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SpA points reward rate changes https://forum.specialattack.net/viewtopic.php?t=4871 |
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Author: | Suiclider [ 16 Feb 2009, 09:07 ] |
Post subject: | Re: SpA points reward rate changes |
Not even flying eagles or lava pits could save TF2 ctf_. |
Author: | [SpA]Scatterbrain [ 16 Feb 2009, 09:08 ] |
Post subject: | Re: SpA points reward rate changes |
[SpA]Minimoose! wrote: I think in ctf you need multiple layers, so fastlane would either need a aerial bit or a sewer, or both
if you allow rocket jumping on the top of the huts, or even a ramp up their, you're pretty close already :>
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Author: | [SpA]Minimoose! [ 16 Feb 2009, 09:57 ] |
Post subject: | Re: SpA points reward rate changes |
ETMI wrote: [SpA]Minimoose! wrote: I think in ctf you need multiple layers, so fastlane would either need a aerial bit or a sewer, or both
if you allow rocket jumping on the top of the huts, or even a ramp up their, you're pretty close already :>![]() ![]() |
Author: | [SpA]Mr.green [ 24 Feb 2009, 16:08 ] |
Post subject: | Re: SpA points reward rate changes |
I really noticed the reward rate increas(gotten new record number of SpA points, onehundred and seven points ![]() just noticed i had this much ![]() |
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