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nl 
PostPosted: 14 May 2012, 10:02 
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Set "mp_match_end_restart 0" so a new map would be loaded at map end, rather then restarting the same map.


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nl 
PostPosted: 14 May 2012, 10:03 
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Set a max value of 10 on "+maxplayers" to prevent the server booting with 34 slots (24 unusable slots).


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nl 
PostPosted: 15 May 2012, 08:35 
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- Fixed a bug where the servers wouldn't show up in the master list (defined sv_region)
- Fixed IP binding issue


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nl 
PostPosted: 22 May 2012, 11:40 
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- Applied CS:GO update (changelog unknown)
- Fixed frontpage server listing
- Fixed HLstatsX integration (as far as possible, using CSS settings for the time being)
- Fixed server.cfg after it was deleted at server update
- Increased bot difficulty from "1" to "2"


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nl 
PostPosted: 22 May 2012, 12:19 
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- Added an classic casual server de_dust2_se only (85.17.60.96:27075)


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nl 
PostPosted: 23 May 2012, 20:15 
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Applied update;
Quote:
* Fixed server crash when total number of player reaches 64
* Fixed issue with mouse cursor becoming non-visible after launching a game via the server browser
* Fixed UI crashes related to more than 10 players in a game
- Changed the de_dust2_se only servers to 32 slots


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nl 
PostPosted: 23 May 2012, 21:17 
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- Added an classic casual server de_dust2 only (85.17.60.96:27085)


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nl 
PostPosted: 29 May 2012, 20:12 
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- Changed server setup, removed unused modes (demolition, classic competitive)
- Changed slot count on all servers to 32
- Added new servers; de_dust2, de_train, cs_office and cs_italy only


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nl 
PostPosted: 29 May 2012, 20:13 
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- disabled client voting across all servers


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nl 
PostPosted: 29 May 2012, 20:16 
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- Added servers to "ditchrun" (tool to auto reboot servers on stall/crash)


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nl 
PostPosted: 29 May 2012, 22:34 
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- Installed metamod/sourcemod (admin access now enabled)


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nl 
PostPosted: 30 May 2012, 21:16 
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- playing with server names cause I'm stoned and I can't decide


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us 
PostPosted: 31 May 2012, 01:15 
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If you happen to have gotten stoned again, I would like to suggest you name it bubbajim3 or GreatBuilder3. :P


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nl 
PostPosted: 05 Jun 2012, 21:09 
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- Changed de_trail only into a war3source(plugin) server
Quote:
War3Source brings the Warcraft 3 leveling style and races into the game.
It is originally based on the amxmodx (AMX) version War3FT.

Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate
where each skill/ultimate can be leveled 4 times for a total of 16 levels.


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gb 
PostPosted: 05 Jun 2012, 21:55 
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Heh what next? The prison mod? :lol:


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nl 
PostPosted: 05 Jun 2012, 22:03 
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[SpA]JuncoPartner wrote:
Heh what next? The prison mod? :lol:
You mean 'jailbreak'?


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nl 
PostPosted: 12 Jun 2012, 23:19 
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Quote:
Beta 16 update

Dedicated Servers:
. Added support for overriding values in gamemodes.txt via gamemodes_server.txt
- See csgo/gamemodes_server.txt.example for instructions on how to modify it and define your own map groups.
. Added support for map sidecar files, which allow mappers to distribute map-specific gamemodes.txt variables in a separate file.
- See csgo/maps/de_dust_se.kv as an example.
. Fixed mp_timelimit not working properly when mp_maxrounds was set to 0.


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se 
PostPosted: 13 Jun 2012, 12:53 
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[SpA]SaintK wrote:
- Changed de_trail only into a war3source(plugin) server
Quote:
War3Source brings the Warcraft 3 leveling style and races into the game.
It is originally based on the amxmodx (AMX) version War3FT.

Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate
where each skill/ultimate can be leveled 4 times for a total of 16 levels.
Awesome. :18

Guess the servers won't be filling up until release, been empty whenever I've checked. :|

Still super low player peak in CS:GO unless a major update has been released

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nl 
PostPosted: 13 Jun 2012, 13:01 
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dckjns wrote:
[SpA]SaintK wrote:
- Changed de_trail only into a war3source(plugin) server
Awesome. :18

Guess the servers won't be filling up until release, been empty whenever I've checked. :|

Still super low player peak in CS:GO unless a major update has been released
I noticed when you start playing the server tends to fill up, however, there haven't been much key's distributed so the overall player count remains fairly low.


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gb 
PostPosted: 13 Jun 2012, 14:02 
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Looking forward to actually playing a game of War3source that actually has people in. the CSS version seems to be quite dead. :(

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i throath fuck gods of people like you and trow them in to a fucking jail. good bye your self. further more i will skulfuck your god and fuck him in his ass hes a fucking idiot.


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nl 
PostPosted: 14 Jun 2012, 09:20 
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Quote:
CS:GO has been updated.

Notes:

* Fixed missing bot chatter
* Fixed de_dust2_se.kv models
* Activated Play with Friends

Known issues with Play With Friends
- Private/public doesn't seem to do anything.
- Invite item is disabled in pause menu but still possible from steam.
- Can't invite players into lobby that aren't already in the game. They will load the game but not be in the lobby, you will need to invite them again.


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nl 
PostPosted: 15 Aug 2012, 11:54 
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- Applied latest 2 beta patches
- Fixed several issues in new beta
- Fixed server priority to receive highest prio like the other gameservers


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nl 
PostPosted: 16 Aug 2012, 10:07 
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Servers updated;
  • mp_solid_teammates - Determines whether teammates are solid or not.
    mp_free_armor - Determines whether armor and helmet are given automatically.
    mp_weapons_allow_zeus - Determines whether the Zeus is purchasable or not.


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