Darkfall Online is a new MMO coming out sometime this year.
The groundbreaking about this particular game, is how free you are. The game is anything but linear (unlike crappy AoC
).
You start out in an NPC area, where you get to skill up a bit, under relatively good protection. There are no levels in the game, but there will be maybe 1000 different skills that can be leveled up. A player gets to level a small amount of skills up to 100%, and a certain amount additional skills can be leveled to 75%. The game will focus on skills rather than level and gear as other MMO does. A warrior can't just choose a target, and then chop away at him, smashing his buttons. He has to be careful about WHEN he attacks, and on which bodypart he attacks. A ranger also cannot just target a player, and then autoshoot at him. Ranged attacks, such as the bow, works as in the real world. The archer will have to manually aim, and ahve to take the distance into account, when he chooses the angle and power added to the bow, as the arrow will be effected by the law of gravity.
Another thing that will make this MMO stand out in the crowd, is that only a few kingdoms on the main continent are occupied by NPC's. The rest of the kingdoms can be taken over by clans, who can build cities, fortifications, production sites, etc.
The game has no PvE content, the gameplay relies on PvP. If you die, your opponent gets to loot your equipment and anything you might have been wearing, that hasn't been destroyed.
Another thing about the game is sheer size of the land. According to developers it takes approximately 12 hours to travel on foot from one end of a continent to another. This can be shortened by the use of mounts or by building ships.
If the game seems interesting to you, feel free to apply to the clan I am currently in
The game's homepage:
http://darkfallonline.com/
Location test vids (Pre-beta graphics test video):
http://files.darkfallonline.com/darkfallvideo.zip
My clan's homepage:
http://darkfallclan.pro-forums.com