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W00t? 0_o (Classless Update) https://forum.specialattack.net/viewtopic.php?t=6143 |
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Author: | Bartg [ 14 Aug 2009, 02:12 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
hahahahah new hats are just so awesome im gonna idle 48 hours/day ![]() ![]() ![]() Also notice Soldier's medals and |
Author: | [SpA]Minimoose! [ 14 Aug 2009, 02:16 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
![]() |
Author: | [SpA]Loke [ 14 Aug 2009, 02:50 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
The new animations during humiliation is just... wow. ![]() |
Author: | Bartg [ 14 Aug 2009, 03:17 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Animations are just awesome, but more "awesome" are "new" sticky jumps ( or rather nuke jumps ) http://www.youtube.com/watch?v=7779DHMD7ic ![]() |
Author: | DrMcMoist [ 14 Aug 2009, 03:44 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
The Spies Beard Camera pleases me immensely. |
Author: | Bartg [ 14 Aug 2009, 04:11 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
pyro is a girl !!!1111 ![]() |
Author: | [SpA]Johnny [ 14 Aug 2009, 08:39 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Bartg wrote: hahahahah new hats are just so awesome im gonna idle 48 hours/day
Those hats are nice, i'll be lucky if i find 3 of them ![]() Image Image Also notice Soldier's medals and ![]() |
Author: | staberas [ 14 Aug 2009, 09:21 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
time to start idling AGAIN |
Author: | [SpA]Minimoose! [ 14 Aug 2009, 09:58 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Now there is just more chance of me getting a hat I don't want ![]() |
Author: | [SpA]Dekar [ 14 Aug 2009, 10:13 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Looks like Valve gave out medals ( Soldier misc slot ) for the first 11.111 people clicking a hidden link. Which was activated around 3 in the night for europeans. ![]() |
Author: | ProtectMyBalls [ 14 Aug 2009, 10:49 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
not to sure how i feel about "Engineers wrenching a teleporter will repair the other end as well, and remove Sappers from both if they exist" feels that it might defeat the point of getting an engy out of hiding if ur a spy. Dekar wrote: Looks like Valve gave out medals ( Soldier misc slot ) for the first 11.111 people clicking a hidden link.
yeah someone at work just showed me the news link on kotaku, Which was activated around 3 in the night for europeans. ![]() ![]() As for the KOTH and new CTF, can we not just stick them in the normal rotation, rather than making a new server, i think a variety of different game modes in the rotation would be more enjoyable ![]() |
Author: | ProtectMyBalls [ 14 Aug 2009, 10:50 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Bartg wrote: pyro is a girl !!!1111
or gay.
Image |
Author: | Nonoice [ 14 Aug 2009, 10:58 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Quote:
As for the KOTH and new CTF, can we not just stick them in the normal rotation, rather than making a new server, i think a variety of different game modes in the rotation would be more enjoyable
I second this.![]() I did not mind the new game style. |
Author: | ProtectMyBalls [ 14 Aug 2009, 11:01 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
I thirdededed it, even though i started it! ![]() |
Author: | [SpA]Minimoose! [ 14 Aug 2009, 11:05 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
[SpA]ProtectMyBalls wrote: not to sure how i feel about "Engineers wrenching a teleporter will repair the other end as well, and remove Sappers from both if they exist"
I think it's to do with the server set up, maybe not, probably not, but... gah I don't know. Anyway, I want to play KotH feels that it might defeat the point of getting an engy out of hiding if ur a spy. Dekar wrote: Looks like Valve gave out medals ( Soldier misc slot ) for the first 11.111 people clicking a hidden link.
yeah someone at work just showed me the news link on kotaku, Which was activated around 3 in the night for europeans. ![]() ![]() As for the KOTH and new CTF, can we not just stick them in the normal rotation, rather than making a new server, i think a variety of different game modes in the rotation would be more enjoyable ![]() ![]() ![]() I was hoping my level 0 fire axe would do no damage ![]() |
Author: | Bartg [ 14 Aug 2009, 14:09 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
I signed up for a medal, I hope it will be worth sacrificing for 4 hour sleep ![]() ![]() |
Author: | ProtectMyBalls [ 14 Aug 2009, 15:08 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
enjoyed koth, thou i still think it should be chucked in with the rest of the map types and not its own server as it may just become arena mode that no one really wants to do, but mixing it up would mean the game style will always vary. |
Author: | Crovax20 [ 14 Aug 2009, 16:58 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
God awful idea, the teleporter sap thing. You run in there and sap engie stuff, and then he just keeps removing it from the safety of his sentrynest. At least first the engi would have to choose, stay with the sentry nest or go back to spawn and build a new one. Also as an added effect I have sapped sentry emplacements while the engineer was dead, he spawns removes sapper from teleporter on his side, teleports through and then removed all sappers on the sentry/dispenser. Okay, perhaps I could live with the sapper going through the teleporter if you sap from the entrance but it should defo not do that if you sap the exit. |
Author: | Bartg [ 14 Aug 2009, 17:07 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
No its awesome change, especially buff when attacking ( payload maps, dustbowl ), since spies have tendency to just cloak&dagger around spawn and sap teles. I hope this will encourage spies to take enemy teleporters instead of sapping them, many engis have tendency to build teles behind their back, so when you take it its easy stab&sap. upd. I see theres new KOTH server, so its not possible to mix koth with usual game types ? |
Author: | Lim-Dul [ 14 Aug 2009, 17:26 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Yep, it's a good idea which makes teleporters slightly easier to maintain but isn't a huge balance issue considering the recently introduced ability of the Spy to take enemy teleporters. Don't think how close your Engineer is to your sappers, think how close YOU are to the engineer. If you're at the exit, the engineer is probably close, ready for stabbing. If you're at the entrance, you can just take it and still end up close to the engineer. Before the change teleporters were a pain in the ass to build and maintain, now they actually make sense. Build teleporter entrance, teleporter exit, upgrade them - *zap* a spawn-camping spy just nullified two minutes of your gameplay time and forced you to go back to the spawn and running back and forth is exactly what teleporters are supposed to help alleviate. Not to mention the fact that when you abandon your sentry/dispenser THEY will get destroyed in turn, which is even more annoying and harmful to your team, so in the end why bother building teleporters at all? ;-) |
Author: | [SpA]Mr.green [ 14 Aug 2009, 21:49 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
really great update....and what does the first person i see on the server have.....THE NEW SOLDIER HAT ![]() |
Author: | Bartg [ 14 Aug 2009, 22:09 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
My medal arrived ![]() ![]() |
Author: | Crovax20 [ 14 Aug 2009, 23:10 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
[SpA]Lim-Dul wrote: Yep, it's a good idea which makes teleporters slightly easier to maintain but isn't a huge balance issue considering the recently introduced ability of the Spy to take enemy teleporters. Don't think how close your Engineer is to your sappers, think how close YOU are to the engineer.
I was referring mores specifically to, I stab engi, sap stuff. Other engi at spawn removes sapper the whole flipping time. Or run into a non defended sentry emplacement sap all stuff. Engi wrenches his teleport at spawn, ports through and unsaps everything. Its retarded and already happed to me a couple of times. I'd be fine with the change if it only worked if the spy saps the entrance. But the sapper should not teleport through an exit.
If you're at the exit, the engineer is probably close, ready for stabbing. If you're at the entrance, you can just take it and still end up close to the engineer. Before the change teleporters were a pain in the ass to build and maintain, now they actually make sense. Build teleporter entrance, teleporter exit, upgrade them - *zap* a spawn-camping spy just nullified two minutes of your gameplay time and forced you to go back to the spawn and running back and forth is exactly what teleporters are supposed to help alleviate. Not to mention the fact that when you abandon your sentry/dispenser THEY will get destroyed in turn, which is even more annoying and harmful to your team, so in the end why bother building teleporters at all? ![]() |
Author: | needy [ 14 Aug 2009, 23:33 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Bartg wrote: ![]() |
Author: | staberas [ 15 Aug 2009, 10:00 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
what does the medal do ? |
Author: | [SpA]Minimoose! [ 15 Aug 2009, 10:12 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Looks like a medal |
Author: | Spacey [ 15 Aug 2009, 11:16 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
Fun ![]() |
Author: | [SpA]Minimoose! [ 15 Aug 2009, 12:25 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
![]() |
Author: | Dark [ 15 Aug 2009, 14:15 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
KOTH needs a 0 engineer limit too ![]() ![]() |
Author: | CherryRed [ 15 Aug 2009, 18:04 ] |
Post subject: | Re: W00t? 0_o (Classless Update) |
zomg wtf and various other annoyed expressions ![]() How can they change the negative impact of the sandman to be -30 health when the scout is already at 125 anyway. I mean what's the point of equipping the sandman when the enemy now only have to glance in your direction and you'll die? It was bad enough before but now it's a complete waste of time. I don't care about points for stuns and no doubt some additional animations when it's at the expense of completely unbalancing the weapon. Why do the developers insist on fixing things that aren't broken? There are plenty of bugs that have been around since the game was launched. If that's too much effort then why not loan themselves out to L4D instead and start fixing those bugs. If you hadn't guessed I'm less than happy. |
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