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 Post subject: TF2 updates installed
PostPosted: 07 Oct 2010, 08:33 
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Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch are now available. The specific changes include:

Shared changes (CS:S, DoD:S, HL2:DM, and TF2)
* ServerBrowser now sorts by ping by default once again.
* Fixed Mac crash on launch when running Mac OSX 10.5.8.
* Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov.

Team Fortress 2
General Fixes
* Fixed an issue that caused some old demos to crash.
* The server browser now sorts by ping by default.
* The Trading dialog now starts with the chat window having focus.
* Fixed a bug that caused overheal to not work properly.
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
* Fixed the Heavy's hands being invisible.
* Soldiers no longer maintain their rage level when changing loadout.
* Alerts now sort on top of achievement status.
* Prevented a bad state occurring when someone tried to trade with themselves.
* Fixed a dueling related crash caused by custom scoreboard UIs.
* Fixed players not being able to set their default FOV correctly.
* Fixed being unable to equip customized shotguns & pistols on some classes.
* Improved the explanation of the item set bonus in set item descriptions.
* Fixed a bug where items with particle systems would show up at the player's feet or pelvis.
* Fixed the wrench number for the Golden Wrench not displaying properly.
* Fixed the medal number for the Gentle Manne's Service Medal not displaying properly.
* Fixed client seeing incorrect message when changing team while participating in a duel.

Economy Changes
* Added Remove Name and Remove Paint features.
* Achievement items and store promotion items are now usable in crafting.
* Gifted items are now craftable and tradable.
* Attempting to craft a non tradable item will result in a warning that the items produced by the craft will also be marked as non tradable.
* Community, Self-Made, and Valve items are not tradable or usable in crafting.
* Changed "Not Craftable" description to "Not Usable in Crafting" to increase clarity.

Item Changes
* The TF badge on the Glengarry Bonnet is no longer team colored.
* Restored the missing PDA2 Slot Token.
* Restored the appearance of the Tippler's Tricorne to the version prior to the Mannconomy Update. This item is now paintable.
* Added a new paintable hat, the 'Rimmed Raincatcher' that has a new Tricorne style appearance.
* The Earbuds are now nameable.
* Duel fixes:
* Fixed Dueling badges using the wrong texture.
* Fixed an issue where dueling stats did not show up on dueling badges above Bronze.
* During a duel, the Dueling mini-game item used to initiate the duel cannot be deleted, traded or crafted.
* The following hats now allow the paint to affect their color more (colors should not be washed out):
* The Pugilist's Protector, The Hard Counter, The Bombing Run, Football Helmet, Fancy Fedora, Cowboy Hat, Engineer's Cap, Viking Helm, Respectless Rubber Glove, Batter's Helmet, Brigade Helm, Master's Yellow Belt, Killer's Kabuto, Backbiter's Billycock
* Dueling Mini-Game now drops with 5 uses.

Weapon Changes
* The Battalion's Backup no longer gives rage for falling damage.
* The Shortstop is now affected by tf_use_fixed_weaponspreads.
* The Gloves of Running Urgently now using the boxing taunt and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
* Your Eternal Reward no longer disguises the Spy if the victim survives the backstabbing attempt (because of Ubercharge, The Razorback, etc)
* Your Eternal Reward no longer disguises the Spy if they are carrying the flag.
* The Holy Mackerel no longer displays a fish hit message when a Spy disguised as the attacker's team is hit.
* The Holy Mackerel no longer triggers other death events (like achievements or stats mods) improperly.
* The Sydney Sleeper no longer penetrates targets.
* The Sydney Sleeper no longer randomly crits.
* Milk will no longer spray from the barrels of other Scout weapons when switching from the Mad Milk.


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gb 
PostPosted: 07 Oct 2010, 11:20 
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Has no REAL life! (3493)
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* The Gloves of Running Urgently now using the boxing taunt and boxing glove weapons are now of the type "Boxing Gloves" instead of "Fists."
:'(

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gb 
PostPosted: 07 Oct 2010, 11:42 
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Lord of Minecraft (2894)
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Some solid fixes in there at least. No more Railgunning with the new sniper gun, no more pre-match charging the Battalion's Backup (unless I am mistaken and it is still charged by your own weapon damage - not sure) and no more milk from the Scouts gun (thought I'd been seeing that happen but I wasn't certain). Also those bugs with YER were pretty severe - must have lucked out not coming across them.

_________________
"Fire rained from the sky on the day I was born: 10,000 lives I ended before drawing first breath. Do not speak to me of guilt or regret, Jonathan.” - Brayan, The Keepers of the Fire


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gb 
PostPosted: 07 Oct 2010, 12:00 
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* Attempting to craft a non tradable item will result in a warning that the items produced by the craft will also be marked as non tradable.
This is incredibly annoying, using 1 untradable scrap for a reclaimed makes that reclaimed untradable, and then that reclaimed makes a refined untradeable, and then that makes any hat it crafts untradable too, really disappointed with valve on this :x
Quote:
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
Nooooooooooooooo :evil:


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se 
PostPosted: 07 Oct 2010, 16:44 
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Hmm, maybe not Illiterate (21)
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Is it possible to use the Ghastly Gibus for crafting now?


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gb 
PostPosted: 07 Oct 2010, 16:50 
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Crass wrote:
Is it possible to use the Ghastly Gibus for crafting now?
I've seen the GG hat in game loads and on my own head, but i never seen the paper mask being worn, and when i equip it, it doesnt render in game?
Did i miss something :S

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-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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gb 
PostPosted: 07 Oct 2010, 17:00 
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[SpA]ProtectMyBalls wrote:
Crass wrote:
Is it possible to use the Ghastly Gibus for crafting now?
I've seen the GG hat in game loads and on my own head, but i never seen the paper mask being worn, and when i equip it, it doesnt render in game?
Did i miss something :S
The paper bag needs it to be during the halloween event and stopped working after (might start working again in a few weeks), the gibus on the other hand has no such restriction.

I'm not sure if they can be used for crafting at the minute since when i tried last night it just kept saying no such blueprint, but now in the discription they just say "not Tradeable" where as before they said "Not Tradable, Not Craftable" which sugests that they were supposed to be useable :?


Last edited by [SpA]WildBlaze on 07 Oct 2010, 17:32, edited 1 time in total.

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gb 
PostPosted: 07 Oct 2010, 17:15 
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[SpA]Howard wrote:
no more pre-match charging the Battalion's Backup (unless I am mistaken and it is still charged by your own weapon damage - not sure)
From what i've seen it gets charged from the fall damage, never seen it get charged up from your own rocket damage.

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se 
PostPosted: 07 Oct 2010, 17:25 
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No more using shotty for a while, then going into the base to trade it for the Buff Banner with full rage meter either. :/


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gb 
PostPosted: 07 Oct 2010, 18:54 
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[SpA]gibboss28 wrote:
[SpA]Howard wrote:
no more pre-match charging the Battalion's Backup (unless I am mistaken and it is still charged by your own weapon damage - not sure)
From what i've seen it gets charged from the fall damage, never seen it get charged up from your own rocket damage.
Ah, that's what I thought. Cheers.
Quote:
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
I'm still very tired and so clearly being very stupid here, Can someone explain this change? I know that with the big update they just had they have changed it so that the Sandvich can be used again and again with no cool-down; has that now reverted? Someone spell it out for the hard of thinking here :? :ugly:

_________________
"Fire rained from the sky on the day I was born: 10,000 lives I ended before drawing first breath. Do not speak to me of guilt or regret, Jonathan.” - Brayan, The Keepers of the Fire


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gb 
PostPosted: 07 Oct 2010, 19:27 
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[SpA]Howard wrote:
Quote:
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
I'm still very tired and so clearly being very stupid here, Can someone explain this change? I know that with the big update they just had they have changed it so that the Sandvich can be used again and again with no cool-down; has that now reverted? Someone spell it out for the hard of thinking here :? :ugly:
The cooldown was still there after the patch, but for some reason if the heavy was hurt when he ate the sandvich (which would be pretty much any time unless you were having a sandvich party) the cooldown wouldn't kick in so it was more like it used to be, but thats been fixed now so that the cooldowns back regardless of how much health the heavy has :cry:


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pl 
PostPosted: 07 Oct 2010, 19:30 
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I know that no cooldown was fun and all, but it was so overpowered, you could just stand in one place eating sandvich after sandvich and enemy would need shitload of hits to kill you.


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gb 
PostPosted: 07 Oct 2010, 19:37 
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Bartg wrote:
I know that no cooldown was fun and all, but it was so overpowered, you could just stand in one place eating sandvich after sandvich and enemy would need shitload of hits to kill you.
awww those were the days :D


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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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pl 
PostPosted: 07 Oct 2010, 19:48 
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I saw a brilliant name for sandvich changed using nametag "It costs 400.000$ to feed Gabe Newell for 12 seconds" :mrgreen:


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gb 
PostPosted: 07 Oct 2010, 21:04 
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yeah i know bart, you have pretty much posted that same thing on EVER tf2 thread going you super noob :P

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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pl 
PostPosted: 07 Oct 2010, 21:10 
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Maybe, just maybe...
Now I need a kritzkrieg and nametag for "Adolf Kritzler" :ugly:


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gb 
PostPosted: 07 Oct 2010, 21:26 
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:|

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gold4ever wrote:
i throath fuck gods of people like you and trow them in to a fucking jail. good bye your self. further more i will skulfuck your god and fuck him in his ass hes a fucking idiot.


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gb 
PostPosted: 07 Oct 2010, 21:27 
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Bartg wrote:
Maybe, just maybe...
Now I need a kritzkrieg and nametag for "Adolf Kritzler" :ugly:
i dont get it :|

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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pl 
PostPosted: 07 Oct 2010, 23:18 
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I know its sophisticated.


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PostPosted: 08 Oct 2010, 01:19 
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is that a type of sandqwich? :|

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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pl 
PostPosted: 08 Oct 2010, 02:11 
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Change name of kritzkrieg god almitghy :shock: :mrgreen: Best names for mediguns are
Krtizkrieg -> Ubercharge
Medi Gun -> Kritzkrieg
and you can troll people around :mrgreen:


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ro 
PostPosted: 08 Oct 2010, 02:33 
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The Necromancer (4970)
Bartg wrote:
Maybe, just maybe...
Now I need a kritzkrieg and nametag for "Adolf Kritzler" :ugly:
Fun fact - Kitzler means clitoris in German, so go ahead, Bart, pick the name that fits you so well. ;-)

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gb 
PostPosted: 08 Oct 2010, 02:51 
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Yeah, but he said Kritzler.

Is it still clitoris with that extra R?


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ro 
PostPosted: 08 Oct 2010, 09:17 
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we can ignore the "R"
:mrgreen:

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PostPosted: 08 Oct 2010, 10:44 
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how is calling bart a clitoris a diss?

can someone please school my ass, ya dig? :18

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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gb 
PostPosted: 08 Oct 2010, 14:46 
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Has no REAL life! (4896)
I'd be quite happy to be called Adolf Clitoris tbh.


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PostPosted: 08 Oct 2010, 15:13 
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Image

You would be the clit commander! or clit Führer?

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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gb 
PostPosted: 08 Oct 2010, 15:41 
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Has no REAL life! (4896)
I'm fine with that.


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ro 
PostPosted: 08 Oct 2010, 17:58 
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Well - Adolf Clitoris is one step away from Adolf TINY LITTLE DINOSAUR ARMS in my book and by extension Adolf Cuntface!

Image

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gb 
PostPosted: 08 Oct 2010, 18:23 
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jeez, sticking your dick in that would be like fucking a blender.

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-"You've really worked out your banter, haven't you?"
-"No, not really. This is a different thing, it's spontaneous and it's called wit."


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