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nl 
PostPosted: 06 Jan 2013, 17:00 
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We've tested a series of maps last night (which was a whole lot of fun, thanks all who joined!)

Tonight we're testing another bunch of maps! 9 maps for Saxtonhale mod and 6 maps for TF2 Dodgeball.

I'm expecting to start around 19.00

Gather in IRC and Mumble if you want to join in with the fun!

85.17.60.96:27065 Specialattack.net :: FUNDAY


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nl 
PostPosted: 06 Jan 2013, 17:23 
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Minor update:

We'll also be testing a new funmod called "Freezetag".


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gb 
PostPosted: 06 Jan 2013, 17:56 
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Damn, it's a shame that this is the same night as the NFL playoffs or else I'd be there :( Though if you're still going by about 2AM then I'll play. Go Seahawks!

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ュ~ちゃんgamer.jp Pinky: doesn't make sense
ュ~ちゃんgamer.jp Pinky: till you're senseless


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cz 
PostPosted: 06 Jan 2013, 18:39 
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[SpA]Scatterbrain wrote:
Damn, it's a shame that this is the same night as the NFL playoffs or else I'd be there :( Though if you're still going by about 2AM then I'll play. Go Seahawks!
NFL is not fun at all.

The only sport that I accept is ballroom dance! :4 :D

Join us, you will hear some czech accent on mumble even! :D

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gb 
PostPosted: 06 Jan 2013, 19:05 
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Any other night and I'd be there in a heartbeat dude. If the first game turns out to be boring then I'll join you for a bit... but that probably won't happen :mrgreen:

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ュ~ちゃんgamer.jp Pinky: doesn't make sense
ュ~ちゃんgamer.jp Pinky: till you're senseless


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nl 
PostPosted: 06 Jan 2013, 22:23 
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Thanks again all!

Next maps are approved:
vsh_apg_v2
vsh_castle_siege_b10
vsh_crevice_b5
vsh_factoryhell
vsh_mountain_pb2
vsh_stream_platform


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gb 
PostPosted: 07 Jan 2013, 01:27 
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We need a regular funday!

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us 
PostPosted: 07 Jan 2013, 02:17 
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[SpA]don_don_don wrote:
We need a regular funday!
^^

With the surf gamemode mixed in there pretty please? I'd play a lot more if it had surf!


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nl 
PostPosted: 07 Jan 2013, 18:17 
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Turns out the dodgeball mod is currently broken due to the last TF2 update.

We'll await a fix from VALVe before re-enabling it!


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nl 
PostPosted: 07 Jan 2013, 18:53 
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I've added "Freezetag" on cp_granary and cp_badlands (I Think most "cp" type of maps would work for this gameplay), we should give it a test soon.


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us 
PostPosted: 07 Jan 2013, 22:04 
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[SpA]SaintK wrote:
I've added "Freezetag" on cp_granary and cp_badlands (I Think most "cp" type of maps would work for this gameplay), we should give it a test soon.
Yes, we should! :4


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