Btw can the 3 use limit on the Wardens ultimate be taken off? It is a bit weird that after using it 3 times you lose your ultimate and are stuck with mediocore abilities, I mean one of the skills is that you don't have to buy a necklace of immunity (which is cheap as fuck anyhow) and the others have a pretty low proc rate and damage rate. The Warden's ultimate is basically a self heal that can overheal, which can be used every 30(?) seconds.
Here are the Warden skills
Fan of Knives (max of 20% chance to throw out knives upon damage that damage people around you)
Shadow Strike (max of 20% chance to deal some damage over time when you hit someone... It doesn't seem to do much damage though)
Immunity (at level 4 you don't have to buy a necklace of immunity, 25% chance per level to be immune to ultimates)
Vengeance (a self heal usuable once every 30 seconds, just like every other ultimate but you only get to use it 3 times)
The way TF2 plays, a self heal is nice but hardly overpowering within this mod. Crits, increased damage, stuns etc, are happening all the time so the extra health you can get from it is hardly throwing a spanner in the works.
What are other people's thoughts?
_________________ Da boyz need themselves a Nob they do
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