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Can we please ban cp_fastlane from the mapcycle? https://forum.specialattack.net/viewtopic.php?t=4774 |
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Author: | [SpA]Noxious [ 27 Jan 2009, 14:22 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
What Vögelchen said ![]() Now you can't use your spa points if someone has already set next map, so the problem Suiclider said doesn't exist ![]() |
Author: | sebas [ 27 Jan 2009, 15:10 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
And it would also "advertise" donating to the community for those spapoints. ![]() |
Author: | Bartg [ 27 Jan 2009, 15:59 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
Its a good idea, cause after 11pm if 2fort/steel happens people just leave, you have to wait till dustbird or birdrush to fill the server again ![]() |
Author: | sebas [ 02 Feb 2009, 11:03 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
Last night was epic. From being down to last point on Overtime we pushed the other team back all the way to last point and won. Awesome! Given, the teams didn't have 10 engineers. ^_^ |
Author: | Suiclider [ 02 Feb 2009, 11:42 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
You shouldn't brag about it, it's bad for your karma. |
Author: | Bartg [ 02 Feb 2009, 15:20 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
It was awesome round, we had 3 spies 0 engineers, lost 3 points in 2 minutes, then had 3 spies sniper and a scout and lost round ![]() |
Author: | sebas [ 02 Feb 2009, 15:45 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
But you see, this is the problem in a lot of games, that both teams play catiously/defensively which usually results in bottlenecks. I love rounds with constant pushing back and forth. ^_^ Which is also probably why I don't enjoy payload maps so much as CP. Then again I also love playing scout so sentries are the bane of me. Regardless, it was an epic round. Even if the reason to it was that the teams didn't have lots of engies. ![]() |
Author: | [SpA]Scatterbrain [ 02 Feb 2009, 17:13 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
[SpA]sebas wrote: Last night was epic. From being down to last point on Overtime we pushed the other team back all the way to last point and won. Awesome!
this happened because I went afk for 10 minutesGiven, the teams didn't have 10 engineers. ^_^ true story D: (no really, we were pwning, I was gone for a while, then I game back and they had won back a point. I mean, wtf? :p) |
Author: | Marmot [ 03 Feb 2009, 00:41 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
If there is such topic: BAN TC_HYDRO PLZ. Map which makes that people are leaving server. Nice idea, but totally bad planned and of course bad made. Oh btw. is there downloading maps from server disabled? Because sometimes someone switches to custom map and it kicks me from server because I don't have a map, instead of downloading it, and on server are around 5-6 people after change to custom map. |
Author: | [SpA]Blackhawk [ 03 Feb 2009, 08:17 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
Marmot wrote: Oh btw. is there downloading maps from server disabled? Because sometimes someone switches to custom map and it kicks me from server because I don't have a map, instead of downloading it, and on server are around 5-6 people after change to custom map.
Yes and no. It's not disabled, but Saint broke it on the weekend when he was drunk... again... ![]() |
Author: | [SpA]Mr.green [ 03 Feb 2009, 16:07 ] |
Post subject: | Re: Can we please ban cp_fastlane from the mapcycle? |
:O that's why there where only 4-5 persons after i changed to a custom map ![]() |
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