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Why cant it always be like that... https://forum.specialattack.net/viewtopic.php?t=4837 |
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Author: | [SpA]Relentless [ 08 Feb 2009, 17:24 ] |
Post subject: | Why cant it always be like that... |
Recently on the SpA Server on cp_labor... ![]() |
Author: | Bartg [ 08 Feb 2009, 17:55 ] |
Post subject: | Re: Why cant it always be like that... |
That screenshot is missing at least 1 spy ![]() |
Author: | [SpA]Loke [ 08 Feb 2009, 18:35 ] |
Post subject: | Re: Why cant it always be like that... |
Could use at least 1 scout, otherwise nice team. ![]() |
Author: | [SpA]Relentless [ 08 Feb 2009, 19:10 ] |
Post subject: | Re: Why cant it always be like that... |
Loke wrote: Could use at least 1 scout, otherwise nice team.
On Labor? :O
![]() |
Author: | [SpA]Loke [ 08 Feb 2009, 19:31 ] |
Post subject: | Re: Why cant it always be like that... |
Can't say I've ever played as scout on that map but why not? |
Author: | [SpA]futari [ 08 Feb 2009, 21:13 ] |
Post subject: | Re: Why cant it always be like that... |
Loke wrote: Can't say I've ever played as scout on that map but why not? compared to other 5cp maps this one if compact.. the heavier classes can easily block out scouts because the speed is barely and advantage on labor.. and they'd probably die in some spam spasms anyway.. <3
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Author: | [SpA]Scatterbrain [ 08 Feb 2009, 22:24 ] |
Post subject: | Re: Why cant it always be like that... |
too many pyros ... :p |
Author: | dckjns [ 09 Feb 2009, 07:04 ] |
Post subject: | Re: Why cant it always be like that... |
If those two Pyros had been Scouts, then yes. |
Author: | [SpA]Minimoose! [ 09 Feb 2009, 08:15 ] |
Post subject: | Re: Why cant it always be like that... |
You'd get owned as scout, no point even trying on labor, unless your against an awful team. |
Author: | Crovax20 [ 09 Feb 2009, 09:30 ] |
Post subject: | Re: Why cant it always be like that... |
Labor the epitome of spam. There aren't any good sentry positions either and the spawns move up so fast that its pretty much useless for teleporters |
Author: | sebas [ 09 Feb 2009, 10:05 ] |
Post subject: | Re: Why cant it always be like that... |
That pretty much is the perfect labour setup. One heavy+medic duo and for the rest, as much firepower as you can get. And no, scouts and spy don't qualify. ![]() |
Author: | [SpA]Relentless [ 09 Feb 2009, 15:36 ] |
Post subject: | Re: Why cant it always be like that... |
[SpA]sebas wrote: That pretty much is the perfect labour setup. One heavy+medic duo and for the rest, as much firepower as you can get. And no, scouts and spy don't qualify.
Yap we actually won 2 rounds with that lineup (usually on Labor all you can do is cap the middle point and wait for Sudden death ![]() ![]() |
Author: | MikeDH [ 11 Feb 2009, 03:14 ] |
Post subject: | Re: Why cant it always be like that... |
*[SpA]MikeDH has joined the game* OH HAI! *picks sniper* although thinking about labor, that's really compact isn't it? Not a fun sniper map, more fun than 2fort though ![]() |
Author: | Bartg [ 11 Feb 2009, 16:03 ] |
Post subject: | Re: Why cant it always be like that... |
Being stabbed with a knife by a drunken bum in dark alley is more fun than 2fort |
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