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TF2 funday maptesting this evening https://forum.specialattack.net/viewtopic.php?t=14588 |
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Author: | [SpA]SaintK [ 06 Jan 2013, 17:00 ] |
Post subject: | TF2 funday maptesting this evening |
We've tested a series of maps last night (which was a whole lot of fun, thanks all who joined!) Tonight we're testing another bunch of maps! 9 maps for Saxtonhale mod and 6 maps for TF2 Dodgeball. I'm expecting to start around 19.00 Gather in IRC and Mumble if you want to join in with the fun! 85.17.60.96:27065 Specialattack.net :: FUNDAY |
Author: | [SpA]SaintK [ 06 Jan 2013, 17:23 ] |
Post subject: | Re: TF2 funday maptesting this evening |
Minor update: We'll also be testing a new funmod called "Freezetag". |
Author: | [SpA]Scatterbrain [ 06 Jan 2013, 17:56 ] |
Post subject: | Re: TF2 funday maptesting this evening |
Damn, it's a shame that this is the same night as the NFL playoffs or else I'd be there Though if you're still going by about 2AM then I'll play. Go Seahawks! |
Author: | [SpA]Ashlee [ 06 Jan 2013, 18:39 ] |
Post subject: | Re: TF2 funday maptesting this evening |
[SpA]Scatterbrain wrote: Damn, it's a shame that this is the same night as the NFL playoffs or else I'd be there Though if you're still going by about 2AM then I'll play. Go Seahawks!
NFL is not fun at all.The only sport that I accept is ballroom dance! Join us, you will hear some czech accent on mumble even! |
Author: | [SpA]Scatterbrain [ 06 Jan 2013, 19:05 ] |
Post subject: | Re: TF2 funday maptesting this evening |
Any other night and I'd be there in a heartbeat dude. If the first game turns out to be boring then I'll join you for a bit... but that probably won't happen |
Author: | [SpA]SaintK [ 06 Jan 2013, 22:23 ] |
Post subject: | Re: TF2 funday maptesting this evening |
Thanks again all! Next maps are approved: vsh_apg_v2 vsh_castle_siege_b10 vsh_crevice_b5 vsh_factoryhell vsh_mountain_pb2 vsh_stream_platform |
Author: | [SpA]don_don_don [ 07 Jan 2013, 01:27 ] |
Post subject: | Re: TF2 funday maptesting this evening |
We need a regular funday! |
Author: | [SpA]bubbajim3 [ 07 Jan 2013, 02:17 ] |
Post subject: | Re: TF2 funday maptesting this evening |
[SpA]don_don_don wrote: We need a regular funday!
^^With the surf gamemode mixed in there pretty please? I'd play a lot more if it had surf! |
Author: | [SpA]SaintK [ 07 Jan 2013, 18:17 ] |
Post subject: | Re: TF2 funday maptesting this evening |
Turns out the dodgeball mod is currently broken due to the last TF2 update. We'll await a fix from VALVe before re-enabling it! |
Author: | [SpA]SaintK [ 07 Jan 2013, 18:53 ] |
Post subject: | Re: TF2 funday maptesting this evening |
I've added "Freezetag" on cp_granary and cp_badlands (I Think most "cp" type of maps would work for this gameplay), we should give it a test soon. |
Author: | [SpA]bubbajim3 [ 07 Jan 2013, 22:04 ] |
Post subject: | Re: TF2 funday maptesting this evening |
[SpA]SaintK wrote: I've added "Freezetag" on cp_granary and cp_badlands (I Think most "cp" type of maps would work for this gameplay), we should give it a test soon.
Yes, we should!
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