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Valve Reveals Final TF2 Medic Weapons https://forum.specialattack.net/viewtopic.php?t=2347 |
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Author: | Pip [ 27 Apr 2008, 11:33 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
Hmm, all of this makes me a sad panda :38 . The one reason I left MMORPG pvp-combat was that you whare never able to play on the same terms. When you had come to a certain degree of skill it all came down to who had the best gear. Or sometimes even worse "Skill" < "Gear". Now I fear to see it all over again in TF2. "One team with two medics with fully unlocked achievments" > "Skilled team". Also 10. 000 000 healing?! Common thats just farming. Cant you see they are pulling of that MMORPG crap. Wont take long till you can buy accounts on Ebay "Fully unlocked Medic with epix gear 200 £". ![]() |
Author: | Quattro [ 27 Apr 2008, 11:40 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
PipBoy 2000 wrote: Hmm, all of this makes me a sad panda :38 .
thats so FFUCKING indeed, but looks fun aswell The one reason I left MMORPG pvp-combat was that you whare never able to play on the same terms. When you had come to a certain degree of skill it all came down to who had the best gear. Or sometimes even worse "Skill" < "Gear". Now I fear to see it all over again in TF2. "One team with two medics with fully unlocked achievments" > "Skilled team". Also 10. 000 000 healing?! Common thats just farming. Cant you see they are pulling of that MMORPG crap. Wont take long till you can buy accounts on Ebay "Fully unlocked Medic with epix gear 200 £". ![]() ![]() |
Author: | Magisk [ 27 Apr 2008, 11:51 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
I sort of agree with you pipboy, but it's not like the unlockables are crucial for keeping up, a good medic is still a good medic and it'll be easy as pie to unlock the first two. The unlockables' pros and cons are fairly balanced too: Blutsauger gives you a little health, but you can't kill squat with it (no crits! >_<), the Critzkrieg makes your target do crrrraazy damage but you f*cked if the other team come gunning at you with full force (no invul). The only thing i could think is a little OP is the UBERSAW which doesn't really seem to have that much of a trade-off (slower attack rate, think it's the same per hit damage as my bonesaw <3 ), and true, 10.000.000 healpoints is an insane grind, only for career medics. So in conclusion: I'm a little torn in this matter, I don't like the momorpuguh-idea of the unlockables, but I can't help feel excited for the day that saw will finally be mine ![]() |
Author: | Magisk [ 27 Apr 2008, 11:51 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
I sort of agree with you pipboy, but it's not like the unlockables are crucial for keeping up, a good medic is still a good medic and it'll be easy as pie to unlock the first two. The unlockables' pros and cons are fairly balanced too: Blutsauger gives you a little health, but you can't kill squat with it (no crits! >_<), the Critzkrieg makes your target do crrrraazy damage but you f*cked if the other team come gunning at you with full force (no invul). The only thing i could think is a little OP is the UBERSAW which doesn't really seem to have that much of a trade-off (slower attack rate, think it's the same per hit damage as my bonesaw <3 ), and true, 10.000.000 healpoints is an insane grind, only for career medics. So in conclusion: I'm a little torn in this matter, I don't like the momorpuguh-idea of the unlockables, but I can't help feel excited for the day that saw will finally be mine ![]() |
Author: | Teddynator [ 27 Apr 2008, 12:11 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
the trade off of the bone saw is that you have to hit someone first. It's a big risk, to use the bone saw...that's fairly more of a trade off than that what the blutsauger has. |
Author: | Magisk [ 27 Apr 2008, 12:33 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
I dont count getting close to bonesaw as a trade-off. ![]() |
Author: | Pip [ 27 Apr 2008, 12:50 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
Thx Magisk, you´ve allways been the wiser and more articulate of the two of us. Pritty much concluded what I was trying to say. The ubersaw is way to overpowered. Sure I wouldnt wanna run in and try to pull of four hits in the midst of battle. But pulling of one or two if you are at 50- or 75%. Piece a cake! ![]() |
Author: | Teddynator [ 27 Apr 2008, 12:52 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
[SpA]Magisk wrote: I dont count getting close to bonesaw as a trade-off.
VALVe doesn't expect that someone/thing like you even exists. ![]() ![]() ![]() |
Author: | Magisk [ 27 Apr 2008, 13:01 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
Teddynator wrote: [SpA]Magisk wrote: I dont count getting close to bonesaw as a trade-off.
VALVe doesn't expect that someone/thing like you even exists. ![]() ![]() ![]() ![]() |
Author: | Teddynator [ 27 Apr 2008, 13:08 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
I must tell you a secret...you are a jinchuuriki....your bijuu is the nine tailed Swedish-bone-saw-dog. SPA(Swedish-bone-saw-dog|Prison|Association) was actually made only for you. SPA is trying to prevent you of hurting people! As long as you remain on the SPA servers, everything is fine. |
Author: | Magisk [ 27 Apr 2008, 13:26 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
(\(\ (='.') o(_")") Actually, this is my bijuu, the Bonesaw Bunny |
Author: | [SpA]SaintK [ 27 Apr 2008, 15:17 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
[SpA]Magisk wrote: (\(\
(='.') o(_")") Actually, this is my bijuu, the Bonesaw Bunny It looks a bit retarted tbh! |
Author: | [SpA]Baal Kagan [ 27 Apr 2008, 16:48 ] |
Post subject: | Re: Valve Reveals Final TF2 Medic Weapons |
&nd where's the saw? xD |
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