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General fixes/updates to all servers https://forum.specialattack.net/viewtopic.php?t=13367 |
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Author: | [SpA]SaintK [ 14 May 2012, 10:02 ] |
Post subject: | General fixes/updates to all servers |
Set "mp_match_end_restart 0" so a new map would be loaded at map end, rather then restarting the same map. |
Author: | [SpA]SaintK [ 14 May 2012, 10:03 ] |
Post subject: | Re: General fixes/updates to all servers |
Set a max value of 10 on "+maxplayers" to prevent the server booting with 34 slots (24 unusable slots). |
Author: | [SpA]SaintK [ 15 May 2012, 08:35 ] |
Post subject: | Re: General fixes/updates to all servers |
- Fixed a bug where the servers wouldn't show up in the master list (defined sv_region) - Fixed IP binding issue |
Author: | [SpA]SaintK [ 22 May 2012, 11:40 ] |
Post subject: | Re: General fixes/updates to all servers |
- Applied CS:GO update (changelog unknown) - Fixed frontpage server listing - Fixed HLstatsX integration (as far as possible, using CSS settings for the time being) - Fixed server.cfg after it was deleted at server update - Increased bot difficulty from "1" to "2" |
Author: | [SpA]SaintK [ 22 May 2012, 12:19 ] |
Post subject: | Re: General fixes/updates to all servers |
- Added an classic casual server de_dust2_se only (85.17.60.96:27075) |
Author: | [SpA]SaintK [ 23 May 2012, 20:15 ] |
Post subject: | Re: General fixes/updates to all servers |
Applied update; Quote:
* Fixed server crash when total number of player reaches 64
- Changed the de_dust2_se only servers to 32 slots
* Fixed issue with mouse cursor becoming non-visible after launching a game via the server browser * Fixed UI crashes related to more than 10 players in a game |
Author: | [SpA]SaintK [ 23 May 2012, 21:17 ] |
Post subject: | Re: General fixes/updates to all servers |
- Added an classic casual server de_dust2 only (85.17.60.96:27085) |
Author: | [SpA]SaintK [ 29 May 2012, 20:12 ] |
Post subject: | Re: General fixes/updates to all servers |
- Changed server setup, removed unused modes (demolition, classic competitive) - Changed slot count on all servers to 32 - Added new servers; de_dust2, de_train, cs_office and cs_italy only |
Author: | [SpA]SaintK [ 29 May 2012, 20:13 ] |
Post subject: | Re: General fixes/updates to all servers |
- disabled client voting across all servers |
Author: | [SpA]SaintK [ 29 May 2012, 20:16 ] |
Post subject: | Re: General fixes/updates to all servers |
- Added servers to "ditchrun" (tool to auto reboot servers on stall/crash) |
Author: | [SpA]SaintK [ 29 May 2012, 22:34 ] |
Post subject: | Re: General fixes/updates to all servers |
- Installed metamod/sourcemod (admin access now enabled) |
Author: | [SpA]SaintK [ 30 May 2012, 21:16 ] |
Post subject: | Re: General fixes/updates to all servers |
- playing with server names cause I'm stoned and I can't decide |
Author: | [SpA]bubbajim3 [ 31 May 2012, 01:15 ] |
Post subject: | Re: General fixes/updates to all servers |
If you happen to have gotten stoned again, I would like to suggest you name it bubbajim3 or GreatBuilder3. ![]() |
Author: | [SpA]SaintK [ 05 Jun 2012, 21:09 ] |
Post subject: | Re: General fixes/updates to all servers |
- Changed de_trail only into a war3source(plugin) server Quote: War3Source brings the Warcraft 3 leveling style and races into the game.
It is originally based on the amxmodx (AMX) version War3FT. Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate where each skill/ultimate can be leveled 4 times for a total of 16 levels. |
Author: | [SpA]JuncoPartner [ 05 Jun 2012, 21:55 ] |
Post subject: | Re: General fixes/updates to all servers |
Heh what next? The prison mod? ![]() |
Author: | [SpA]SaintK [ 05 Jun 2012, 22:03 ] |
Post subject: | Re: General fixes/updates to all servers |
[SpA]JuncoPartner wrote: Heh what next? The prison mod?
You mean 'jailbreak'?
![]() |
Author: | [SpA]SaintK [ 12 Jun 2012, 23:19 ] |
Post subject: | Re: General fixes/updates to all servers |
Quote:
Beta 16 update
Dedicated Servers: . Added support for overriding values in gamemodes.txt via gamemodes_server.txt - See csgo/gamemodes_server.txt.example for instructions on how to modify it and define your own map groups. . Added support for map sidecar files, which allow mappers to distribute map-specific gamemodes.txt variables in a separate file. - See csgo/maps/de_dust_se.kv as an example. . Fixed mp_timelimit not working properly when mp_maxrounds was set to 0. |
Author: | dckjns [ 13 Jun 2012, 12:53 ] |
Post subject: | Re: General fixes/updates to all servers |
[SpA]SaintK wrote: - Changed de_trail only into a war3source(plugin) server
Awesome. Quote: War3Source brings the Warcraft 3 leveling style and races into the game. It is originally based on the amxmodx (AMX) version War3FT. Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate where each skill/ultimate can be leveled 4 times for a total of 16 levels. ![]() Guess the servers won't be filling up until release, been empty whenever I've checked. ![]() Still super low player peak in CS:GO unless a major update has been released |
Author: | [SpA]SaintK [ 13 Jun 2012, 13:01 ] |
Post subject: | Re: General fixes/updates to all servers |
dckjns wrote: [SpA]SaintK wrote: - Changed de_trail only into a war3source(plugin) server
Awesome. ![]() Guess the servers won't be filling up until release, been empty whenever I've checked. ![]() Still super low player peak in CS:GO unless a major update has been released |
Author: | [SpA]gibboss28 [ 13 Jun 2012, 14:02 ] |
Post subject: | Re: General fixes/updates to all servers |
Looking forward to actually playing a game of War3source that actually has people in. the CSS version seems to be quite dead. ![]() |
Author: | [SpA]SaintK [ 14 Jun 2012, 09:20 ] |
Post subject: | Re: General fixes/updates to all servers |
Quote: CS:GO has been updated.
Notes: * Fixed missing bot chatter * Fixed de_dust2_se.kv models * Activated Play with Friends Known issues with Play With Friends - Private/public doesn't seem to do anything. - Invite item is disabled in pause menu but still possible from steam. - Can't invite players into lobby that aren't already in the game. They will load the game but not be in the lobby, you will need to invite them again. |
Author: | [SpA]SaintK [ 15 Aug 2012, 11:54 ] |
Post subject: | Re: General fixes/updates to all servers |
- Applied latest 2 beta patches - Fixed several issues in new beta - Fixed server priority to receive highest prio like the other gameservers |
Author: | [SpA]SaintK [ 16 Aug 2012, 10:07 ] |
Post subject: | Re: General fixes/updates to all servers |
Servers updated;
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