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New mapcycle server 1 \ other changes https://forum.specialattack.net/viewtopic.php?t=5790 |
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Author: | [SpA]SaintK [ 15 Jun 2009, 12:53 ] |
Post subject: | New mapcycle server 1 \ other changes |
Server 1 is running a new (test) mapcycle including the following changes; - Added cp_labor - Re-added ctf_turbine - Re-added tc_hydro - Re-added ctf_well - Changed 'escape route' for gravelpit which caused the map to barly run before Classlimiter: - Changed classlimiter plugin to differant version - Set engineers limit to 0 for tc_hydro, ctf_2fort, ctf_turbine and ctf_well |
Author: | [SpA]Nutty82uk [ 15 Jun 2009, 12:55 ] |
Post subject: | Re: New mapcycle server 1 |
Sounds great...Turbine not bothered, strangely kind of miss Hydro (nostalgic), and really like Labor ![]() |
Author: | Crovax20 [ 15 Jun 2009, 13:09 ] |
Post subject: | Re: New mapcycle server 1 |
ctf well plz! |
Author: | [SpA]Spikespiegel [ 15 Jun 2009, 13:11 ] |
Post subject: | Re: New mapcycle server 1 |
[SpA]SaintK wrote: - Re-added ctf_turbine
Respectloss: 125
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Author: | [SpA]SaintK [ 15 Jun 2009, 13:18 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Updated main post, added ctf_well, restrictred engineers on ctf_2fort, ctf_turbine and ctf_well. |
Author: | [SpA]Relentless [ 15 Jun 2009, 13:21 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Totally forbidding engineers seems a bit counter-productive. 1 or maybe even 2 would be fine imo. Also, could you please limit Engineers to 2 on Dustbowl pls? ![]() |
Author: | ZxS [ 15 Jun 2009, 13:22 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]SaintK wrote: Set engineers limit to 0 for ctf_2fort
![]() |
Author: | [SpA]Voegelchen [ 15 Jun 2009, 13:42 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Oh no engineers could make those stupid maps interesting again. Its really worth a try. Thank you for tuning the servers ![]() |
Author: | Dark [ 15 Jun 2009, 14:14 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
aha, now that should be interesting! |
Author: | Crovax20 [ 15 Jun 2009, 14:30 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters? |
Author: | [SpA]SaintK [ 15 Jun 2009, 14:43 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Crovax20 wrote: No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
For now yes, but i'm looking into setting a hardlock somehow so immunity wont work for completely blocked out classes.
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Author: | sebas [ 15 Jun 2009, 15:33 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]SaintK wrote: - Added cp_labor
friggin awesome! \o/
Classlimiter: Set engineers limit to 0 for ctf_2fort, ctf_turbine and ctf_well |
Author: | Bartg [ 15 Jun 2009, 15:41 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Wohoo great changes, looking forward to testing it <3 |
Author: | [SpA]Pim [ 15 Jun 2009, 16:00 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Crovax20 wrote: No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ......
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Author: | DrMcMoist [ 15 Jun 2009, 16:04 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Pim wrote: [SpA]Crovax20 wrote: No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ...... |
Author: | [SpA]SaintK [ 15 Jun 2009, 16:06 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Pim wrote: [SpA]Crovax20 wrote: No engineers? buh buh, I love playing that guy. Or can class limit immunity escape these parameters?
then goto server 1.5 or 2 ...... |
Author: | [SpA]SonnyBlack [ 15 Jun 2009, 16:12 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Bah at ctf_well and hydro, ctf_well is probably the least played map and hydro aint much better. And I'd say engilimit 1. ![]() Yay for labor, and the comeback of turbine. |
Author: | Bartg [ 15 Jun 2009, 16:18 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Engi limit 1 could be better than 0 in some cases. |
Author: | [SpA]Spikespiegel [ 15 Jun 2009, 16:30 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Crovax wouldn't be Crovax if he didn't bitch about something <3 |
Author: | Crovax20 [ 15 Jun 2009, 16:52 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Tbh I am all for limiting the engi on those maps. But 0 is a bit lame. But if class immunity works, well I am fine with it. |
Author: | [SpA]Scatterbrain [ 15 Jun 2009, 17:10 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
I didn't realise ctf_well and hydro were even gone. I quite liked hydro too, actually, so it'll be good to play it again. |
Author: | Bartg [ 15 Jun 2009, 17:34 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Hydro became boring, since when tf2 first came there were not that many maps, and some parts of hydro are rather spamfest/stalemate, now with that many maps should be ok ![]() ![]() |
Author: | nocomment [ 15 Jun 2009, 18:32 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
tbh someone should remake Rock2 for TF2, i LOVED that map ![]() |
Author: | [SpA]Baal Kagan [ 15 Jun 2009, 18:45 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
sounds goooo...ooood! :] ![]() |
Author: | [SpA]Minimoose! [ 15 Jun 2009, 19:09 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
Sounds good, it should open up more fun since engineers normally make it boring on those maps, good work sainty |
Author: | [SpA]Cpt.Awesome [ 15 Jun 2009, 19:41 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3 |
Author: | [SpA]demm [ 15 Jun 2009, 19:49 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
You have a paycheck?! ![]() |
Author: | [SpA]Relentless [ 15 Jun 2009, 19:53 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
nocomment wrote: tbh someone should remake Rock2 for TF2, i LOVED that map
http://www.fpsbanana.com/maps/48924
![]() |
Author: | [SpA]lacop [ 15 Jun 2009, 19:59 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]Cpt.Awesome wrote: TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Saint, I got a plan. Remove every map from mapcycle and then add them one by one, every week. We'll get sooo many donations ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3 ![]() |
Author: | [SpA]SaintK [ 15 Jun 2009, 20:38 ] |
Post subject: | Re: New mapcycle server 1 \ other changes |
[SpA]lacop wrote: [SpA]Cpt.Awesome wrote: TURBINE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Saint, I got a plan. Remove every map from mapcycle and then add them one by one, every week. We'll get sooo many donations ill make a donation as soon my paycheck comes in... MAN I LOVE TURBINE!!!! <3 ![]() ![]() By the way, the classlimiter plugin seems to be a bit broken. We're looking into a replacement. |
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