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Awsome pyro
https://forum.specialattack.net/viewtopic.php?t=3124
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Author:  Vincent [ 30 Jul 2008, 20:27 ]
Post subject:  Re: Awsome pyro

[SpA]Lim-Dul wrote:
Quote:
well i run around the heavies, so it's easy fer me...
Try doing that with me as Heavy and you'll be one dead Pyro. Not to mention if the Heavy comes with a Medic... With the Axtinguisher you can actually land enough hits (one is usually enough if you damaged him with the flamethrower as well) while the Heavy is burning AND being healed by a medic that you'll kill him anyway. :-D
Quote:
But if it's sudden death and i got the axtinguisher i'm boned...
No, you then you just switch to the Fireaxe. :rolleyes:
You can change loadouts during SD...

You can be even more pr0 and use my loadout switching script:

http://forum.specialattack.net/viewtopi ... =35&t=3049

You know - it has aliases to set up your default loadout which can be DIFFERENT from the loadout on the actual loadout screen (I hope I'm not too confusing ;-).

Basically I have the standard Fireaxe set in the loadout screen BUT the Axtinguisher as the default weapon in my script. Since the sudden death plugin switches you to a certain class without executing class scripts (like pyro.cfg) you end up spawning with a Fireaxe in SD but with an Axtinguisher if you switch classes manually. :-D

I use the same trick with my Medic since the Ubersaw attacks slower than the Bonesaw.


*Bows down in respect*

thanks for that script, i will use it :D

Author:  Mint [ 02 Aug 2008, 19:49 ]
Post subject:  Re: Awsome pyro

and I'm guessing everyone in this thread is superhappy for the removal of +50 hp on the backburner :D

I know I am, as I usually plays either medic or roookeeet soldaten!

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