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General fixes/updates to all servers
https://forum.specialattack.net/viewtopic.php?t=13367
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Author:  [SpA]SaintK [ 14 May 2012, 10:02 ]
Post subject:  General fixes/updates to all servers

Set "mp_match_end_restart 0" so a new map would be loaded at map end, rather then restarting the same map.

Author:  [SpA]SaintK [ 14 May 2012, 10:03 ]
Post subject:  Re: General fixes/updates to all servers

Set a max value of 10 on "+maxplayers" to prevent the server booting with 34 slots (24 unusable slots).

Author:  [SpA]SaintK [ 15 May 2012, 08:35 ]
Post subject:  Re: General fixes/updates to all servers

- Fixed a bug where the servers wouldn't show up in the master list (defined sv_region)
- Fixed IP binding issue

Author:  [SpA]SaintK [ 22 May 2012, 11:40 ]
Post subject:  Re: General fixes/updates to all servers

- Applied CS:GO update (changelog unknown)
- Fixed frontpage server listing
- Fixed HLstatsX integration (as far as possible, using CSS settings for the time being)
- Fixed server.cfg after it was deleted at server update
- Increased bot difficulty from "1" to "2"

Author:  [SpA]SaintK [ 22 May 2012, 12:19 ]
Post subject:  Re: General fixes/updates to all servers

- Added an classic casual server de_dust2_se only (85.17.60.96:27075)

Author:  [SpA]SaintK [ 23 May 2012, 20:15 ]
Post subject:  Re: General fixes/updates to all servers

Applied update;
Quote:
* Fixed server crash when total number of player reaches 64
* Fixed issue with mouse cursor becoming non-visible after launching a game via the server browser
* Fixed UI crashes related to more than 10 players in a game
- Changed the de_dust2_se only servers to 32 slots

Author:  [SpA]SaintK [ 23 May 2012, 21:17 ]
Post subject:  Re: General fixes/updates to all servers

- Added an classic casual server de_dust2 only (85.17.60.96:27085)

Author:  [SpA]SaintK [ 29 May 2012, 20:12 ]
Post subject:  Re: General fixes/updates to all servers

- Changed server setup, removed unused modes (demolition, classic competitive)
- Changed slot count on all servers to 32
- Added new servers; de_dust2, de_train, cs_office and cs_italy only

Author:  [SpA]SaintK [ 29 May 2012, 20:13 ]
Post subject:  Re: General fixes/updates to all servers

- disabled client voting across all servers

Author:  [SpA]SaintK [ 29 May 2012, 20:16 ]
Post subject:  Re: General fixes/updates to all servers

- Added servers to "ditchrun" (tool to auto reboot servers on stall/crash)

Author:  [SpA]SaintK [ 29 May 2012, 22:34 ]
Post subject:  Re: General fixes/updates to all servers

- Installed metamod/sourcemod (admin access now enabled)

Author:  [SpA]SaintK [ 30 May 2012, 21:16 ]
Post subject:  Re: General fixes/updates to all servers

- playing with server names cause I'm stoned and I can't decide

Author:  [SpA]bubbajim3 [ 31 May 2012, 01:15 ]
Post subject:  Re: General fixes/updates to all servers

If you happen to have gotten stoned again, I would like to suggest you name it bubbajim3 or GreatBuilder3. :P

Author:  [SpA]SaintK [ 05 Jun 2012, 21:09 ]
Post subject:  Re: General fixes/updates to all servers

- Changed de_trail only into a war3source(plugin) server
Quote:
War3Source brings the Warcraft 3 leveling style and races into the game.
It is originally based on the amxmodx (AMX) version War3FT.

Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate
where each skill/ultimate can be leveled 4 times for a total of 16 levels.

Author:  [SpA]JuncoPartner [ 05 Jun 2012, 21:55 ]
Post subject:  Re: General fixes/updates to all servers

Heh what next? The prison mod? :lol:

Author:  [SpA]SaintK [ 05 Jun 2012, 22:03 ]
Post subject:  Re: General fixes/updates to all servers

[SpA]JuncoPartner wrote:
Heh what next? The prison mod? :lol:
You mean 'jailbreak'?

Author:  [SpA]SaintK [ 12 Jun 2012, 23:19 ]
Post subject:  Re: General fixes/updates to all servers

Quote:
Beta 16 update

Dedicated Servers:
. Added support for overriding values in gamemodes.txt via gamemodes_server.txt
- See csgo/gamemodes_server.txt.example for instructions on how to modify it and define your own map groups.
. Added support for map sidecar files, which allow mappers to distribute map-specific gamemodes.txt variables in a separate file.
- See csgo/maps/de_dust_se.kv as an example.
. Fixed mp_timelimit not working properly when mp_maxrounds was set to 0.

Author:  dckjns [ 13 Jun 2012, 12:53 ]
Post subject:  Re: General fixes/updates to all servers

[SpA]SaintK wrote:
- Changed de_trail only into a war3source(plugin) server
Quote:
War3Source brings the Warcraft 3 leveling style and races into the game.
It is originally based on the amxmodx (AMX) version War3FT.

Each standard race has total of 16 levels, made up of 3 skills and 1 ultimate
where each skill/ultimate can be leveled 4 times for a total of 16 levels.
Awesome. :18

Guess the servers won't be filling up until release, been empty whenever I've checked. :|

Still super low player peak in CS:GO unless a major update has been released

Author:  [SpA]SaintK [ 13 Jun 2012, 13:01 ]
Post subject:  Re: General fixes/updates to all servers

dckjns wrote:
[SpA]SaintK wrote:
- Changed de_trail only into a war3source(plugin) server
Awesome. :18

Guess the servers won't be filling up until release, been empty whenever I've checked. :|

Still super low player peak in CS:GO unless a major update has been released
I noticed when you start playing the server tends to fill up, however, there haven't been much key's distributed so the overall player count remains fairly low.

Author:  [SpA]gibboss28 [ 13 Jun 2012, 14:02 ]
Post subject:  Re: General fixes/updates to all servers

Looking forward to actually playing a game of War3source that actually has people in. the CSS version seems to be quite dead. :(

Author:  [SpA]SaintK [ 14 Jun 2012, 09:20 ]
Post subject:  Re: General fixes/updates to all servers

Quote:
CS:GO has been updated.

Notes:

* Fixed missing bot chatter
* Fixed de_dust2_se.kv models
* Activated Play with Friends

Known issues with Play With Friends
- Private/public doesn't seem to do anything.
- Invite item is disabled in pause menu but still possible from steam.
- Can't invite players into lobby that aren't already in the game. They will load the game but not be in the lobby, you will need to invite them again.

Author:  [SpA]SaintK [ 15 Aug 2012, 11:54 ]
Post subject:  Re: General fixes/updates to all servers

- Applied latest 2 beta patches
- Fixed several issues in new beta
- Fixed server priority to receive highest prio like the other gameservers

Author:  [SpA]SaintK [ 16 Aug 2012, 10:07 ]
Post subject:  Re: General fixes/updates to all servers

Servers updated;
  • mp_solid_teammates - Determines whether teammates are solid or not.
    mp_free_armor - Determines whether armor and helmet are given automatically.
    mp_weapons_allow_zeus - Determines whether the Zeus is purchasable or not.

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