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Think of some new weapons! https://forum.specialattack.net/viewtopic.php?t=2205 |
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Author: | Beserker [ 30 Mar 2008, 16:48 ] |
Post subject: | Think of some new weapons! |
What weapons do you think the classes will have? Medic: Poisonus Needle - Hit an enemy target to poison them, the poison will slowly kill them until they are healed by a medic. Pyro: Fire Bombs - Throw a fire bomb at an area, that area will stay burning for 5 secconds until it disappears. Now you try. ![]() |
Author: | DoC [ 30 Mar 2008, 16:57 ] |
Post subject: | Re: Think of some new weapons! |
100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc ![]() ![]() |
Author: | [SpA]Spikespiegel [ 30 Mar 2008, 17:00 ] |
Post subject: | Re: Think of some new weapons! |
DoC wrote: 100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc Valve has already stated that they will not introduce grenades in TF2, because the grenade spam in TFC was not intended.
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Author: | DoC [ 30 Mar 2008, 17:08 ] |
Post subject: | Re: Think of some new weapons! |
Spikespiegel wrote: DoC wrote: 100% all types of grenades (frag, conc, napalm, etc), tranquilizer, etc Valve has already stated that they will not introduce grenades in TF2, because the grenade spam in TFC was not intended.![]() ![]() ![]() |
Author: | [SpA]Baal Kagan [ 30 Mar 2008, 17:27 ] |
Post subject: | Re: Think of some new weapons! |
Beserker wrote: What weapons do you think the classes will have?
haha...nice ideas...sounds like attacks from every role-playing-game Medic: Poisonus Needle - Hit an enemy target to poison them, the poison will slowly kill them until they are healed by a medic. Pyro: Fire Bombs - Throw a fire bomb at an area, that area will stay burning for 5 secconds until it disappears. Now you try. ![]() ![]() ![]() |
Author: | Akar [ 30 Mar 2008, 19:33 ] |
Post subject: | Re: Think of some new weapons! |
Spy: frontstab Oh wait, they can already do that. |
Author: | Jay [ 30 Mar 2008, 19:54 ] |
Post subject: | Re: Think of some new weapons! |
Heavy can have a little tiny gun stuffed down his sock you can never be too careful ![]() |
Author: | Crovax20 [ 30 Mar 2008, 21:12 ] |
Post subject: | Re: Think of some new weapons! |
Akar wrote: Spy: frontstab
Meh. Spy is hard enough to play as it is, I can live with the occasional facestab. Imho they should give the spy the ability to see the enemies health when he is disguised. That will allow him to choose his targets better, and adjust to the situation at hand
Oh wait, they can already do that. |
Author: | [SpA]g.zeus [ 30 Mar 2008, 21:40 ] |
Post subject: | Re: Think of some new weapons! |
engineer could have some "roadblock" to block enemies... yeah some use dispensers for this but it could be like a forcefield which the friendlies could pass and enemies (including spies) couldn´t without destroying it... and spy could create some kind of decoy, fake player who would for example stand on the spot shouting "i need dispenser here" or whatever ![]() |
Author: | Beserker [ 30 Mar 2008, 23:39 ] |
Post subject: | Re: Think of some new weapons! |
Heavy: 2 shotguns! ![]() |
Author: | Quattro [ 31 Mar 2008, 00:04 ] |
Post subject: | Re: Think of some new weapons! |
the medic should get an Anti-Heal gun which takes health from enemies ![]() and the pyro should get an cocktail bomb. the medic could also fit with some kind of ray-gun ![]() spy should get an ciggy launcher which shots ciggys. |
Author: | The Reverend [ 31 Mar 2008, 03:07 ] |
Post subject: | Re: Think of some new weapons! |
Heavy: Super Shotgun. Kills all known germs dead at close range, and long range is useless Pyro: Napalm Jelly. Fire a blob of napalm jelly on the ground that burns for X amount of time, hurting and setting on fire anyone who steps on it. Demoman: Homing bombs. Fire the grenade it lands, and if an enemy walks near it follows them and boom! Only follows players, not sentries/etc, runs at normal speed, so scouts could "herd" them away. Also EMP grenades? for turrets, etc. Engineer: RV bombs. Ala GTA, little remote control cars that explode. Could also come in different flavors, a fire-truck, for putting out flaming allies, a speedy but moderately powerful explosive, a truck, a slow moving but powerful explosive. Or a sprinkler system, to put out flaming allies, and make cloaked spies "flicker" I thought of some more before, but these are all I can remember. EDIT: Soldier: The Widowmaker. A single Shot slow moving rocket. Does alot of damage but can be shot down. |
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