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Caspian Border - Weekend 64-Player PC Testing
https://forum.specialattack.net/viewtopic.php?t=11997
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Author:  Crovax20 [ 07 Oct 2011, 11:36 ]
Post subject:  Caspian Border - Weekend 64-Player PC Testing

http://battlelog.battlefield.com/bf3/fo ... 967583255/

np

Author:  [SpA]BAM [ 07 Oct 2011, 13:19 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

I was about to announce this too. I'm curious if I can play on it. Mostly because lag. Video side I know will suck :\.
I'll ceck later anyway. If more of us play maybe we manage to get on same server, and on mumble.Same squad only if we're lucky :P.

Author:  sebas [ 07 Oct 2011, 13:55 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Great!

Too bad all the hackers around make it very difficult to enjoy. And I don't mean aimbots, speedhacks or anything simple like that: this guys would take all 32 players on the opposite team, teleport them all in one place outside the combat zone and then kill us. And he did this repeatedly, over and over. I have never seen an online game hacked so badly.

Author:  [SpA]BAM [ 07 Oct 2011, 14:06 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Indeed, but it's a hope that some admin is around and will kick/ban fast. As I get kicked few times for whatever reason they had, so this guys can be.

Author:  [SpA]BAM [ 07 Oct 2011, 14:50 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Later: As I suspected, its unplayable, for me at least :<. Lagging like hell

Author:  ProtectMyBalls [ 07 Oct 2011, 15:20 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

[SpA]BAM wrote:
Same squad only if we're lucky :P.
Constantly stuck on squad retard, i walk in to an area, watching those corners, 3 guys behind me covering like badasses, retard mode gets turned on and they all do 360 spins, go prone, then run backwards, flashlight each other, then run in all different directions. They seem to miss what squad means; and they should go buy cod.

Author:  [SpA]BAM [ 07 Oct 2011, 17:42 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

As long as are somewhere around 28 players per team is much playable. But that is rare :P.

Author:  [SpA]g.zeus [ 07 Oct 2011, 17:47 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

I found the caspian border more fun than metro. But I still crash after about 10 minutes of playing (and I mean the whole computer just powers off :( )

Author:  [SpA]BAM [ 07 Oct 2011, 18:09 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

That's sound like overheating to me.

Author:  [SpA]g.zeus [ 07 Oct 2011, 18:54 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Yeah, i'm on a laptop so that's probably the problem. But twice, I played the whole round and it crashed during the ending summary, which should cause LESS heat, right? Strange

Author:  Wuffy [ 07 Oct 2011, 20:04 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Crashing after a round finishes seems to be a very common bug on Caspian.

Author:  sebas [ 07 Oct 2011, 20:08 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Yeah, I've had crashes after a round of Caspian quite a lot.

@BAM
Most games are laggy as hell for me too and my problem is not internet or fps. You should use fraps or some fps monitor to see how well your gfx bodes with the huge environment.

@Balls
I really like the flashlight guys on the opposing team! :D

Author:  [SpA]BAM [ 07 Oct 2011, 20:53 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

Wuffy wrote:
Crashing after a round finishes seems to be a very common bug on Caspian.
I think I never finish a round. Oh wait, i did, didn't crash, but was onli like 20 players...
I didn't walk too much, i testd jets, heli and some ground vehicle. It's pretty nice. Jets are slow..slooooooooooowwwwwwwww.

PS: sebas, I'm sure is not gfx related, something with netcode and/or servers, pretty sure.

Author:  [SpA]ZEnergy [ 07 Oct 2011, 21:16 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

They have the ability to choose squads now dont they? So (once i get back from my nans) we could all go on the same squad and pwn :D, right?

Author:  [SpA]BAM [ 07 Oct 2011, 21:54 ]
Post subject:  Re: Caspian Border - Weekend 64-Player PC Testing

NO!
Is same game as before. On final will be "fixed", they say.

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