated the localization files

Author:  [SpA]JuncoPartner [ 01 Jun 2012, 04:22 ]
Post subject:  Re: TF2 updates

Enforcer nerf and rocket jumper buff?!

[youtube]http://www.youtube.com/watch?v=DbwxDNl0 ... re=related[/youtube]

They also fixed that annoying jitter you get when crouch jumping.

Author:  annarack [ 11 Jun 2012, 23:13 ]
Post subject:  Re: TF2 updates

Mandatory update
Quote:
Team Fortress 2
- Added The Liquor Locker
- Fixed a rare case where the offensive/defensive buff particle effects could get stuck on players
- Fixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone Special
- Fixed the Gentle Manne's Service Medal not being drawn when equipped
- Updated some of the localization files

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