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PostPosted: 20 Jul 2008, 12:02 
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Has no REAL life! (3426)
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http://www.gamecyte.com/2008/07/16/e3-2 ... s-too/2148

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PostPosted: 20 Jul 2008, 13:18 
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Nerdish, tbh. (521)
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Nice , ty Ball

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PostPosted: 20 Jul 2008, 13:40 
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Has no REAL life! (1306)
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nice indeed

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PostPosted: 20 Jul 2008, 15:08 
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Doesn't get out much (337)
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Code:
GC: *laughs* All right. When you unlock a new weapon, in an unlockable pack, it’s given a “level” when it lists on the loadout screen. Any hint as to what that might actually mean?

EJ: No.
....
GC: Not a single one?

EJ: Well, to walk back from the system, there’s a set of criteria that’s applied to every one of the weapons based on what its abilities are. So, in the Medic’s case, the Ubersaw doesn’t crit, and it fires slower, but it gets you charge — all of that is combined to form a “level” for a particular item. It’s something that gives us flexibility down the road.
Nice, TF2 won't become mmo

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PostPosted: 20 Jul 2008, 17:34 
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The Necromancer (4970)
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EJ: We might do multiple classes at once. We definitely talk about that a lot — a world where half the players are playing Sniper is not a world we really want to have for any amount of time.
He, he, he. ^^
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Nice, TF2 won't become mmo
God, somebody was still into this MMORPG fad? ;-)

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