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TF2 updates installed - Crashbug appeared *fixed*
https://forum.specialattack.net/viewtopic.php?t=2883
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Author:  [SpA]SaintK [ 19 Jun 2008, 23:43 ]
Post subject:  TF2 updates installed - Crashbug appeared *fixed*

Quote:
A new required Team Fortress 2 update has been released, now with pryo achievements. Please run hldsupdatetool to receive it. The specific changes include:

- Added 2 community maps: cp_fastlane and ctf_turbine

Pyro
- Added alt-fire compression blast to the basic flamethrower
- Added The Axtinguisher, The Backburner, and The Flare Gun
- Hadouken taunt now kills people it hits
- Tuned the flamethrower hit detection to improve detection versus retreating opponents
- Removed Flamethrower's damage falloff (was falling off to 25% by the
end)

cp_well
- Added a route from the forward central foyer up to the battlements
- Redistributed health and ammunition throughout the bases

ctf_well
- Added a route from the forward central foyer up to the battlements
- Removed central building, reduced overall map length
- Redistributed health and ammunition throughout the bases

Other Notes
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
- In-game avatar images will now have a badge around them if the player is your friend
- Fixed bug that allowed players to move around in a reference pose
- Added custom death icons for unlockable weapons
- The player join team message now specifies whether the player used the auto team option
- Payload maps now support four control points per stage
- Achievement dialog will stay open when you're moving in & out of the game and the main menu
- Added full Russian localization, with both fonts & speech
- Returned the "Report a Bug" option to the main menu

This update has broken the 1.1.0 version of Sourcemod causing the servers to crash. We're currently attempting to roll back to Sourcemod 1.0.1 to see if this does run stable.

#edit
SM 1.0.1 seems to be running stable. Downside only is now that a old (broken) version of the SD melee plugin is running, and the MOTD is currently not displayed propperly. We expect an fix for the 1.1.0 version tomorrow.

#edit 2
Thanks to the fast work of the team behind Sourcemod a fix has been produced after we reported the bug. All servers have been updated with the fix and are awaiting a map change for it to get active. Enjoy playing the Pyro update!

#edit 3
All servers should be fully functional again.

Author:  [SpA]SaintK [ 20 Jun 2008, 01:06 ]
Post subject:  Re: TF2 updates installed - Crashbug appeared *fixed*

Oh btw, we've added ctf_well again now the map has been changed to be smaller, lets see if its more enjoyable now...

Author:  [SpA]Blackhawk [ 20 Jun 2008, 10:32 ]
Post subject:  Re: TF2 updates installed - Crashbug appeared *fixed*

*thumbsup*
[SpA]SaintK wrote:
Oh btw, we've added ctf_well again now the map has been changed to be smaller, lets see if its more enjoyable now...
And I was wondering all the time if I just missed ctf_well all the time. ;)

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