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nl 
PostPosted: 24 Aug 2008, 01:31 
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Apperantly something went wrong, and 3 maps, cp_steel, pl_goldrush and pl_badwater didn't have any configs set. This is now been fixed and maps should play normally.


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ro 
PostPosted: 24 Aug 2008, 01:43 
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The Necromancer (4970)
Yeah - I noticed that on Server #5 after you copied over the CFGs and we started playing on standard maps as well. ;-)

Since the global winlimit is set to 3 pl_goldrush ended after one team reached the first point on the second stage... ;-)

Since then I already sorted that problem out with 9mmNL, however, what limits did you set in the configs? The same as we have on Server #5 for the above mentioned maps?

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nl 
PostPosted: 26 Aug 2008, 22:53 
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In the rebound, we now named cp_badwater.cfg to pl_badwater.cfg, might work a bit better 8)


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nl 
PostPosted: 26 Aug 2008, 23:01 
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[SpA]SaintK wrote:
In the rebound, we now named cp_badwater.cfg to pl_badwater.cfg, might work a bit better 8)
XD

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de 
PostPosted: 26 Aug 2008, 23:10 
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We had some severe issues with pl_badwater this evening. The situation was something like:

* No one liked tc_hydro.
* So with next map tc_hydro someone bought cp_badlands.
* At the end of cp_badlands Amyl(?) bought pl_badwater.
* We played some minutes and then the map ended and tc_hydro was loaded.
* wes(?) changed the map then back to pl_badwater as someone had spent his/her spapoints on it.
* We played again some minutes... less this time and map ended again and changed to cp_granary.

So... there's something weird in the neighbourhood!

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dk 
PostPosted: 27 Aug 2008, 10:31 
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[SpA]Blackhawk wrote:
We had some severe issues with pl_badwater this evening. The situation was something like:

* No one liked tc_hydro.
* So with next map tc_hydro someone bought cp_badlands.
* At the end of cp_badlands Amyl(?) bought pl_badwater.
* We played some minutes and then the map ended and tc_hydro was loaded.
* wes(?) changed the map then back to pl_badwater as someone had spent his/her spapoints on it.
* We played again some minutes... less this time and map ended again and changed to cp_granary.

So... there's something weird in the neighbourhood!
It was I, who changed it back to Badwater. We later found out that it was a mis-named file that caused the problem, should be fixed now.

I have given back Nonoice the points that he spent on the map.

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de 
PostPosted: 27 Aug 2008, 11:06 
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Ok... so I was correct except the mixed up names... at least I had the clans right. ;)

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