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New mapcycle server 1 \ other changes https://forum.specialattack.net/viewtopic.php?t=5790 |
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Author: | Shizz [ 15 Jun 2009, 20:44 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
engi 0 on forts ? ... /cryface |
Author: | Marmelada [ 15 Jun 2009, 20:52 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Small suggestion regarding the rotation: move hydro so it isn't right after dustbowl, those two spamfests in a row are too much to take. |
Author: | [SpA]SaintK [ 15 Jun 2009, 20:55 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
New changes; - Changed classlimiter plugin to a differant authors plugin to fix the bugs with classes having weapons they shouldn't and engi limits not working - Set max allowed engi's on 0 for tc_hydro |
Author: | [SpA]Loke [ 15 Jun 2009, 21:00 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Egypt...? ![]() |
Author: | [SpA]Cpt.Awesome [ 15 Jun 2009, 22:25 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]demm wrote: You have a paycheck?!
hmmm.. yes ![]() ![]() |
Author: | Bartg [ 15 Jun 2009, 23:33 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Hmm I guess this community likes changes - at about 10:35 pm server was almost empty ( 7 players ) ![]() |
Author: | [SpA]SaintK [ 15 Jun 2009, 23:35 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Bartg wrote: Hmm I guess this community likes changes - at about 10:35 pm server was almost empty ( 7 players )
This was caused due to a crash on our VMware machine. The database went down causing the server to stall at map change while we were rebooting the VMware machine. Was a complete sepperate event. Server has been full all day with all the changes. (and it is now again).
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Author: | Bartg [ 15 Jun 2009, 23:43 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Ah ok then, I asked people on server why its almost empty but not response ![]() |
Author: | [SpA]SaintK [ 15 Jun 2009, 23:43 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Bartg wrote: Ah ok then, I asked people on server why its almost empty but not response
Ye it took a while before it came back. I guess people had moved to other servers by then.
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Author: | Bartg [ 16 Jun 2009, 00:03 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
My reserved slot doesnt work on #1. |
Author: | Link [ 16 Jun 2009, 00:30 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
ZxS wrote: ![]() |
Author: | Dark [ 16 Jun 2009, 10:38 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
You're probably already aware of this but the engie limit doesn't seem to work, reports of people without class limiter immunity being able to pick engie on ctf maps. Dark @ ctf_turbine yesterday "Yay 0 engie should be phun" *exits bases* *gets up stairs* *gets in tunnel* *meets a level 3 sentry* *dies painfully* "Wat." |
Author: | [SpA]SaintK [ 16 Jun 2009, 10:41 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Dark wrote: You're probably already aware of this but the engie limit doesn't seem to work, reports of people without class limiter immunity being able to pick engie on ctf maps.
Dark @ ctf_turbine yesterday "Yay 0 engie should be phun" *exits bases* *gets up stairs* *gets in tunnel* *meets a level 3 sentry* *dies painfully* "Wat." What time was this? Around 22.00 we changed to a differant classlimiter which should be blocking engi's propperly, accept for the classlimiter immunity, we're still working on that part to be able to fully block a class, even for people with classlimiter immunity. |
Author: | Dark [ 16 Jun 2009, 10:51 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Before 22:00 definitely. Didn't check/test after. |
Author: | Traget [ 17 Jun 2009, 01:20 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Fuck yes no engies Game might acually be enjoyable on these maps now ![]() |
Author: | Bartg [ 17 Jun 2009, 01:43 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
If the servers werent empty after 23:30 ![]() |
Author: | Marmot [ 17 Jun 2009, 08:42 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Only thing I don't like is spy/sniper limit set to 1. Whatever, it's fun to play on Turbine ![]() |
Author: | [SpA]SaintK [ 17 Jun 2009, 09:26 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Marmot wrote: Only thing I don't like is spy/sniper limit set to 1. Whatever, it's fun to play on Turbine
They should be set on 2. You sure its limited to 1?
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Author: | Marmot [ 17 Jun 2009, 09:50 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
When I played yesterday, only 1 guy could play sniper. With spy it was the same. I'm sure for 100%. That was like that on all maps. |
Author: | [SpA]Migu [ 17 Jun 2009, 12:19 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Marmot wrote: When I played yesterday, only 1 guy could play sniper. With spy it was the same. I'm sure for 100%. That was like that on all maps.
I can second this.Yesterday evening only one player could play Sniper. If I wanted to play that class, it just brought me back to the class menu without any comment stating that the class is full. |
Author: | [SpA]SaintK [ 17 Jun 2009, 12:28 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
ok, i'll have a look at this tonight. Thanks for reporting. |
Author: | [SpA]moPP [ 18 Jun 2009, 01:13 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Just to confirm there's class limits of 1 for engineers, snipers and spies (and medics?). Complaining occurred! |
Author: | [SpA]SaintK [ 18 Jun 2009, 14:06 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
updated classlimiter serv 1, please give it another try. |
Author: | [SpA]Dunken [ 18 Jun 2009, 16:04 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Yepp classlimit of 0 for whatever class/map is just crap. All classes belong to the game, at least 2. |
Author: | Bartg [ 25 Jun 2009, 02:36 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Please make those rules apply on all servers, just went off 2fort, where 4 blu and 3 red players decided to go engi and made all other players quit... |
Author: | [SpA]Minimoose! [ 25 Jun 2009, 10:53 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
I think having it on 1/2 of our 26 slot servers (but if we have 3 just put it on 1), I had the most fun I have ever had on a public on a turbine game the other day due to there being no engineers, the game was a lot more dynamic and it was a lot of back and forth. Compared to when engi's play you just get a big sentry spam in middle and then one team dominates for 30 minutes. We even had two players favouriting the servers as soon as he heard we had engi limit 0 on ctf maps ![]() So I would love it on all servers, but I think others would get annoyed by it, it's working in the current set up of 1/3 servers running it. Sometimes engineer is a nice way to relax tbh. |
Author: | sebas [ 25 Jun 2009, 11:02 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Minimoose! wrote: I have ever had on a public on a turbine game the other day due to there being no engineers, the game was a lot more dynamic and it was a lot of back and forth.
Exactly!
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Author: | [SpA]SaintK [ 25 Jun 2009, 11:15 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
We're first reworking the classlimiter immunity plugin to prevent people with immunity of using engineer when their not allowed. Once thats done the new plugin+gamerules will be rolled out on all the servers. The engineers limit will *not* be extended onto other maps! It will be purely to make ctf maps (+hydro) playable again. I'm almost scared to say it, but i had a game on turbine the other day without engi's, and i loved it. |
Author: | Bartg [ 25 Jun 2009, 13:59 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Thats exactly the point of having no engis at ctf - game is as dynamic and interesting as on cp or payload. I love 2fort now, since you can go heavy, cloak behind a sandvich and pow some snipers on the sniper deck ![]() |
Author: | [SpA]Minimoose! [ 25 Jun 2009, 15:31 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]SaintK wrote: We're first reworking the classlimiter immunity plugin to prevent people with immunity of using engineer when their not allowed. Once thats done the new plugin+gamerules will be rolled out on all the servers.
The engineers limit will *not* be extended onto other maps! It will be purely to make ctf maps (+hydro) playable again. I'm almost scared to say it, but i had a game on turbine the other day without engi's, and i loved it. ![]() |
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