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PostPosted: 03 Nov 2009, 05:25 
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The Necromancer (4970)
Completed, as in done ALL the hard trials from the first to the last one? 0_o

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PostPosted: 03 Nov 2009, 16:25 
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Has no REAL life! (1829)
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Yes :mrgreen:

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PostPosted: 04 Nov 2009, 16:50 
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Nice. I had just finished all of Dhalsim's hard ones a while ago and it felt good...unfortunately I still suck with him though.

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PostPosted: 10 Nov 2009, 18:21 
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[SpA]Relentless wrote:
Why is my post above yours, this forum is goin craaaayzaaay.
Cause Saint broke the forum on the server change. :ugly:

Great that I - Banana - can post as someone else. :demm:


Edit by Fluffy: And delete the content of my original post in the process :|
Ill check if it works again now by reposting it.

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PostPosted: 10 Nov 2009, 23:32 
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Has no REAL life! (1829)
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Okay, I've played Rog for the last few days almost exclusively now (training combos etc)- and I do fully not understand this character :ugly:

I mean, I'm getting defeated by some random Ryu when playing Rog, and as soon as I started using Chun-Li (who I didnt play with for quite a few days) I raped him.

Seems that everything I can do is mash kick buttons and Ultra through fireballs - it's so annoying. I want to learn different chars but I fail with every character.

Maybe staying with one is the best option for me...

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 11 Nov 2009, 11:04 
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Hands off of balrog you small mongrel, I spent the past 1.5 days on practising his ultra setup! :evil:
Also, get on earlier or later so we can play ffs.

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Fool me once, shame on you. Fool me twice...fuck you.


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PostPosted: 25 Nov 2009, 18:34 
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Has no REAL life! (1829)
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I felt like posting something so yeah, here is a trailer of all the until now confirmed new chars in Super Street Fighter 4 (4 more should follow according to some somewhat trustable sources).

Still hoping for Makoto ^.^

[youtube]http://www.youtube.com/watch?v=XM1LpLC7 ... r_embedded[/youtube]

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


Last edited by [SpA]Relentless on 26 Nov 2009, 06:12, edited 1 time in total.

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PostPosted: 26 Nov 2009, 02:23 
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The Necromancer (4970)
[youtube]http://www.youtube.com/watch?v=X6Y7bzjr ... 26fmt%3D18[/youtube]

Look what I can do. ^^
Showed it live to Neoflo.

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 26 Nov 2009, 17:03 
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The pro way of doing it is KPKK though, newb :-D

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 26 Nov 2009, 17:11 
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The Necromancer (4970)
[SpA]Relentless wrote:
The pro way of doing it is KPKK though, newb :-D
Nope. If the enemy is in the middle of the screen you do the Kick Ultra all the way through, otherwise it will whiff - the juggle setup is different to the way you'd normally connect the Ultra for maximum damage. NOOB RIGHT BACK AT YOU!

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 26 Nov 2009, 17:16 
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[SpA]Lim-Dul wrote:
[SpA]Relentless wrote:
The pro way of doing it is KPKK though, newb :-D
Nope. If the enemy is in the middle of the screen you do the Kick Ultra all the way through, otherwise it will whiff - the juggle setup is different to the way you'd normally connect the Ultra for maximum damage. NOOB RIGHT BACK AT YOU!
I've done it a million times and KPKK will always juggle properly.

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 26 Nov 2009, 17:32 
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The Necromancer (4970)
Hmmm... It seems Eventhubs was wrong then. :-P
You're still a noob though. ^^

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 26 Nov 2009, 17:47 
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You could at least let me try proving the opposite by starting the effin' game for once instead of only watching the Japanese guys play :P

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 26 Nov 2009, 18:21 
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The Necromancer (4970)
I tried it out myself and confirmed that KPKK is correct. :-P

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 26 Nov 2009, 21:35 
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If you start the ultra (way) too early you will not get the important hits with KPKK outside of a corner after an EX bhb.
It's situation dependant, but yeah, kpkkk generally is your best bet for juggled.

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PostPosted: 26 Nov 2009, 21:35 
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I rarely have the problem of activating my specials too early :-D

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 30 Nov 2009, 18:01 
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The Necromancer (4970)
BTW - in the corner you have to juggle with the Ultra differently - PPKKK. ^^

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 30 Nov 2009, 19:22 
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Has no REAL life! (1829)
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No you dont. I just tried it. Just stop activating your Ultra when the enemy is scratching the rooftop. Wait a little bit instead.

EDIT: It does even do the same amount of damage. Opponent fully in corner & 100% health, jab dash overhead, cr.lk XX HP headbutt into Ultra does 437dmg with both kpkk and ppkk.

I'd show a video doing it but my PC is heavily struggling with displaying 60fps at anything other than 640x480 and everything at low. My dojo consists of a black void with 8 white lines.

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 01 Dec 2009, 12:54 
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The Necromancer (4970)
You don't need to post videos, you just need to tell me, since I'm so 1337, I can do whatever you want to show me. :-P

Yeah, KPKKK works just as well as PPKKK and you don't even need to do it late. In fact I found out that PPKKK will juggle in the middle of the screen just as well as KPKKK, so I guess it's up to the player's preferences which combination to use.

P.S. [smartass mode on] Setting up with the overhead = teh sucks since it's not safe. On top of that you only have a hard-ish link after it with a non-hit confirmed cancel into an unsafe headbutt. 3 points of potential failure if your execution isn't perfect. Such a move is good for combo videos and perhaps one situation in a hundred in a match. [smartass mode off]

P.P.S. HP Running Overhead can be linked just as easily and the total combo damage goes up to 457 then. The opponent doesn't need to be in the corner either.
"I'd show you a video." :-P

P.P.P.S. Nice C. Viper cosplay:

Image Image Image Image Image

:-D

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 01 Dec 2009, 17:03 
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Has no REAL life! (1829)
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I know that it's not really safe to throw out randomly unless its an EX maybe but I just took it for reference. It sometimes is good if you've done the EX upper loop for some time cause it will reset the combo (thus the damage scaling) and people that are being comboed by the EX upper loop usually go into crouch block mode because 1) If one of the EX uppers would whiff, you wouldnt be hit 2) People are too afraid of getting baited into throwing out a random reversal SRK unless theyre total scrubs.

Also, if you call THAT link hard, I feel sorry for you :P . Dash Overhead gives +10 on hit, cr.LK hits on the 5th frame. Anyone can link this after a few tries.
And how can you NOT confirm the headbutt after the overhead? It's not like you recover instantly from it. I feel like theres enough time to confirm the hit (besides, you can just press LK after the overhead since it will only connect if you've hit with the overhead anyway, else you're at a huge frame advantage and you will get punished anyway q: )

I also know that you dont have to be in the corner to juggle with the combo mentioned above (no matter which one, Jab, Strong or Fierce. I just mentioned that as well cause you stated the KPKK Ultra doesnt juggle properly in the corner).

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 01 Dec 2009, 18:21 
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Has no REAL life! (4162)
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I somehow lost the context a couple of posts (pages?) ago... dudes... :ugly:

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PostPosted: 01 Dec 2009, 19:21 
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The Necromancer (4970)
I meant the link is hard-ish as in: if you fail the timing on the LK link the Headbutt will come out automatically on block since it's canceled from the cr.LK (or cr.MK for that matter) - if you mess this up, even if it's nowhere near the difficulty level of 1-frame links, you will be fuuuuuucked, whereas multiple links of e.g. jabs make sure you have plenty of confirms before going into the unsafe move.

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 01 Dec 2009, 20:33 
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It's called "job risk" ;-D

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 05 Dec 2009, 07:38 
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The Necromancer (4970)
Guess who just completed all of the Boxer's trials. ^^
And who can get the B&B Ultra setup 9/10 times even with eyes closed (actually this might even be easier since you just concentrate on rote key presses ;-).

Don't even try to follow in the footsteps of the master himself, Relentless. Get good with some other Chun-Li-like turtle characters. ^^

Update: Oh, Blanka's trials too - man, they were easy. 0_o
I guess in the past I was too scared to attempt to beat some of the trials. Now they seem much easier after I grasped the basics and all the characters pretty much repeat them just with slightly different timings.

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 05 Dec 2009, 13:22 
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[SpA]Lim-Dul wrote:
Guess who just completed all of the Boxer's trials. ^^
Guess who did it 2 weeks ago.

And Ryu's.
And Sim's.
And Bison's.
And Abel's until 4.
And Akuma's until 4.
and Blanka's until 4 (okay, you have an edge here :P)
and Gief's until 4.
and Rufus' until 4.

Rog's hard trials weren't exactly hard though. The last one just was a bit annoying because for some reason, whenever I tried the j.RH, st.RH, cr.LK xx EX upper, I would always get a EX Dash Grand Smash. Funnily enough, if I fooled around in training mode with the EX Upper loop, I would always get an EX upper or at least a normal one (effin' sensitive Sanwa buttons :D) although you also cancel the EX Upper from a cr.LK.

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 05 Dec 2009, 13:51 
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I would totally agree with you there :D

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PostPosted: 05 Dec 2009, 14:24 
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The Necromancer (4970)
Quote:
(okay, you have an edge here :P)
No, I have an edge in that I still kick your ass no matter how many trials you complete - har, har, har! :-P

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 05 Dec 2009, 14:30 
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Ahahaha. Good joke :')

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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PostPosted: 05 Dec 2009, 14:32 
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The Necromancer (4970)
Last time it was 5:4 and I haven't even used Sagat for most of the fights, in fact I used characters I haven't ever played before like Guile or the Dictator! And that after a 3 month break!

You have to grind for your skills - I have the natural Daigo-like talent! :-P

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War does not determine who is right - only who is left. - Bertrand Russell


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PostPosted: 05 Dec 2009, 14:39 
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If you call jump back - throw a fireball - bait a jumpin - punish with st.HK/TK/TU a talent :P

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All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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