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ro 
 Post subject: Scripting
PostPosted: 06 Sep 2011, 01:28 
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Has no REAL life! (3017)
What scripts still work? Looks like crouchjumping is out. I can't even get specific class mouse sensitivities going so does anyone know a good script site/forum that has working stuff in it?

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gb 
 Post subject: Re: Scripting
PostPosted: 06 Sep 2011, 01:43 
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Has no REAL life! (5288)
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class specific mouse sensitivity is easy
Code:
sensitivity 999999999999


or a less retarded number in your class cfg's, so different in scout.cfg and sniper.cfg

If you want different crosshairs, interp, or whatever per weapon per class then:
Code:
bind MWHEELUP "Slot1; cl_interp 0.0152; cl_crosshair_file 7; sensitivity 70000000; r_drawviewmodel 0"
bind MWHEELDOWN "Slot2; cl_interp 0.024; cl_crosshair_file 1; sensitivity 0.1; r_drawviewmodel 1"
In your class cfgs (I use mousewheel for weapon change).

Rocket jump script still works, although I don't have one on hand, since I find it weird to use.

Crouch jump scripts therefore should work since rocket jump scripts have crouch jump in them.

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se 
 Post subject: Re: Scripting
PostPosted: 06 Sep 2011, 07:32 
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Has no REAL life! (1120)
Probably everything that once did work?

csbanana has some
http://www.gamebanana.com/scripts/games/297

most are useless though

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nl 
 Post subject: Re: Scripting
PostPosted: 06 Sep 2011, 09:11 
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We're currently blocking certain scripts and will continue to research the options to block more.


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ro 
 Post subject: Re: Scripting
PostPosted: 06 Sep 2011, 11:03 
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Has no REAL life! (3017)
[SpA]SaintK wrote:
We're currently blocking certain scripts and will continue to research the options to block more.
That's great for shit like this:

Or quickscope.

@Sexymoose
Oh, right, I was trying to use mouserate instead of sensitivity. :ugly:

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