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PostPosted: 27 Nov 2010, 06:23 
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Secret Kitchen Princess (1256)
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ATTENTION:

I will be disabling iConomy for about 20 minutes in the near future while I devalue the $pa to 10% of its current value.

What does this mean?

First, everybody will have 10 times the $pa they have now. All the prices will be, however, 10 times what they are now. I will also increase the money that we get every once and a while from $2 to $20.

To find the new value of something, take what you would have bought/sold it for before, and multiply it by 10.

Why am I doing this?

We don't have enough resolution when it comes to low value items. How much is a stack of cobble worth? $1 or $2? One is twice as much as the other. This wouldn't be an issue if we could do decimal transactions, but we can't, so it is.

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PostPosted: 27 Nov 2010, 09:40 
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Has no REAL life! (1662)
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Good! I was sick of the incredibly low values. That's why I gave up on the original price model.

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PostPosted: 27 Nov 2010, 10:42 
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Has no REAL life! (1099)
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Nice work Haf!

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[22:07] <@FBB2> +Ollieboy: %d+Pandorum%f: So Ollie when shall we have sex again?
[22:07] <@Xesdra_> fail
[22:07] <@FBB2> +Ollieboy: Noo the say failed me
[22:08] <@FBB1> +Pandorum: LOL


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PostPosted: 27 Nov 2010, 12:22 
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Kinda hopeless, but improving (119)
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Why 20 min Hafnium.

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PostPosted: 27 Nov 2010, 12:36 
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Doesn't get out much (377)
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computerhead wrote:
Why 20 min Hafnium.
well thats probably an estimate of how long it will take him to set it up

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PostPosted: 27 Nov 2010, 13:09 
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Has no REAL life! (3714)
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Nice one haf :4
Are we keeping the icomomy shop when we remove teleports? 'cause both have made player run shops sort of redundant.


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PostPosted: 27 Nov 2010, 13:26 
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Has no REAL life! (1662)
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The whole shop buying low and selling high is in an effort to keep player shops going. Players can undervalue the shop and give players a better deal.

I certainly hope iconomy can be linked to a zone though at some point. It seems more logical then just spawning items from an invisible shop in the middle of nowhere. An iconomy shop per major city would be cool. I say this, of course knowing the highly unlikely scenario that this will happen, and I'm just stipulating "wouldn't that be cool".
I also say that just because I hate it when people go "THIS SHOULD BE LIKE THIS" on our forum about the server software.

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PostPosted: 27 Nov 2010, 18:29 
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Secret Kitchen Princess (1256)
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Yeah Ollie, I think that already may be a feature. Just need a way to set it up.

Anyway, the 20 mins is how long its going to take me to modify all the shop prices and balances/starting balance/money tick. I'm editing the csv's with open office.

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PostPosted: 27 Nov 2010, 18:43 
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Geek (943)
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Oh awesome. I approve wholeheartedly.

Just don't tell anyone selling real estate, and I can have a home!

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PostPosted: 27 Nov 2010, 18:48 
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Pretty useless (67)
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congratz on becoming SpA hafnium

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PostPosted: 27 Nov 2010, 19:30 
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Secret Kitchen Princess (1256)
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Ok, the transition is complete. If there are any major issues, shout at me on IRC.

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It was used to emphasize the point, and is generally accepted by the grammar nazi community.


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PostPosted: 28 Nov 2010, 07:18 
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Has no REAL life! (1295)
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Does this change any items being sold, or not sold, by iconomy? If so could you give an "official" list of what is being sold? If not, could you do it anyways? :ugly: then we could discuss if some things should, or should not be sold.

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PostPosted: 28 Nov 2010, 07:20 
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Secret Kitchen Princess (1256)
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The official list is everything with a price on it in the sticky I posted. All prices listed except obsidian are 1/10th of what they are now. Obsidian is really wrong.

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PostPosted: 28 Nov 2010, 20:18 
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Geek (690)
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Good work there!


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PostPosted: 29 Nov 2010, 11:03 
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Likes to type... (266)
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Can anybody explain the /shop to me?
I can sell stuff there to the 'server' or can i have my own /shop as well, when i'm away?
(linked to chests or something?)

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PostPosted: 29 Nov 2010, 11:33 
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Has no REAL life! (1662)
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At this stage it is spawning and despawning, not personalised.

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PostPosted: 29 Nov 2010, 12:26 
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Secret Kitchen Princess (1256)
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As personal shops become stable, we will implement them. Right now though, the iConomy documentation is full of ominous warnings of doom if personal shops are activated.

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PostPosted: 29 Nov 2010, 12:31 
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Has no REAL life! (1662)
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Have you looked at the fixed /shop position Hafnium?

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PostPosted: 29 Nov 2010, 12:47 
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Secret Kitchen Princess (1256)
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Yeah, I'll have that implemented within 12 hours.

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PostPosted: 29 Nov 2010, 12:48 
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Has no REAL life! (1662)
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You are sexually appealing to me.

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PostPosted: 29 Nov 2010, 13:04 
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Has no REAL life! (1099)
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Where's that emoticon gone.... ahh here it is... :shock:

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[22:07] <@FBB2> +Ollieboy: %d+Pandorum%f: So Ollie when shall we have sex again?
[22:07] <@Xesdra_> fail
[22:07] <@FBB2> +Ollieboy: Noo the say failed me
[22:08] <@FBB1> +Pandorum: LOL


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PostPosted: 29 Nov 2010, 19:23 
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Secret Kitchen Princess (1256)
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Actually, I need a large shop area with a radius of 10-20 blocks to use as the static location. I'm going to put one up quickly with a few cuboids when I get home, but feel free to propose a build here.

_________________
It was used to emphasize the point, and is generally accepted by the grammar nazi community.


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PostPosted: 29 Nov 2010, 20:56 
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Has no REAL life! (1099)
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You can use my one in SpAradise City, it's the big one in the market district. It's not the prettiest thing, but it has the space you need.

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[22:07] <@FBB2> +Ollieboy: %d+Pandorum%f: So Ollie when shall we have sex again?
[22:07] <@Xesdra_> fail
[22:07] <@FBB2> +Ollieboy: Noo the say failed me
[22:08] <@FBB1> +Pandorum: LOL


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PostPosted: 29 Nov 2010, 21:14 
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Has no REAL life! (3714)
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So wait, soon you will only be able to buy things at a shop, these shops eventually being in all cities and maybe towns? I think that's pretty neat.

When you've got stuff sorted out, can there be one in my town? I just wanna know so I can reserve some space for it, or so I don't end up building one that wont be an actual shop.


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PostPosted: 30 Nov 2010, 00:27 
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Secret Kitchen Princess (1256)
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Atm, we can only set a single global shop. I have it set as the spawn for now.

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PostPosted: 30 Nov 2010, 01:56 
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Has no REAL life! (1662)
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Yeah Xes we will give you your money back and we can use that in SpAradise. It is close to spawn. I will convert it and make it prettier. I need something to do now that the bridge is done...I just go on and jump around these days...

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PostPosted: 30 Nov 2010, 02:27 
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Secret Kitchen Princess (1256)
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I may just set all of SpAridise as the shop.

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PostPosted: 30 Nov 2010, 03:45 
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Has no REAL life! (1662)
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Just set it to that one shop, its more realistic that way kind of...cause we are all about realistic.

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PostPosted: 30 Nov 2010, 06:09 
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Has no REAL life! (1099)
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Nooo FUUU I WANT MY SHOP!!!

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[22:07] <@FBB2> +Ollieboy: %d+Pandorum%f: So Ollie when shall we have sex again?
[22:07] <@Xesdra_> fail
[22:07] <@FBB2> +Ollieboy: Noo the say failed me
[22:08] <@FBB1> +Pandorum: LOL


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PostPosted: 30 Nov 2010, 13:00 
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Has no REAL life! (1662)
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Fine then, but I shotgun building one elsewhere! I'll build a proper building near the spawn or something.

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