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 Post subject: TF2 update installed
PostPosted: 15 Jan 2008, 07:54 
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Required updates to Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to receieve these updates. The specific changes include:

- Added new option for medigun beam to the Multiplayer->Advanced dialog.
If on, the medigun beam will stay attached to the current target without the need to hold down the fire button
- Added new option for the sniper rifle to the Multiplayer->Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shot
- Added "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel
- Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1
- Reduced Granary spawn advantage for capping the middle point
- Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors)
- Fixed obscure crash related to resolution changing
- Gave machinima creators access to "tf_testvcd" and "tf_testrr"
commands for playing scenes on characters
- SDK Launcher now has a drop list of engine versions in addition to a drop list of games/mods. This eliminates the need to specify engine version as a launch option

Jason


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