SpecialAttack.net https://forum.specialattack.net/ |
|
Transportation Doctrine https://forum.specialattack.net/viewtopic.php?t=7700 |
Page 1 of 1 |
Author: | Yoah [ 04 Aug 2010, 08:23 ] |
Post subject: | Transportation Doctrine |
Transportation Doctrine In this topic, i will talk about two main type of transportation system. These two are: -Public transportations network -Private Supply network Public transportations Network are the most common system, everyone can use them anytime, you can use them to go anywhere. The passangers can see great landscape, they can drop off their transport of simply leave the road when they want. Note: cargo train or boats wont use these networks. Private Supply Network is designed to be effective and secure, automatic trains will bring ressources to the cities, these ressources cannot be unprotected, underground railroads will be built to keep the ressources safe from the thieves. These networks are underground, big enough for technicians to go in but are not made to travel, it's only for ressources. So far these are my sugestions, i think all roads, railroads and waterways should all be on the same shape |
Author: | Xesdra [ 04 Aug 2010, 08:30 ] |
Post subject: | Re: Transportation Doctrine |
THAT WAS SHORT AND UN-USEFUL TO ME. I AM A TROLL. |
Author: | Yoah [ 04 Aug 2010, 08:36 ] |
Post subject: | Re: Transportation Doctrine |
i posted that to work on the idea, anyway only me and prototypedesign are "transportation experts" so far ^^' so it's our problem, please post something constructive |
Author: | prototypedesign [ 04 Aug 2010, 17:11 ] |
Post subject: | Re: Transportation Doctrine |
Escherian Machines kinda fall under both, though. They're meant for consumer-use, but also for speedy transit. |
Author: | Fulgrim [ 05 Aug 2010, 21:55 ] |
Post subject: | Re: Transportation Doctrine |
The underground tunel will require an entire team for made it, secure it and make that noone see where it goes. I'm ready to help at it (one of my friend that will come too) and ready to help at any transport project ![]() |
Author: | Yoah [ 05 Aug 2010, 22:18 ] |
Post subject: | Re: Transportation Doctrine |
well in the begining we will need you elsewhere for sure, me and prototype design should be enough, transportations are not realy needed even when the city will be built, we will need a lot of miner, electrician and these kind of job, later if we "hire" more ppl we will contact you ![]() |
Author: | Fulgrim [ 05 Aug 2010, 22:44 ] |
Post subject: | Re: Transportation Doctrine |
About electric ask my freiend (need to show him this forum heh)... he was making experiances with redstones, minecraft and all this stuff few days ago, seems he understand most of those mechanics. (gates and other things) |
Page 1 of 1 | All times are UTC+02:00 |
Powered by phpBB® Forum Software © phpBB Limited |