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de 
 Post subject: TF2 crashing/freezing
PostPosted: 26 Aug 2008, 23:14 
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Has no REAL life! (4162)
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Hey folks,

for the last days I have the problem that TF2 crashes once a day. Each time I'm getting healed, approaching an enemy, hearing sth. from the ingame voice chat and then TF2 hangs itself and mah complete system up. Total freeze after 2-3 sound stutterings... only hardreset is working.

Has/Had anyone a similiar problem?

Cheers
Blacky :|

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ro 
PostPosted: 27 Aug 2008, 00:23 
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The Necromancer (4970)
Yep - similar symptoms after the Heavy update. There are reports of these crashes all over the net... I guess you have to live with them until Valve fixes their cause. ^^

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gb 
PostPosted: 27 Aug 2008, 01:08 
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This was fixed in the last update after the heavy update apparently.

Maybe its not related, have you tried the usual? Remove Steam, Reinstall etc.

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de 
PostPosted: 27 Aug 2008, 10:06 
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No... I don't have the time to re-setup steam atm.

Another issue concerning the heavies: After playing the first time after the update I entered pl_badwater and there were around 5 heavies in auto-fire standing near a dispenser... imho it could be that the Source engine has simply a problem with the sounds of the guns. Something stupid like not enough sound cache or whatever. At least I had a CTD there, but no total freeze.

At the both freezes there weren't much heavies around. One freeze only a Soldier and at the other a bunch of ppl on a cp. Due to the fact that each time I got healed + voice + more sounds it's pointing again into a sound issue.

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fi 
PostPosted: 27 Aug 2008, 12:05 
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I'm not sure if it's the same crashes I've been having. For me the game can freeze at any time and the sound just loops over and over again until I do a hard reset.

I can't figure out what is causing it because it seems completely random, sometimes I get it once a day, sometimes not for a few days e.t.c.
One thing I've tried now is to set my Hardware Sound Acceleration to basic, so far no crash but I'll have to test for at least a week or two before I can say it actually works.

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de 
PostPosted: 18 Sep 2008, 11:53 
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[SpA]Doomshine wrote:
I'm not sure if it's the same crashes I've been having. For me the game can freeze at any time and the sound just loops over and over again until I do a hard reset.
Yeah... that's exact what I' meaning.

Happened yesterday twice again... each time I was playing Heavy. I'm pretty sure that is has something to do with that guy.

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nl 
PostPosted: 18 Sep 2008, 12:52 
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give verify gamecache a try, u never know


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gb 
PostPosted: 18 Sep 2008, 12:52 
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ive had it a few times but not since i ran the DX update...

http://www.microsoft.com/downloads/deta ... latedLinks

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fi 
PostPosted: 18 Sep 2008, 14:24 
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[SpA]Shizz wrote:
ive had it a few times but not since i ran the DX update...

http://www.microsoft.com/downloads/deta ... latedLinks
I've done this as well and it hasn't crashed since then, but I'll have to wait and see because I also changed Hardware Sound Acceleration to basic and thought that fixed it but it did crash after about a week.
[SpA]Blackhawk wrote:
Happened yesterday twice again... each time I was playing Heavy. I'm pretty sure that is has something to do with that guy.
I don't know, my crashes happened with and without heavies.

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de 
PostPosted: 18 Sep 2008, 17:09 
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[SpA]SaintK wrote:
give verify gamecache a try, u never know
If I don't have to do this once a day it doesn't help.

[SpA]Shizz wrote:
ive had it a few times but not since i ran the DX update...

http://www.microsoft.com/downloads/deta ... latedLinks
I already have the August 2008 version of DX. :/
[SpA]Doomshine wrote:
I don't know, my crashes happened with and without heavies.
And medic? Have you been healed as the game freezes?

Perhaps the problem is Heavy => most of time shooting => lots of sound and the problem lies somewhere in the sound libs of the Source engine. As mentioned above... my first crash of this kind was entering Badwater with 5 heavies perma-shooting next to a dispenser. The problem is that you cannot say if it's "sound error => freeze" or "freeze => sound error", but there's a big topic according to the freezes in the Steam boards... so I hope that Valve will/can fix this sooner or later.

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