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What about avanti? https://forum.specialattack.net/viewtopic.php?t=5186 |
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Author: | Sawyer [ 26 Mar 2009, 10:27 ] |
Post subject: | What about avanti? |
Hi guys, those of you, who played TFC might know the map "avanti". Back then, it was by far my most favourite, however Valve did not officially publish a TF2 version of this map. Now, since I found a fan-made version of the map, I was wondering, whether SpA would include this map into their servers, so that one could buy it with his SpA-points? I'd really appreciate that, the map really is awesome. Here's the description and the download: http://www.fpsbanana.com/maps/52688 Greetings, Sawyer |
Author: | Crovax20 [ 26 Mar 2009, 10:53 ] |
Post subject: | Re: What about avanti? |
I suppose we will have another testing round sometime soon to see if we are going to include some more maps into the spapoints menu. |
Author: | MikeDH [ 26 Mar 2009, 12:23 ] |
Post subject: | Re: What about avanti? |
I dnt remember this one strangely! Was it popular?? Reminds me of cs_italy |
Author: | [SpA]gibboss28 [ 26 Mar 2009, 14:25 ] |
Post subject: | Re: What about avanti? |
I remember Avanti, it was alright. it wasnt as good as flagrun though. ![]() *edit* I wanted to have a lookie see if flagrun had been remade and huzzah it did! ![]() http://www.fpsbanana.com/maps/58563 |
Author: | Sawyer [ 26 Mar 2009, 14:41 ] |
Post subject: | Re: What about avanti? |
[SpA]MikeDH wrote: I dnt remember this one strangely! Was it popular??
I don't really know.. I guess there were some 24/7 Avanti servers, but I can't really remember if it was that popular.Reminds me of cs_italy gibb: Yeah, Flagrun was awesome, too. It was quite well-structured and the way the map worked was kind of innovative. That's what bothering me most about TF2. I mean, don't get me wrong, the game's great. If it wasn't, I wouldn't play that much, but most TF2 maps simply consist of Defending/Capturing control points. Flagrun had a totally new aspect, Avanti combines both Intel and Control Points. That's why also think, it should be available on the SpA servers. It's different ![]() |
Author: | [SpA]Mr.green [ 26 Mar 2009, 14:49 ] |
Post subject: | Re: What about avanti? |
Sawyer wrote: [SpA]MikeDH wrote: I dnt remember this one strangely! Was it popular??
I don't really know.. I guess there were some 24/7 Avanti servers, but I can't really remember if it was that popular.Reminds me of cs_italy gibb: Yeah, Flagrun was awesome, too. It was quite well-structured and the way the map worked was kind of innovative. That's what bothering me most about TF2. I mean, don't get me wrong, the game's great. If it wasn't, I wouldn't play that much, but most TF2 maps simply consist of Defending/Capturing control points. Flagrun had a totally new aspect, Avanti combines both Intel and Control Points. That's why also think, it should be available on the SpA servers. It's different ![]() |
Author: | [SpA]Relentless [ 26 Mar 2009, 18:25 ] |
Post subject: | Re: What about avanti? |
Still in b1? ![]() Cmon I played that map 6 months before... Anyways, I dont think the gameplay works too play. Its a TFC map after all and 1:1 copies of tfc maps just dont work for TF2. 2fort fails warpath fails and now avanti fails as well. (Yes I know, well is a tfc map too, but since it wasnt only converted from ctf to cp but _also_ has made significant design changes its a good map ![]() The map isnt even beautiful. It looks like a CS 1.6 map. I wouldnt play it regularly. |
Author: | Sawyer [ 26 Mar 2009, 19:14 ] |
Post subject: | Re: What about avanti? |
[SpA]Relentless wrote: Still in b1?
Wait. 2fort doesn't fail because it's a TFC map, but simply because people rather stay in their base and make it an impregnable fortress (haha, 2fort - fortress, what a pun ![]() Cmon I played that map 6 months before... Anyways, I dont think the gameplay works too play. Its a TFC map after all and 1:1 copies of tfc maps just dont work for TF2. 2fort fails warpath fails and now avanti fails as well. (Yes I know, well is a tfc map too, but since it wasnt only converted from ctf to cp but _also_ has made significant design changes its a good map ![]() The map isnt even beautiful. It looks like a CS 1.6 map. I wouldnt play it regularly. ![]() You will see this problem on Turbine, on 2fort, CTF Well and on any random CTF map. |
Author: | Lim-Dul [ 26 Mar 2009, 19:17 ] |
Post subject: | Re: What about avanti? |
I'll use SaintK's enigmatic line: This map doesn't meet the SpA quality standards. ;-) Really, there are so many better looking maps with good gameplay... |
Author: | Sawyer [ 26 Mar 2009, 19:21 ] |
Post subject: | Re: What about avanti? |
I admit, the textures look a bit dull, but really: The gameplay definitely makes up for this. |
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