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Interactive Live Studio https://forum.specialattack.net/viewtopic.php?t=9608 |
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Author: | [SpA]Revenge [ 10 Feb 2011, 22:42 ] |
Post subject: | Interactive Live Studio |
Evening peeps As always , the university projects keep pouring out, just handed in one of them today so they felt they should give me another. Its fair enough I suppose The project this time involves the Bournemouth Live Television Studio The Brief is as follows You are to create 30 minutes Live interactive studio piece.... thats it I have been told to be as creative as I want , and literally aim to do anything First brainstorms brought about the usual rubbish, X factor style voting for interactive , battle of the bands.. Then I though perhaps an interactive Cluedo where the audience choose the killer, Then I thought ho about a challenge the gamer , where we have someone set up to consoles ready to take on challengers from over the internet Then I thought , why dont I just grab 20 or so actors , hook them up too earpieces and hook the earpieces up to Interactive students who are being told how to control them via people who sign and see the broadcast , I'm all over the place so I need to bounce ideas off people, whos willing to be creative with me! |
Author: | DrMcMoist [ 10 Feb 2011, 23:06 ] |
Post subject: | Re: Interactive Live Studio |
Spoof Jeremy Kyle. |
Author: | [SpA]JuncoPartner [ 11 Feb 2011, 00:02 ] |
Post subject: | Re: Interactive Live Studio |
Maybe you could do something like that little flash game, Crimson Room or something. Have somone locked in a room, (obviously one half the room will be space for cameras and lighting, so not really locked ![]() ![]() Then you can film an internet chat room live, split the screen when nothings really going on in the room. Have a presenter talking bollocks so things don't get too quiet, or use that sort of uneasing music they play in time based gameshows. It doesn't nessesarily have to be a chatroom, but you can make sure you invite people who wont mess about, and you can have some plants, incase things get slow. It's a dynamic idea, because it doesn't have to be one game, it can be many, like checking for clues and stuff. Though I'm not sure how easy you could apply this to a live studio. |
Author: | [SpA]Revenge [ 11 Feb 2011, 00:39 ] |
Post subject: | Re: Interactive Live Studio |
I have access to roof rigging for a camera , something thats movable so it can track him from room to room , or have that as "Surveillance". I have 3 more cameras at my disposal which i could use to track him and items he picks and uses |
Author: | ProtectMyBalls [ 11 Feb 2011, 00:44 ] |
Post subject: | Re: Interactive Live Studio |
If you are good at something never do it for free ^^ do something satirical, and offensive like brassEye.. upset the established order and push it to its limits... |
Author: | [SpA]JuncoPartner [ 11 Feb 2011, 02:37 ] |
Post subject: | Re: Interactive Live Studio |
[SpA]Revenge wrote: I have access to roof rigging for a camera , something thats movable so it can track him from room to room , or have that as "Surveillance".
"him"? Should make it a damsel in ditress, only the audience can save her! and they bloody will if she's a damn fine looking woman.I have 3 more cameras at my disposal which i could use to track him and items he picks and uses That sounds good, what you'd need to think about though is communicating these ideas to whoever's in the room. Could have a laptop with them? They're trapped, and they have to rely on the internet for help ![]() |
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