Still a little unsure of what to think of the battleaxe though, you end up sacrificing a lot of speed and end up moving about 2% slower than a solly, all for only 13 extra damage on a hit, although on a crit that does add up to quite a bit of damage. The only redeeming feature i can see is that since its speed is slower, the charge from the shield is shorter meaning you can get the full crit from a shorter range than with the bottle/pain train/eyelander, which makes it quite nice for sneak attacks, i definitely see this thing getting buffed in the immediate future though
The battleaxe is a major downgrade compared to the eyelander in capable hands (eg. mine...mhahahahaha heads heads
heaaaadds)
Imho:
used as a last ditch weapon is insane because well you are slooooooooow.
And used as primary attack weapon it fails because you don't collect heads.
With only one head the eyelander gives you the same damage as the axe but with increased speed.
And with five heads the average damage done (including a 50% axe crit chance) is higher.
And if you charge the minicrit damage is the same as a crit axehit.
But all that is mute because well the eyelander is a medium range one hit kill class:
Get one grenade hit in and all classes die from a charged hit, you miss you retreat spamming with scout speed.
like wildblaze said:
i definitely see this thing getting buffed in the immediate future
edit:
A heavy sometime needs an extra pad on the neck to go down gently but hey with such a large area to aim at that just shooting fish in a barrel, very slow obese ugly fish.