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ee 
 Post subject: Re: Mapcycle
PostPosted: 07 Sep 2011, 22:58 
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Looks like an excellent spy map, I'd definitely love to try it out in our servers. :)


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 Post subject: Re: Mapcycle
PostPosted: 07 Sep 2011, 23:38 
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Has no REAL life! (3493)
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played it loads in 6vs6 where it's pretty boss. it can be really really really wide in places, not sure how it'll work out in pubs (particularly last point). i definitely think it's worth a go tho, no doubt it's a quality piece of mapwork :5:

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 Post subject: Re: Mapcycle
PostPosted: 08 Sep 2011, 02:57 
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Has no REAL life! (3714)
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I'm all for testing it out, what's the worst that could happen?


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nl 
 Post subject: Re: Mapcycle
PostPosted: 08 Sep 2011, 09:36 
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Pretty useless (69)
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I was hoping to add a map to that try-out night for Snakewater :>. I saw the map Turbine-PRO in a video I was watching. The maps actually look cool/action-packed now. And I would very much like to have it on the server :) maybe not even in the map cycle list, but as I have close to 600 SpA points now, I'd like to go berserk in forcing Turbine-PRO :ugly:

http://forums.tf2maps.net/showthread.php?t=16020

Anyone else's thoughts on Turbine(PRO) ?


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 Post subject: Re: Mapcycle
PostPosted: 08 Sep 2011, 10:09 
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Has no REAL life! (8841)
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I've played turbine pro in 6v6 and the addition of new geometry was really cool!

Perhaps we could arrange with the TF2 events manager some TF2 Test Night event, and get 24 regulars to test out the maps?

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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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nl 
 Post subject: Re: Mapcycle
PostPosted: 08 Sep 2011, 12:39 
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Pretty useless (69)
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[SpA]ProtectMyBalls wrote:
I've played turbine pro in 6v6 and the addition of new geometry was really cool!

Perhaps we could arrange with the TF2 events manager some TF2 Test Night event, and get 24 regulars to test out the maps?
Yeah! Lets do it :). Sign me up =p!


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cl 
 Post subject: Re: Mapcycle
PostPosted: 08 Sep 2011, 23:14 
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Has no REAL life! (1308)
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I'd love to test out the maps. :D

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 12:12 
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Has no REAL life! (8841)
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Cool, I shall speak to zombie about arranging a test match night :D

If we do this though, people need to play the game, but also provide feedback in the end if they can.

New map rotations are coming soon. I've been fairly busy so only just now getting time to work on the DMR.

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 12:15 
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CAST MASTER (481)
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I shall go look for maps for testing, if anyone has any suggestions, then throw them my way and i'll compile something together.

if you need a place to look heres some links.

http://tf2maps.net/

http://www.teamfortressmaps.com/tf2/

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 13:15 
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Has no REAL life! (3714)
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Sounds good to me, I've seen some interesting maps, but didn't think we'd try them out. The contest winners that Valve announced on the offical blog might be a good start http://asymmetrycp.tf2maps.net/winners/

There's also a 2fort payload knockin' about somewhere :mrgreen:


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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 13:37 
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Has no REAL life! (8841)
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lol i would like to see a 2fort payload haha, i remember dustbowl payload being fun hehe

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 13:43 
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Hey Guys,

Count me in for testing too!!!!

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de 
 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 14:00 
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Has no REAL life! (4162)
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Love to get lost on new maps. Count me in!

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 17:44 
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What about Swiftwater? I seem to remember playing it on one of the servers about a year ago but it mysteriously disappeared :(


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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 18:08 
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Has no REAL life! (8841)
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it was removed from spapoints as it was an old version and did more harm than good as it required new people to download it (they leave instead) and it had some major flaws in its design. If there is a new version, im sure we can put it up on this planned testing event though :D send us a link to the latest version.

_________________
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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 18:23 
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CAST MASTER (481)
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Swiftwater is garbage....

What? It is.

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 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 18:43 
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[SpA]ZombieStalin wrote:
Swiftwater is garbage....

What? It is.
It is :mrgreen: But, it's fun if you are a sniper ^^

_________________
-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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gb 
 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 23:36 
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The one and only (619)
I'l happily test anything :P


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ro 
 Post subject: Re: Mapcycle
PostPosted: 09 Sep 2011, 23:44 
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Has no REAL life! (3017)
I have this new recipe for a cocktail: vodka, ecstasy, cocaine and a touch of horse manure. Call me!!

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 Post subject: Re: Mapcycle
PostPosted: 11 Sep 2011, 15:16 
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[SpA]sebas wrote:
I have this new recipe for a cocktail: vodka, ecstasy, cocaine and a touch of horse manure. Call me!!
You got a date! :ugly:


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nl 
 Post subject: Re: Mapcycle
PostPosted: 11 Sep 2011, 15:28 
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Community slut (13473)
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[SpA]sebas wrote:
I have this new recipe for a cocktail: vodka, ecstasy, cocaine and a touch of horse manure. Call me!!
What's your number? :ugly:


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 Post subject: Re: Mapcycle
PostPosted: 12 Sep 2011, 16:53 
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is Wonder Woman (5950)
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[SpA]SaintK wrote:
[SpA]sebas wrote:
I have this new recipe for a cocktail: vodka, ecstasy, cocaine and a touch of horse manure. Call me!!
What's your number? :ugly:
0871 905 4455

_________________
Classy is when a woman has everything to flaunt, but chooses not to show it!


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ee 
 Post subject: Re: Mapcycle
PostPosted: 12 Sep 2011, 17:05 
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I have a number for the morning after: 0118 999 881 999 119 725 ... 3


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 Post subject: Re: Mapcycle
PostPosted: 12 Sep 2011, 17:37 
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is Wonder Woman (5950)
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Image

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