Interesting deck Ivan - must be very heavily focussed on the demon thing if you've found a use for Succubus (if you're discarding a card to summon her then you're gambling on her being able to soak up at least two cards from your opponent just to break even in terms of card advantage, or have her do something like 12+ damage in an aggro deck to make up for it.) I dunno how your deck works in practice but you might want to try something other than Lord of the Arena, in my experiences he's been... well, bad
there's no point in sacrificing other stats for a taunt when the attack/defence is balanced the wrong way round and it dies easily anyway. If you want a big guy to top your curve I'd just stick a Boulderfist Ogre in there; if you really want to make it a taunt use a Sunwalker. But like I've said, I've never seen that deck in action so maybe LotA is fine
Most of the time I'm playing Arena, but when I do play ladder I'm using shaman.
It's mostly based on Trump's F2P shaman but it deviates in a few places. This isn't a definitive version of the deck - shit gets changed around all the time depending on what decks are popular at the moment. Like, the lava bursts are in there because they're sexy against druids (easy answer to an innervated Yeti; efficient answer to Violet Teacher, Ancient of Lore, Druid of the Claw (1 damage short in bear form); earth shock + lava burst = dead Ancient of War and dead Cairne) and there were loads of druids a couple of weeks ago. But now I'm starting to hit more Zoo so I'm probably going to replace them with something like Wild Pyromancers soon.
Doomhammer is taking up the space where Al'Akir used to be - a big dirty finisher when combo'd with Rockbiter, but this time with a but of removal along the way. I've not seen many oozes so it's been ok, but I'm not convinced it's the best. It still feels better than Al'Akir at the moment: dude just comes out too late AND you're relying on having cards to combo him with AND you're relying on not being overloaded on the turn you want to play him.
I can't decide how good the Defenders of Argus are. Sometime's I get up two gigantic taunts to close out the game in a way that just can't be responded to, sometimes I'm left wondering why I didn't take a Yeti. I need something that makes the matchup better against Miracle Rogue and Aggro so I might swap one of them for something that helps with that (I dunno what though
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And yes, there's a Crazed Alchemist in there. I just can't bring myself to take him out, dude is so useful! Kill Shieldbearers for free! Fuck up Ancient of War's! Insta-kill Mana Tide/Flametongue totems! Hex something and then get rid of the taunt frog! Swap a minion down to 3 health and zap it with a Lightning Bolt! Make any unfavourable trade suddenly really good! Come out of nowhere with an answer to something that your opponent didn't think you could deal with! All of that and leave a not-terrible 2/2 guy on the board! Plus he's golden and looks cool!!!
To be honest he's gotten slightly worse since I took Al'Akir out (another way to activate him - swap him from a 3/5 to a 5/3 for a 10 damage burst) and objectively he's probably terrible and there's a much better use for that spot, but I love him