Multi-Gaming Community
It is currently 17 Jun 2025, 20:44

All times are UTC+02:00




Post new topic  Reply to topic  [ 110 posts ]  Go to page Previous 1 2 3 4 Next
Author Message
PostPosted: 15 Jun 2009, 20:44 
Offline
Nerdish, tbh. (416)
User avatar
engi 0 on forts ? ... /cryface

_________________
"Destiny finds those who listen, fate finds the rest"


Top
   
PostPosted: 15 Jun 2009, 20:52 
Offline
Has learned to write! (180)
User avatar
Small suggestion regarding the rotation: move hydro so it isn't right after dustbowl, those two spamfests in a row are too much to take.


Last edited by Marmelada on 15 Jun 2009, 23:03, edited 1 time in total.

Top
   
PostPosted: 15 Jun 2009, 20:55 
Offline
Community slut (13474)
User avatar
New changes;

- Changed classlimiter plugin to a differant authors plugin to fix the bugs with classes having weapons they shouldn't and engi limits not working
- Set max allowed engi's on 0 for tc_hydro


Top
   
PostPosted: 15 Jun 2009, 21:00 
Offline
Likes to type... (284)
User avatar
Egypt...? :(


Top
   
PostPosted: 15 Jun 2009, 22:25 
Offline
Has no REAL life! (1359)
User avatar
[SpA]demm wrote:
You have a paycheck?! :demm:
hmmm.. yes :P your point is?

_________________
Sebas the avenging zebra's sidekick! <3


Top
   
PostPosted: 15 Jun 2009, 23:33 
Offline
Has no REAL life! (1715)
User avatar
Hmm I guess this community likes changes - at about 10:35 pm server was almost empty ( 7 players ) :P


Top
   
PostPosted: 15 Jun 2009, 23:35 
Offline
Community slut (13474)
User avatar
Bartg wrote:
Hmm I guess this community likes changes - at about 10:35 pm server was almost empty ( 7 players ) :P
This was caused due to a crash on our VMware machine. The database went down causing the server to stall at map change while we were rebooting the VMware machine. Was a complete sepperate event. Server has been full all day with all the changes. (and it is now again).


Top
   
PostPosted: 15 Jun 2009, 23:43 
Offline
Has no REAL life! (1715)
User avatar
Ah ok then, I asked people on server why its almost empty but not response :P


Top
   
PostPosted: 15 Jun 2009, 23:43 
Offline
Community slut (13474)
User avatar
Bartg wrote:
Ah ok then, I asked people on server why its almost empty but not response :P
Ye it took a while before it came back. I guess people had moved to other servers by then.


Top
   
PostPosted: 16 Jun 2009, 00:03 
Offline
Has no REAL life! (1715)
User avatar
My reserved slot doesnt work on #1.


Top
   
PostPosted: 16 Jun 2009, 00:30 
Offline
Hmm, maybe not Illiterate (22)
User avatar
ZxS wrote:
[SpA]SaintK wrote:
Set engineers limit to 0 for ctf_2fort
Image Veeeeeeery Goooood.
AGREEEE! :D


Top
   
PostPosted: 16 Jun 2009, 10:38 
Offline
Kinda hopeless, but improving (110)
User avatar
You're probably already aware of this but the engie limit doesn't seem to work, reports of people without class limiter immunity being able to pick engie on ctf maps.

Dark @ ctf_turbine yesterday
"Yay 0 engie should be phun"
*exits bases*
*gets up stairs*
*gets in tunnel*
*meets a level 3 sentry*
*dies painfully*
"Wat."


Top
   
PostPosted: 16 Jun 2009, 10:41 
Offline
Community slut (13474)
User avatar
Dark wrote:
You're probably already aware of this but the engie limit doesn't seem to work, reports of people without class limiter immunity being able to pick engie on ctf maps.

Dark @ ctf_turbine yesterday
"Yay 0 engie should be phun"
*exits bases*
*gets up stairs*
*gets in tunnel*
*meets a level 3 sentry*
*dies painfully*
"Wat."

What time was this? Around 22.00 we changed to a differant classlimiter which should be blocking engi's propperly, accept for the classlimiter immunity, we're still working on that part to be able to fully block a class, even for people with classlimiter immunity.


Top
   
PostPosted: 16 Jun 2009, 10:51 
Offline
Kinda hopeless, but improving (110)
User avatar
Before 22:00 definitely. Didn't check/test after.


Top
   
PostPosted: 17 Jun 2009, 01:20 
Offline
Kinda hopeless, but improving (108)
User avatar
Fuck yes no engies

Game might acually be enjoyable on these maps now :ugly:


Top
   
PostPosted: 17 Jun 2009, 01:43 
Offline
Has no REAL life! (1715)
User avatar
If the servers werent empty after 23:30 :(


Top
   
PostPosted: 17 Jun 2009, 08:42 
Offline
Doesn't get out much (314)
User avatar
Only thing I don't like is spy/sniper limit set to 1. Whatever, it's fun to play on Turbine :ugly:


Top
   
PostPosted: 17 Jun 2009, 09:26 
Offline
Community slut (13474)
User avatar
Marmot wrote:
Only thing I don't like is spy/sniper limit set to 1. Whatever, it's fun to play on Turbine :ugly:
They should be set on 2. You sure its limited to 1?


Top
   
PostPosted: 17 Jun 2009, 09:50 
Offline
Doesn't get out much (314)
User avatar
When I played yesterday, only 1 guy could play sniper. With spy it was the same. I'm sure for 100%. That was like that on all maps.


Top
   
PostPosted: 17 Jun 2009, 12:19 
Offline
Has no REAL life! (1548)
User avatar
Marmot wrote:
When I played yesterday, only 1 guy could play sniper. With spy it was the same. I'm sure for 100%. That was like that on all maps.
I can second this.
Yesterday evening only one player could play Sniper.
If I wanted to play that class, it just brought me back to the class menu without any comment stating that the class is full.

_________________
Ze Übermensch


Top
   
PostPosted: 17 Jun 2009, 12:28 
Offline
Community slut (13474)
User avatar
ok, i'll have a look at this tonight. Thanks for reporting.


Top
   
PostPosted: 18 Jun 2009, 01:13 
Offline
Doesn't get out much (348)
User avatar
Just to confirm there's class limits of 1 for engineers, snipers and spies (and medics?).
Complaining occurred!


Top
   
PostPosted: 18 Jun 2009, 14:06 
Offline
Community slut (13474)
User avatar
updated classlimiter serv 1, please give it another try.


Top
   
PostPosted: 18 Jun 2009, 16:04 
Offline
Geek (630)
Yepp classlimit of 0 for whatever class/map is just crap.

All classes belong to the game, at least 2.


Top
   
PostPosted: 25 Jun 2009, 02:36 
Offline
Has no REAL life! (1715)
User avatar
Please make those rules apply on all servers, just went off 2fort, where 4 blu and 3 red players decided to go engi and made all other players quit...


Top
   
PostPosted: 25 Jun 2009, 10:53 
Offline
Has no REAL life! (5288)
User avatar
I think having it on 1/2 of our 26 slot servers (but if we have 3 just put it on 1), I had the most fun I have ever had on a public on a turbine game the other day due to there being no engineers, the game was a lot more dynamic and it was a lot of back and forth. Compared to when engi's play you just get a big sentry spam in middle and then one team dominates for 30 minutes. We even had two players favouriting the servers as soon as he heard we had engi limit 0 on ctf maps :wink:

So I would love it on all servers, but I think others would get annoyed by it, it's working in the current set up of 1/3 servers running it. Sometimes engineer is a nice way to relax tbh.

_________________
a bird in a bird in a bird in a bird in a bird in a pig


Last edited by [SpA]Minimoose! on 25 Jun 2009, 11:08, edited 1 time in total.

Top
   
PostPosted: 25 Jun 2009, 11:02 
Offline
Has no REAL life! (3017)
[SpA]Minimoose! wrote:
I have ever had on a public on a turbine game the other day due to there being no engineers, the game was a lot more dynamic and it was a lot of back and forth.
Exactly!

_________________
Comfortably Numb


Top
   
PostPosted: 25 Jun 2009, 11:15 
Offline
Community slut (13474)
User avatar
We're first reworking the classlimiter immunity plugin to prevent people with immunity of using engineer when their not allowed. Once thats done the new plugin+gamerules will be rolled out on all the servers.

The engineers limit will *not* be extended onto other maps! It will be purely to make ctf maps (+hydro) playable again.

I'm almost scared to say it, but i had a game on turbine the other day without engi's, and i loved it.


Top
   
PostPosted: 25 Jun 2009, 13:59 
Offline
Has no REAL life! (1715)
User avatar
Thats exactly the point of having no engis at ctf - game is as dynamic and interesting as on cp or payload. I love 2fort now, since you can go heavy, cloak behind a sandvich and pow some snipers on the sniper deck :ugly:


Top
   
PostPosted: 25 Jun 2009, 15:31 
Offline
Has no REAL life! (5288)
User avatar
[SpA]SaintK wrote:
We're first reworking the classlimiter immunity plugin to prevent people with immunity of using engineer when their not allowed. Once thats done the new plugin+gamerules will be rolled out on all the servers.

The engineers limit will *not* be extended onto other maps! It will be purely to make ctf maps (+hydro) playable again.

I'm almost scared to say it, but i had a game on turbine the other day without engi's, and i loved it.
:90

_________________
a bird in a bird in a bird in a bird in a bird in a pig


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 110 posts ]  Go to page Previous 1 2 3 4 Next

All times are UTC+02:00


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Limited