+ GameSupport: Added TF2 Australian Christmas support and missing weapons/actions (thorrr, psychonic, Packhead)
(requires SuperLogs:TF2 for some weapons to track independently)
? Daemon: Cleaned up some output from run_hlstats (#1336) (Packhead)
! Daemon: Fixed a local-variable being declared outside a function (#1306) (Packhead)
! Plugin: Fixed a missing handle check (#1307) (psychonic)
! Web: Fixed hidden clans appearing on ingame browser (#1309) (Packhead)
! Web: Fixed zoom out button being covered up by Google logo on map page (#1317) (Azelphur)
! Web: Fixed incorrectly named TF2 ribbon images (#1319) (Packhead)
! Web: Fixed admin login form not working correctly in certain situations (#1340) (octo-dhd)
Someone please verify the stats are being logged/counted correctly, I have not tested this.
Also a TF2 plugin called 'SuperLogs' has been installed. This plugin will enable stats tracking for the following events:
Events
A collection of additional information events, split into three categories.
The following normal player events are available:
air2airshot_pipebomb
air2airshot_rocket
air2airshot_sticky
airshot_arrow
airshot_flare
airshot_headshot
airshot_pipebomb
airshot_rocket
airshot_sticky
airshot_stun
buff_deployed
crit_kill
dalokohs
dalokohs_healself
dalokohs_healthboost
defended_medic
drowned
escort_score
first_blood
force_suicide
killed_by_horseman
mvp1
mvp2
mvp3
rocket_failjump
rocket_jump
rocket_jump_kill
rocket_jumper_kill
sandvich
sandvich_healself
steak
sticky_failjump
sticky_jump
sticky_jump_kill
sticky_jumper_kill
teleport
teleport_again
teleport_self
teleport_self_again
teleport_used
teleport_used_again
The following Player/Player events are available:
airblast_player
backstab
deflected_arrow
deflected_baseball
deflected_flare
deflected_jarate
deflected_pipebomb
deflected_rocket
deflected_rocket_dh
headshot
jarate
madmilk
shield_blocked
steal_sandvich
stun
The following special case player events are available:
healed - Amount healed in life for non-medics or medics who did not die before spawning (changed class, etc)
player_loadout - Similar to weapon stats, but provides information whenever a player changes their current loadout*
weaponstats - Individual weapon statistics* for accuracy, kills, deaths, etc (see below)
TF2 does not normally provide weapon statistics. When enabled the weaponstats action will fire dumping information about the weapons used during that life, as well as the weapon that killed the player (if tracked).
This is not all that accurate without SDKHooks, and a number of things won't be tracked at all without SDKHooks.
The following weapons are tracked for weaponstats:
ambassador
ball
blutsauger
deflect_arrow
deflect_flare
deflect_promode
deflect_rocket
flaregun
force_a_nature
minigun
natascha
pistol
pistol_scout
revolver
scattergun
shotgun_hwg
shotgun_primary
shotgun_pyro
shotgun_soldier
smg
sniperrifle
syringegun_medic
tf_projectile_arrow
tf_projectile_pipe
tf_projectile_pipe_remote
tf_projectile_pipe_remote_sr
tf_projectile_rocket
tf_projectile_rocket_dh