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Ze warserver
https://forum.specialattack.net/viewtopic.php?t=10844
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Author:  Pinky [ 09 Jun 2011, 11:22 ]
Post subject:  Ze warserver

Yo dawgs,
It seems like my homie the warserver went on a vacation, without telling any of us where he went or when he'd be back ;_;
Does anyone here know when he's coming back?

xoxoxo

Author:  annarack [ 09 Jun 2011, 17:13 ]
Post subject:  Re: Ze warserver

Update broke it. Fixing it.....

Author:  [SpA]Blackhawk [ 09 Jun 2011, 17:30 ]
Post subject:  Re: Ze warserver

annarack wrote:
Saint broke it. Fixing it.....
Typo corrected...

Author:  Pinky [ 09 Jun 2011, 17:34 ]
Post subject:  Re: Ze warserver

annarack wrote:
Update broke it. Fixing it.....
:26

Author:  ProtectMyBalls [ 09 Jun 2011, 17:44 ]
Post subject:  Re: Ze warserver

will the warserver games have doves? ^^

Author:  Pinky [ 09 Jun 2011, 17:49 ]
Post subject:  Re: Ze warserver

[SpA]ProtectMyBalls wrote:
will the warserver games have doves? ^^
yes.
inb4 me shooting one and scatter ubering while shitting his pants

Author:  ProtectMyBalls [ 09 Jun 2011, 17:51 ]
Post subject:  Re: Ze warserver

the scots are notorious of being afraid of doves, like the Martians in Mars attacks.. also like the welsh are afraid of red fire trucks. :mrgreen:

Author:  annarack [ 09 Jun 2011, 17:58 ]
Post subject:  Re: Ze warserver

Fixed!

Author:  Pinky [ 09 Jun 2011, 18:08 ]
Post subject:  Re: Ze warserver

[SpA]ProtectMyBalls wrote:
the scots are notorious of being afraid of doves
but the pigeons are afraid of scots
http://steamcommunity.com/groups/r7anAssGaper

Author:  annarack [ 11 Jun 2011, 12:34 ]
Post subject:  Re: Ze warserver

[SpA]ProtectMyBalls wrote:
also like the welsh are afraid of red fire trucks. :mrgreen:
Wait, wut?

Author:  Pinky [ 30 Jul 2011, 13:15 ]
Post subject:  Re: Ze warserver

Quote:
In fix-one-thing-break-another style, the latest update to the Source engine introduces the new higher-quality SILK voice codec (as used in Steam voice) but also disrupts the default functionality of HLDJ on most servers. The new codec is enabled by default via the sv_use_steam_voice console variable and has the unsavoury side-affect of disabling the use of voice_inputfromfile which is needed by HLDJ to play audio. Unlike a past update which introduced the sv_allow_voice_from_file cvar for some Source games and was opt-in (no effect on default functionality), the new sv_use_steam_voice cvar applies to most Source games and is opt-out, meaning server operators must explicitly disable it in order to have their servers return to normal. If you're a server operator and would like to continue using HLDJ on your server, disable the new codec by setting sv_use_steam_voice 0. If you play on a server where HLDJ is an integral part of the fun, remind your server operator to do the same!
Could u do this? We really need our warmup music :>

Author:  [SpA]SaintK [ 30 Jul 2011, 13:20 ]
Post subject:  Re: Ze warserver

Pinky wrote:
Quote:
In fix-one-thing-break-another style, the latest update to the Source engine introduces the new higher-quality SILK voice codec (as used in Steam voice) but also disrupts the default functionality of HLDJ on most servers. The new codec is enabled by default via the sv_use_steam_voice console variable and has the unsavoury side-affect of disabling the use of voice_inputfromfile which is needed by HLDJ to play audio. Unlike a past update which introduced the sv_allow_voice_from_file cvar for some Source games and was opt-in (no effect on default functionality), the new sv_use_steam_voice cvar applies to most Source games and is opt-out, meaning server operators must explicitly disable it in order to have their servers return to normal. If you're a server operator and would like to continue using HLDJ on your server, disable the new codec by setting sv_use_steam_voice 0. If you play on a server where HLDJ is an integral part of the fun, remind your server operator to do the same!
Could u do this? We really need our warmup music :>
Euehe that wasn't anywhere in the release notes :shock:

Author:  Pinky [ 30 Jul 2011, 13:22 ]
Post subject:  Re: Ze warserver

[SpA]SaintK wrote:
Pinky wrote:

Could u do this? We really need our warmup music :>
Euehe that wasn't anywhere in the release notes :shock:
it's an update from a looong time ago; just thought about it

Author:  [SpA]SaintK [ 30 Jul 2011, 13:25 ]
Post subject:  Re: Ze warserver

What is HLDJ?

Author:  dckjns [ 30 Jul 2011, 13:26 ]
Post subject:  Re: Ze warserver

Tool for voice annoy, just moving the wav files back and forth and renaming them.

... mix that music like a boss with Virtual Audio Cable then?

Author:  Pinky [ 30 Jul 2011, 13:28 ]
Post subject:  Re: Ze warserver

[SpA]SaintK wrote:
What is HLDJ?
Micspam program~ we used to use it all the time in pre-game

and, m3n, so much effort if u just have to change 1 commandline (?) for the server

Author:  [SpA]SaintK [ 30 Jul 2011, 13:31 ]
Post subject:  Re: Ze warserver

Pinky wrote:
[SpA]SaintK wrote:
What is HLDJ?
Micspam program~ we used to use it all the time in pre-game

and, m3n, so much effort if u just have to change 1 commandline (?) for the server
Oh I see, uhm, no objections I guess

Author:  Pinky [ 30 Jul 2011, 13:32 ]
Post subject:  Re: Ze warserver

[SpA]SaintK wrote:
Pinky wrote:

Micspam program~ we used to use it all the time in pre-game

and, m3n, so much effort if u just have to change 1 commandline (?) for the server
Oh I see, uhm, no objections I guess
muchos lovos from failtrain <3 (apart from BAM, he'll be shouting at our shitty music)

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