[Map Update] ctf_mercy_b3
CTF_Mercy has been updated to beta 3.
B3 CHANGES/FIXES:
-NEW FEATURE: Mercy rule. When a team is ahead by 5 or more caps, the enemy flag gets disabled for 30 seconds after capture. This should ease some competitive games that are complete blowouts typical to CTF
-Mercy rule will not affect close games or publics limited to 3 captures
-Long horizontal sightline across the middle health pack removed by rotating the doors on this building. Also frees up room around that building by removing the cinder blocks.
-Skybox tree color darkened
-The route below the base is much more roomy now
-Below base route entrance extended slightly into the middle
-Flagroom entrance from spawn is much larger now, prevents some spam
-Can no longer have dispensers provide ammo through the wall behind the flagroom
-Flagroom window clipping tweaked to make passing the flag through harder
-Flag podium rubble visuals improved greatly
-Flag location on podium moved back some to get it further away from the main door
-Flag podium now has a railing on the end
-Further optimization
Download and Screenshots:
http://www.vilepickle.com/map/screens/tf2_ctf_mercy
(You can always find the latest version at this location).