One thing that I would like to see, if possible, would be instead of a /home that brings each person to their own home, having something that brings them to the closest portal hub instead. People don't travel enough by feet in the game, it is indeed incredibly boring, but all these other means of travel seems to take out a lot of how the game is meant to be, and takes out a lot of survival in the game. Not having a /home would make everyone build a lot closer to portal hubs, and maybe make more smaller communities in game. There would be more team made roads in the game and paths, and if done right could make things look very nice. I think /home would probably have to be decided finally later on, when all zones and sections are made, and portal hubs are established. There can't really be a definite decision now due to the fact that we don't really know how the game will work and run in the future. Until everything is fully functional I would say keep /home on but keep the timer, and add a cost. Maybe 20 minute and 50 dollars, well, people have too much money these days, make it 20 minutes and 200 dollars. It would make the newer players rely more on portal hubs and real travel, the way the game should really work in my mind. The more established we get the zones, and the portal hubs for travel, the more the price goes up maybe. Just an overall goal being more "real" gameplay, and none of this easy do whatever you want crap.
Edit* Money and time isn't an option