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TF2 updates installed
https://forum.specialattack.net/viewtopic.php?t=7247
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Author:  [SpA]SaintK [ 01 May 2010, 22:19 ]
Post subject:  TF2 updates installed

Ive updated the TF2 servers.... As i am in Paris now i dont have the changelog...

Author:  sebas [ 01 May 2010, 22:43 ]
Post subject:  Re: TF2 updates installed

My tf2 crashes to desktop each time I start it without throwing any kind of error now. Cool stuff. :(

Author:  [SpA]Relentless [ 01 May 2010, 23:13 ]
Post subject:  Re: TF2 updates installed

Sebas you're using p-rec right?

One of the recent updates broke it, you'll have to download the latest version if you didn't yet 8)
http://orangad.com.ua/

Author:  sebas [ 01 May 2010, 23:30 ]
Post subject:  Re: TF2 updates installed

I'm not. :(

edit.
Wait, I AM using it. Cheers. :D

Author:  [SpA]Relentless [ 01 May 2010, 23:38 ]
Post subject:  Re: TF2 updates installed

8)

btw:
Quote:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
- Added further PropHunt mode support
  • - Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
    - Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model
- Fixed the Engineer being able to build more than 1 of each type of building
- Fixed old Engineer build keybinds not working with the new system
- Fixed a client crash on shutdown
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
- Fixed post-processing bug which could cause tone mapping to become stuck at highest setting

Author:  [SpA]Dekar [ 02 May 2010, 00:48 ]
Post subject:  Re: TF2 updates installed

Rofl prophunt support. :ugly:

Go Valve and your alibi updates.

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