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dk 
PostPosted: 05 Aug 2009, 19:22 
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So long and thanks for all the fish! (1771)
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demm, Mint and I are having an all-night game on friday. We would love to get another 1-3 people for the night, in order to make even teams :)

Please let us know if you're interested :)

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<@Howard_s> usa just has a made up economy - they can't really go broke

JuncoPartner: I could barely hold it up for long.


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no 
 Post subject: Re: Hearts of Iron III
PostPosted: 06 Aug 2009, 02:34 
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Has no REAL life! (1242)
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I managed to coherse one of my friends into joining us, we're calling dibs on Allies.

might get akix to join too

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[SpA]Revenge "Wheres the element of surpise :/"

[SpA]Mint "IN.... MY....PANTS"

[SpA]Minimoose "Revenge is going to jump out of your pants?"


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fr 
 Post subject: Re: Hearts of Iron III
PostPosted: 06 Aug 2009, 07:39 
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Dibs on Germany then :ugly:


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dk 
 Post subject: Re: Hearts of Iron III
PostPosted: 06 Aug 2009, 08:09 
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So long and thanks for all the fish! (1771)
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I'll take Japan :)

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<@Howard_s> usa just has a made up economy - they can't really go broke

JuncoPartner: I could barely hold it up for long.


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no 
PostPosted: 20 Aug 2009, 23:25 
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hopefully they'll fix the unsynch and lag problems, for some reason my HoI3 is using an insane amount of ressources compared to what seems reasonable. especially if i start moving around in the construction queve.... other than that there's a lot of bugs which really have been annoying too, say you produce something, when that's produced you go up in "skill" in that technology, and it becomes cheaper and quicker to produce.
this is not the case if you serie produce stuff, it doesn't autoadjust, it keeps on using more resources and takes longer time than if you started building a new unit/fabric.

then there's the consumer goods bug....

yeah I'm waiting to see all this fixed :P

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[SpA]Revenge "Wheres the element of surpise :/"

[SpA]Mint "IN.... MY....PANTS"

[SpA]Minimoose "Revenge is going to jump out of your pants?"


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de 
PostPosted: 21 Aug 2009, 11:39 
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Patch 1.1c:

* Fixed a problem which made troopsneed become much too large.
* Made a few minor speed improvements.
* Game now defaults to lower multisampling to make performance better.
* Tweaked temperatures to feel a bit more natural.

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dk 
PostPosted: 21 Aug 2009, 12:12 
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So long and thanks for all the fish! (1771)
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Yeah, I saw the patch.... What do they mean with more natural temperatures ? :P
So they think that the -60 degrees celsius I experienced in Northern Canada in September month wasn't natural ? ;)

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<@Howard_s> usa just has a made up economy - they can't really go broke

JuncoPartner: I could barely hold it up for long.


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no 
PostPosted: 21 Aug 2009, 14:15 
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[SpA]Spikespiegel wrote:
Yeah, I saw the patch.... What do they mean with more natural temperatures ? :P
So they think that the -60 degrees celsius I experienced in Northern Canada in September month wasn't natural ? ;)
it's Canada, it IS the natural temperature....

_________________
[SpA]Revenge "Wheres the element of surpise :/"

[SpA]Mint "IN.... MY....PANTS"

[SpA]Minimoose "Revenge is going to jump out of your pants?"


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