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New mapcycle server 1 \ other changes
https://forum.specialattack.net/viewtopic.php?t=5790
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Author:  [SpA]SaintK [ 15 Jun 2009, 12:53 ]
Post subject:  New mapcycle server 1 \ other changes

Server 1 is running a new (test) mapcycle including the following changes;

- Added cp_labor
- Re-added ctf_turbine
- Re-added tc_hydro
- Re-added ctf_well
- Changed 'escape route' for gravelpit which caused the map to barly run before

Classlimiter:
- Changed classlimiter plugin to differant version
- Set engineers limit to 0 for tc_hydro, ctf_2fort, ctf_turbine and ctf_well

Author:  [SpA]Nutty82uk [ 15 Jun 2009, 12:55 ]
Post subject:  Re: New mapcycle server 1

Sounds great...Turbine not bothered, strangely kind of miss Hydro (nostalgic), and really like Labor :mrgreen:

Author:  Crovax20 [ 15 Jun 2009, 13:09 ]
Post subject:  Re: New mapcycle server 1

ctf well plz!

Author:  [SpA]Spikespiegel [ 15 Jun 2009, 13:11 ]
Post subject:  Re: New mapcycle server 1

[SpA]SaintK wrote:
- Re-added ctf_turbine
Respectloss: 125

Author:  [SpA]SaintK [ 15 Jun 2009, 13:18 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Updated main post, added ctf_well, restrictred engineers on ctf_2fort, ctf_turbine and ctf_well.

Author:  [SpA]Relentless [ 15 Jun 2009, 13:21 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Totally forbidding engineers seems a bit counter-productive. 1 or maybe even 2 would be fine imo.

Also, could you please limit Engineers to 2 on Dustbowl pls? :)

Author:  ZxS [ 15 Jun 2009, 13:22 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]SaintK wrote:
Set engineers limit to 0 for ctf_2fort
Image Veeeeeeery Goooood.

Author:  [SpA]Voegelchen [ 15 Jun 2009, 13:42 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Oh no engineers could make those stupid maps interesting again. Its really worth a try.

Thank you for tuning the servers :)

Author:  Dark [ 15 Jun 2009, 14:14 ]
Post subject:  Re: New mapcycle server 1 \ other changes

aha, now that should be interesting!

Author:  Crovax20 [ 15 Jun 2009, 14:30 ]
Post subject:  Re: New mapcycle server 1 \ other changes

No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?

Author:  [SpA]SaintK [ 15 Jun 2009, 14:43 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]Crovax20 wrote:
No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
For now yes, but i'm looking into setting a hardlock somehow so immunity wont work for completely blocked out classes.

Author:  sebas [ 15 Jun 2009, 15:33 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]SaintK wrote:
- Added cp_labor
Classlimiter:
Set engineers limit to 0 for ctf_2fort, ctf_turbine and ctf_well
friggin awesome! \o/

Author:  Bartg [ 15 Jun 2009, 15:41 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Wohoo great changes, looking forward to testing it <3

Author:  [SpA]Pim [ 15 Jun 2009, 16:00 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]Crovax20 wrote:
No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ......

Author:  DrMcMoist [ 15 Jun 2009, 16:04 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]Pim wrote:
[SpA]Crovax20 wrote:
No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ......
Something tells me Crovax would prefer to bitch about not being able to play Engineer on server 1 than taking that option.

Author:  [SpA]SaintK [ 15 Jun 2009, 16:06 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]Pim wrote:
[SpA]Crovax20 wrote:
No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ......
Settings will be on those servers as well once Server 1 has been tested propperly.

Author:  [SpA]SonnyBlack [ 15 Jun 2009, 16:12 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Bah at ctf_well and hydro, ctf_well is probably the least played map and hydro aint much better.
And I'd say engilimit 1. :18
Yay for labor, and the comeback of turbine.

Author:  Bartg [ 15 Jun 2009, 16:18 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Engi limit 1 could be better than 0 in some cases.

Author:  [SpA]Spikespiegel [ 15 Jun 2009, 16:30 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Crovax wouldn't be Crovax if he didn't bitch about something <3

Author:  Crovax20 [ 15 Jun 2009, 16:52 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Tbh I am all for limiting the engi on those maps. But 0 is a bit lame. But if class immunity works, well I am fine with it.

Author:  [SpA]Scatterbrain [ 15 Jun 2009, 17:10 ]
Post subject:  Re: New mapcycle server 1 \ other changes

I didn't realise ctf_well and hydro were even gone. I quite liked hydro too, actually, so it'll be good to play it again.

Author:  Bartg [ 15 Jun 2009, 17:34 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Hydro became boring, since when tf2 first came there were not that many maps, and some parts of hydro are rather spamfest/stalemate, now with that many maps should be ok ;) And Im still missing egypt :(

Author:  nocomment [ 15 Jun 2009, 18:32 ]
Post subject:  Re: New mapcycle server 1 \ other changes

tbh someone should remake Rock2 for TF2, i LOVED that map :mrgreen:

Author:  [SpA]Baal Kagan [ 15 Jun 2009, 18:45 ]
Post subject:  Re: New mapcycle server 1 \ other changes

sounds goooo...ooood! :] :18

Author:  [SpA]Minimoose! [ 15 Jun 2009, 19:09 ]
Post subject:  Re: New mapcycle server 1 \ other changes

Sounds good, it should open up more fun since engineers normally make it boring on those maps, good work sainty

Author:  [SpA]Cpt.Awesome [ 15 Jun 2009, 19:41 ]
Post subject:  Re: New mapcycle server 1 \ other changes

TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3

Author:  [SpA]demm [ 15 Jun 2009, 19:49 ]
Post subject:  Re: New mapcycle server 1 \ other changes

You have a paycheck?! :demm:

Author:  [SpA]Relentless [ 15 Jun 2009, 19:53 ]
Post subject:  Re: New mapcycle server 1 \ other changes

nocomment wrote:
tbh someone should remake Rock2 for TF2, i LOVED that map :mrgreen:
http://www.fpsbanana.com/maps/48924

Author:  [SpA]lacop [ 15 Jun 2009, 19:59 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]Cpt.Awesome wrote:
TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3
Saint, I got a plan. Remove every map from mapcycle and then add them one by one, every week. We'll get sooo many donations :mrgreen:

Author:  [SpA]SaintK [ 15 Jun 2009, 20:38 ]
Post subject:  Re: New mapcycle server 1 \ other changes

[SpA]lacop wrote:
[SpA]Cpt.Awesome wrote:
TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3
Saint, I got a plan. Remove every map from mapcycle and then add them one by one, every week. We'll get sooo many donations :mrgreen:
Sounds good! 8)

By the way, the classlimiter plugin seems to be a bit broken. We're looking into a replacement.

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