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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 08:57 
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Geek (757)
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Here we go: http://www.teamfortress.com/war/part1/index.htm


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 09:18 
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Geek (736)
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..and I'll be gone till sunday so demoman will have like 3000 less killls :|........ FCUKKKKKKKKKKKK!!!!!!!

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BAM!
"Player with nothing to live for" - PsychoStats


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 09:33 
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Community slut (13474)
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a L4D2 fork crashed the entire machine again. The APC is not working so hopefully Leaseweb will reset the machine soon so the update can be played.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 09:42 
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Has no REAL life! (4162)
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Ok... who's really thinking that the Soldier (extra correct spelling for fut) can nearly win this kill collecting against the Spamoman? -_-'

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SaintK: I'm completely lost :mrgreen:


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 09:56 
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Geek (757)
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[SpA]Blackhawk wrote:
Ok... who's really thinking that the Soldier (extra correct spelling for fut) can nearly win this kill collecting against the Spamoman? -_-'
I'm going to play demoman all the time and run towards soldiers with my bottle to make them loose and get the secret weapon for soldiers :)


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 10:01 
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Has no REAL life! (4162)
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Good man, lacop!

Image

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SaintK: I'm completely lost :mrgreen:


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 10:04 
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Has no REAL life! (3426)
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me sees ze biggest spamfest ever ... EVER! .. me tells you! :twisted: :mrgreen:

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...:::~*We Can't Be Adults! We're Steadily Growing!!*~:::...


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 10:11 
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Has no REAL life! (2546)
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Wow Blackhawk, for me? I am honored? But I totally dig your solider typo's <3

I will make sure to help spam some rockets~ I was looking forward to throwing some BAM's way but I guess that's out of the question :/


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 10:34 
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Geek (736)
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Let the bestclass, spamclass, whatever, win, maybe is better if one of them is without that extra weapon. I'm thinking there may be a FAn/Sandman (read fucking lame and annoying) weapon type and I won't use it anyway if so :). But still I'm very, very curious about "normal" weapons update.

_________________
BAM!
"Player with nothing to live for" - PsychoStats


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 10:40 
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Community slut (13474)
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can someone tell me in short what the idea is behind this update so i can deal with the server configs like classlimiting etc.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 11:00 
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Has no REAL life! (1669)
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No class limits for demo / soldier because its important how much they kill each other to decide who gets the secret weapon.

I fear demo noobs will win. :?


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 11:11 
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Geek (736)
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[SpA]SaintK wrote:
can someone tell me in short what the idea is behind this update so i can deal with the server configs like classlimiting etc.
update for both class anyway (new 3 weapons, achevments...), but, there is a fourth weapon wich will be given to the class with more kills between demo and solly. So we should expect to a demo/solly invasion :).
And this shoud take till sunday if I'm understanding right.

_________________
BAM!
"Player with nothing to live for" - PsychoStats


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 11:14 
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[SpA]BAM wrote:
[SpA]SaintK wrote:
can someone tell me in short what the idea is behind this update so i can deal with the server configs like classlimiting etc.
update for both class anyway (new 3 weapons, achevments...), but, there is a fourth weapon wich will be given to the class with more kills between demo and solly. So we should expect to a demo/solly invasion :).
And this shoud take till sunday if I'm understanding right.

Ok cheers!

As soon as MrBlonde is back up i'll sort it out.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 12:19 
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Community slut (13474)
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- Changed classlimits for Spy and Sniper to be default like the rest (each class update the classes in question got limited)
- Because Soldier and demo are played much anyway the classlimits will initially stay default (5 per class). This will be monitored.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 15:03 
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Has no REAL life! (1309)
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I WANT BOTH WEAPONS D:

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02:47 <+saifon> D:


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 15:09 
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Has no REAL life! (4896)
Well I haven't played TF2 in ages, but I'll fight on the Soldier side just to stick it to the Demoman.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 15:40 
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Has no REAL life! (1831)
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[SpA]DrMcMoist wrote:
Well I haven't played TF2 in ages, but I'll fight on the Soldier side just to stick it to the Demoman.
Yes, show it to those damns scots! :ugly:


Anyways, I hope the soldier will win, because demoman is OP as is :demm:


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 15:40 
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Has no REAL life! (1829)
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I'll support the demoman cause I cannot stand playing soldier.

And to anyone that whines "OMG soldier needs more new weapons!!!!11": Do you honestly believe it is gonna be something even remotely useful that will help balancing out the soldier? I bet it's just some kind of gimmick. Nothing even 1% of all players would use.

_________________
All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 15:44 
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Has no REAL life! (1669)
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Yay for medics not healing soldiers at all.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 16:39 
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Has no REAL life! (2359)
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I would want it to be the soldier, just because the demoman is such a cheat class.

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Da boyz need themselves a Nob they do


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 16:43 
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[SpA]Crovax20 wrote:
I would want it to be the soldier, just because the demoman is such a cheat class.
I would want it to be the demoman, just because I want to see Crovax' reaction. :mrgreen:


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 16:44 
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Has no REAL life! (5288)
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[SpA]Relentless wrote:
I'll support the demoman cause I cannot stand playing soldier.

And to anyone that whines "OMG soldier needs more new weapons!!!!11": Do you honestly believe it is gonna be something even remotely useful that will help balancing out the soldier? I bet it's just some kind of gimmick. Nothing even 1% of all players would use.
No, people are saying that the Demoman doesn't need it, not that the soldier needs it.

_________________
a bird in a bird in a bird in a bird in a bird in a pig


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 16:59 
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Has no REAL life! (4896)
[SpA]Sonny Black wrote:
[SpA]Crovax20 wrote:
I would want it to be the soldier, just because the demoman is such a cheat class.
I would want it to be the demoman, just because I want to see Crovax' reaction. :mrgreen:
This is a good reason.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 17:08 
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Has no REAL life! (3426)
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the coolest thing would be a demo vs soldier video in the "meet the" style imo *.*

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...:::~*We Can't Be Adults! We're Steadily Growing!!*~:::...


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 17:24 
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Has no REAL life! (1829)
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[SpA]Minimoose! wrote:
[SpA]Relentless wrote:
I'll support the demoman cause I cannot stand playing soldier.

And to anyone that whines "OMG soldier needs more new weapons!!!!11": Do you honestly believe it is gonna be something even remotely useful that will help balancing out the soldier? I bet it's just some kind of gimmick. Nothing even 1% of all players would use.
No, people are saying that the Demoman doesn't need it, not that the soldier needs it.
If it really is just a funny but not useful weapon it equals the same - just the "balancing out" becomes "overpowering even more" :P

_________________
All roads may lead to Rome, but all Wikipedia pages eventually get you to the Third Reich. - m3n


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 18:07 
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Has no REAL life! (2359)
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[SpA]DrMcMoist wrote:
[SpA]Sonny Black wrote:
I would want it to be the demoman, just because I want to see Crovax' reaction. :mrgreen:
This is a good reason.
I am sorry, my post should have been

If I was still playing TF2 , I would want it to be the soldier, just because the demoman is such a cheap class.

_________________
Da boyz need themselves a Nob they do


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 18:11 
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Has no REAL life! (1715)
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I can smell a lot of flames'n'airblasts around.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 18:14 
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Has no REAL life! (5288)
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[SpA]Relentless wrote:
[SpA]Minimoose! wrote:

No, people are saying that the Demoman doesn't need it, not that the soldier needs it.
If it really is just a funny but not useful weapon it equals the same - just the "balancing out" becomes "overpowering even more" :P
If it is useful though, people don't want the demoman to have it.

_________________
a bird in a bird in a bird in a bird in a bird in a pig


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 18:25 
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Has no REAL life! (4896)
I think the Soldier should have a tactical nuke.


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 Post subject: Re: New Blog Post
PostPosted: 11 Dec 2009, 18:48 
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Has no REAL life! (3230)
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[SpA]DrMcMoist wrote:
I think the Soldier should have a tactical nuke.
I think you've been dancing around too much in the Fallout 3 lands. :mrgreen:


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