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65 from 64 https://forum.specialattack.net/viewtopic.php?t=8705 |
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Author: | Deaxter [ 18 Nov 2010, 19:37 ] |
Post subject: | 65 from 64 |
i try to join the minecraft server and get THIS: Attachment: 65 von 64.jpg [ 46.17 KiB | Viewed 1405 times ] |
Author: | ProtectMyBalls [ 18 Nov 2010, 19:38 ] |
Post subject: | Re: 65 from 64 |
i think... that the servers full?! ![]() |
Author: | FillerB [ 18 Nov 2010, 19:39 ] |
Post subject: | Re: 65 from 64 |
And that someone with a reserved slot (op or supop+) joined after it was full? Not really that shocking. |
Author: | Scrathy [ 18 Nov 2010, 19:40 ] |
Post subject: | Re: 65 from 64 |
Seen that Many times before. |
Author: | [SpA]Unity [ 18 Nov 2010, 20:15 ] |
Post subject: | Re: 65 from 64 |
Spapoints <--> reserverd slots This implementation needs to be done! |
Author: | Hafnium [ 18 Nov 2010, 20:24 ] |
Post subject: | Re: 65 from 64 |
Someone would need to code a hey0 plugin. |
Author: | Xesdra [ 18 Nov 2010, 20:57 ] |
Post subject: | Re: 65 from 64 |
Tis Freebuild haf, we need fragmer! |
Author: | Ollieboy [ 18 Nov 2010, 22:58 ] |
Post subject: | Re: 65 from 64 |
Could be a glitch, could be all sorts of things. Once thing we know for sure is that the world DIDN'T explode it musn't have broken to universe too much. |
Author: | Lim-Dul [ 18 Nov 2010, 23:16 ] |
Post subject: | Re: 65 from 64 |
Uhm, no, they were reserved slots. ;-) We have them set on a group basis (for supops and trustees) and there is no way of setting them per-player right now. |
Author: | theytookourjobs [ 19 Nov 2010, 03:39 ] |
Post subject: | Re: 65 from 64 |
ok either just go away and come back later, or i dont know if this will work or not but hit the reload button. like i said not sure. |
Author: | intertoothh [ 19 Nov 2010, 09:35 ] |
Post subject: | Re: 65 from 64 |
[SpA]Lim-Dul wrote: Uhm, no, they were reserved slots.
Well thats easy then.![]() We have them set on a group basis (for supops and trustees) and there is no way of setting them per-player right now. Make new groups: veteran-reserved mod-reserved etc ![]() And tada! you have per-player reserved slots. Dont see problems, see solutions ![]() ps: What are the normal criteria for reserved slots? I dont have spa-points as i know off, i did donated tho. |
Author: | Ollieboy [ 19 Nov 2010, 09:51 ] |
Post subject: | Re: 65 from 64 |
Reserved slots are just for moderators. There was talk of reserved slots with SpA points, however there isn't integration of that yet, and that's what [SpA]Unity was talking about. |
Author: | Lim-Dul [ 19 Nov 2010, 15:18 ] |
Post subject: | Re: 65 from 64 |
Nah, increasing the group count would be a mess - especially for map access and zoning purposes. Also, you can't properly control everything unless it's being stored in a DB. Promoting and demoting people would require some kind of wrapper for fCraft since the whole PlayerDB.txt flatfile is stored in memory and hence edits wouldn't do crap (i.e. would be overwritten). |
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