I think humanity has been turned off atm (unless in last nights update its back on) - not really sure why, if the feature wasn't complete, did he remove it entire till it is. The old system wasn't
not just wasn't ideal. It is "real" to assume that lawlessness will reveal the true demons in society, even with the feature taken out, and the humanity cost temporarily removed, I did just run past a group of survivors and they just aimed at me and let me pass. So there is still some good out there haha. What I love about the concept, and what first caught my attention was the fact that sum percentage of the 50 players, would have no problems shooting me dead, and my friends and stealing all my stuff. But I wouldn't want 49 of those people to have that mentality, so I agree with you there. But the fact there are murders and distrust is a big appeal for me.
I'm still one for having a "unrealistic" separation visually between bandits and survivors; I LIKED the fact that bandits were punished because when they respawned on the beach, they respawned wearing a "shoot me" outfit which left no humanity cost for the survivor; equally, it still meant you couldn't fully trust survivors (will they turn? are they lying? are they a noob that's going to get me killed and risk my survival?), be interesting to see how it's going to develop.
Personally, I reckon they get literally and give every bandit a moustache and sombrero.
It's not a heated argument, I assume this is a game forum and it's good to have a discussion about games! (true me and Howard write to much
) especially one that has been deemed mod of the year and is going viral - christ it's making people buy arma2 lol!
Howard and I, want the same experience, and we both know this. We both are aware of the engine limitations and the technical issues. We only bash head's because we are just different people; it's not like his frustrations aren't justified; I disagreed with some of his ideas like no fire zones etc, but I'm not ignorant of the technical issues; and I'm now feeling less energy for the game as it does
need more interaction. My immersion breaks when my friend is being gangbanged and I can't save him because the zombies are binking around him and so is he. But for me when it is working, it's very enjoyable. I can forgive tech issues when the game gives me what I wants. I was on cloud nine walking through town with a silenced MP5 but yeah the state of the mod currently is still broken in various places, and there I full appreciate and see howards point about their needing to be more things to interact with (add cougars!!! lol) and yeah, if it got to the point where I could make my own log cabin for the kids! I'd welcome that!
Hopefully over the next few months they can fix more stuff, improve upon it and add more features to add to the experience. But I'm just in love with it because I love the concept; If I had to write a GDD for a video game, it would probably be very close to this - although my character skin would be Seth Gecko!
I'm really glad they have quickly adjusted the temperature thing, we spent all night just sitting near a fire then going to find more wood etc, just mean it became a boy scout sim lol We argued that we could probably run 9 miles a day IRL and not get sick if we were eating and drinking still; so is this guy like anaemic lol?!
It's not that unrealistic to find fire wood in houses and shops, pre cut dry fire wood, would be common in those locations, but in the wild you would need an axe to actually source wood that would produce sufficient energy for a decent amount of time, i.e. dry logs. I just hope he doesn't push the realism barrier too far and add a rubbing sticks mechanic. Hopefully they will add a hatchet or something in your equipment inventory and you can interact with a tree to produce fire wood - then you can stock pile it.
A nice shunt melee would be good for getting out of those situations where you are blocked in, I ran out of ammo last night, and I think if they added a melee feature (one without a weapon) which could be used to give you at least a fighting chance to break out of a room or horde. A few melee weapon's that snap and get blunt after a while, would be cool, just as long as they don't get silly like Dead Island lol, sticking a car battery onto a pizza cutter etc
It sounds like a crazy idea, and technically im not sure how possible. But I would love to see a herd on the map. A big group of zombies just travelling the entire map and walking through each town. A big stompy, groany posse that you just hide from and wait for them to pass.
I agree Amnesia wasn't very good, some of the Penumbra games are very scary and required a lot more thinking as you don't get weapons etc, you just have to Macgyver your way out of rooms etc.
I'm glad they have updated tents, might be able to actually place them in cover.
I wish they would add random sneezes into the game too lol!!!
and i would spawn with an MP5 sd and 10 mags!
(couldn't be bothered to quote lol - laaazy)