I've found the problem. We'll get a fix in one of the coming updates.
Thanks for sending it in.
-Eric
-----Original Message-----
From: Saint K. [mailto:
saintk@specialattack.net]
Sent: Monday, August 17, 2009 9:52 AM
To: Eric Smith
Subject: RE: ctf bug
Hi,
This was on the new ctf sawmill map.
The situation did not occure again, but I also didn't try to reproduce it. It just happened at that moment, and that was what we observed.
Cheers,
-----Original Message-----
From: Eric Smith [mailto:
erics@valvesoftware.com]
Sent: maandag 17 augustus 2009 18:49
To: Saint K.
Subject: RE: ctf bug
Did this only happen once? What map was this on?
-Eric
-----Original Message-----
From:
hlds_linux-bounces@list.valvesoftware.com [mailto:
hlds_linux-bounces@list.valvesoftware.com] On Behalf Of Saint K.
Sent: Sunday, August 16, 2009 10:36 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] ctf bug
We just had a never ending map bug on a ctf map. The intel got capped when the clock was nearly at 0, then the critt buff kicked in, and the map didn't end itself anymore.
Saint K.
Thanks for the person calling in the ctf sawmill bug @ irc (can't remember who it was, sorry)