So, I would be more than happy to write story lines for the quests, and I already have some thought out, all it would take is some typing on my part.
I like the idea of bosses but would like them to be more controlled, like being at the end of quests in specified areas that could be built.
I don't think taking regen off completely would be ideal unless a majority agreed to it.
The hub idea sounds good, and is there anyone who is good with command blocks around? I have an idea for a mini-game that I think would be popular.
You offering to help write/design the quests is a HUGE help and is super helpful in adding activities to do in-game. Just speak to mbl or I over here, or Steam and I'm sure we can set you up with what is looked for and whatnot. If we keep bosses, which isn't looking great, then your idea sounds really good. We could always name them, and set a respawn for them so they can be killed again and again. Of course we would have to be careful doing this, to prevent abuse of the system.
Well, I think that rather than having more servers, it would be better to have one multiworld server with per-world inventories and connected chat separated by prefixes (so it doesn't seem so dead, maybe also connected with FTB through IRC). From minigames I would like to play MobArena and some spleef (maybe with freebuild-like tournaments?)
Right, well the multiworld system is what we plan on using, with all servers connected to a central hub. MobArena and Spleef may be nice to have, but they wouldn't be able to run on their own. However, we could set up a smaller minigames server, whereas smaller activities like these would be set to cycle through and voted to play.
I figure I might as well post my opinion also. I believe the map should be harder. Like maybe we have mobs health buffed alittle bit and I agree with Cod that mining should be more difficult. I also noticed that we have had a lack of Staff online, I know you could sometimes find some in IRC. But I believe if we had a few more Operators to help people, I also noticed we had a lot of people adventising on our server. Like they would space out the IPs and such. I believe we should keep diablo drops and have more quests. Also I believe the hub idea would be a good idea. Well that is my opinion which is not perfect.
Mob difficulty and ore spawning will both need plugins for them to work properly, but that shouldn't be much of a problem. Just a bit of time searching for them and that should be sorted out. Staff is a problem, and like CoD mentioned most of it is due to the boredom of the map, however it is also due to them being and busy and moving on away from MC. This could be changed, if of course the proper Vets were willing to step up to the job and accept what's going on. Like you said though in our private discussion, Vets have very few permissions and are often in trouble when helping with crowd control.