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SM updated, attempted fix on classlimiter bug server 1 https://forum.specialattack.net/viewtopic.php?t=6180 |
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Author: | [SpA]SaintK [ 19 Aug 2009, 17:46 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
[SpA]Scatterbrain wrote: it's happened to me before the update and it's not uncommon, so I don't think the bug is related to the update.
Ok, please check if it still occures.
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Author: | [SpA]Dekar [ 19 Aug 2009, 18:17 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
That was yesterday. |
Author: | [SpA]SaintK [ 21 Aug 2009, 09:22 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
- sv_pure implemented on all servers, custom skins should still be usable, skinhacks should be blocked. |
Author: | Bartg [ 21 Aug 2009, 23:52 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
Can you please turn off or at least lower the time on critboost for capturing intel ? Its ridicolously overpowered, and capping one intel at turbine means you already won. |
Author: | [SpA]Minimoose! [ 22 Aug 2009, 01:32 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
Yeah it is silly, it gives the winning team an even bigger advantage. Teams just send a scout out to cap the intel then when you respawn the scout caps it and you can't block another capture because they are all critting in the intel room. |
Author: | [SpA]moPP [ 22 Aug 2009, 01:39 ] |
Post subject: | Re: SM updated, attempted fix on classlimiter bug server 1 |
The critbuff should be reverted so the non-capping team got the critbuff instead! |
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