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 Post subject: Re: Latest TF2 update
PostPosted: 04 Feb 2009, 19:14 
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Has no REAL life! (1120)
That should've been past 90. 75 is the default value. :|

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 Post subject: Re: Latest TF2 update
PostPosted: 04 Feb 2009, 19:58 
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Has no REAL life! (5288)
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m3n wrote:
That should've been past 90. 75 is the default value. :|
Yes... 70 up to 90, i don't see the problem.

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 Post subject: Re: Latest TF2 update
PostPosted: 04 Feb 2009, 20:12 
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Geek (778)
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I dnt trust this update.

2 updates in 1 week? doubt it, GIVE ME SCOUT PACK CURSE YOU VALVE I DNT CARE ABOUT ARTWORK :@:@

*composes self*
Gentlemen.

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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 01:22 
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Has no REAL life! (1715)
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Performance based kritz my ass, yesterday i had score range from 25:10 to about 40:13 and counted shots/kritz ratio through that time - the result was 1 krit from 60 shots...


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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 09:47 
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Doesn't get out much (348)
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Bartg wrote:
Performance based kritz my ass, yesterday i had score range from 25:10 to about 40:13 and counted shots/kritz ratio through that time - the result was 1 krit from 60 shots...
It's still random no matter how well you're doing :p


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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 14:33 
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But im getting a lot less than before update, and on dustbowl as a spy I approached engi 3 times and got 3 krit wrenches to the skull :x


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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 15:02 
the crit chance is different for melee


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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 17:04 
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Has no REAL life! (5288)
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Bartg wrote:
But im getting a lot less than before update, and on dustbowl as a spy I approached engi 3 times and got 3 krit wrenches to the skull :x
Melee has higher crit rate anyway. The update reduced the chance to crit overall anyway, it's just that now they've made it so that crit chance is more performance based, but its still lowered. It wouldn't only be you getting less crits because your game is exactly the same as everyone elses. Seems fine to me, I'm getting killed by less random crits now, just getting kills without them would be the best solution.

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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 17:10 
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Has no REAL life! (1715)
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Maybe medics will start using kritzkrieg more ;)


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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 17:37 
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Bartg wrote:
Maybe medics will start using kritzkrieg more ;)
i'm usin it pretty often...but only on peeps i know~ :4

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 Post subject: Re: Latest TF2 update
PostPosted: 05 Feb 2009, 23:31 
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Geek (970)
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the KK is awesome, at least i love em on heavies :)
As for taking down sg-nests, that's another story...

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