Personally, I think herding the guests into bedlam was one of the greatest ideas since making minecraft in the first place. Anyone who's ever been to Bedlam knows it's a terrifying grief-hole that looks like the nether with grass and cobblestone 1x1 towers strewn all over it. Yes, I'm exaggerating; but not by much. You see, Bedlam was designed (from what I ca tell) as a way of allowing guests to play on the server without registering. Those serious enough about playing in HUB would actually go to the trouble of registering online, thus reducing the already horrifying number of griefs throughout the main server. Sure, I want to build together, but not at the cost of coming on to seeing lava spilled all over a quaint little hut and obsidian penises towering above the landscape.
And this is what no one will address, Velo, and the reason I am becoming increasingly frustrated. Bedlam was and is the perfect solution. It offered the much demanded "temp server, do as you like " play form and it kept the griefing idiots away from where you all built.
But, as with every other thing I have done on this server, all the player base did is abuse it. Either they saw it as a reason to completely ignore the Residence plugin and just build massive, sprawling, ridiculous (and may I say, fuck ugly) builds everywhere without fear of grief or they saw it as a way to have some fun entirely at the expense of the guests through PK, theft and grief.
I am, in no uncertain terms, fucking appalled at how this map was treated and at how just about everyone on there has behaved.
90% of the builds are not res'd, of those that are res'd 90% are either admin builds (free) or fake (again, free). Bedlam is never visited and, up until a few days ago, no one built there who was not a guest. The entire purpose has been willfully disregarded and the server utterly fucking ruined.
Theme zones were rendered farcical in 10 seconds flat thanks to Islerlohn (which also destroyed all trade and travel) and Spawn City was never even visited (even before the Citizens failed).
And so the game slipped away. OPs declared themselves "bored" after screaming at me that they could not handle the grief on the last map so they just left, players declared themselves bored because "I've finished my house - there's nothing else to do" and Guests hated the server as everyone else just fucking abused them.
Nice.
And so we just go back to the old game. A big map with a stupid market (that no one will use) and everything griefed into the ground. Within 6 weeks of the new map going up, the server will be dead. No one will res so everyone will get griefed, the guests will have no structure to follow as we have no OPs on (and anyone who thinks a "voluntary" teaching section will EVER work needs to up their meds) and it will all collapse. Factions, if added, will kill it 10 times quicker and half-baked ideas like Hunger Games will add nothing.
So you all have fun now.
The need for players to disabuse themselves of the notion that a new and miraculous solution to all this can be found is paramount, but still they dream.