My embark profile is 2 miners, Woodcutter/Carpenter, Mason/Engraver/Architect, A metalworker (with related skills), a Brewer, and a appraiser/record keeper.
i'll move this to the 'other games' subforum after a few pages cos, like you say, will be interesting to MC but this isn't exactly the right place either
since orange took engraver, i'll settle for woodcutter in the hope that you draft him (with his axe skillz) into the military + something cool happens to him

Yeah, I was going to request a move one it got underway. I just wanted to target the players that already play a similar game.
I was planning on naming the record keeper/organizer guy after me.

That's what I usually do.
So, we have:
'Crackhead' Bomrekgur, Miner
'Hit Girl' Kudustkadol, Miner
'Scatterbrain' Berbesmar, Woodcutter and Carpenter
'Orangebrew' Edtulathel, Mason/Engraver
'Prototype' Edtulathel, Metalsmith
'Fehzor' Risenaved, Farmer, Fisher, and most importantly, Brewer
'Hafnium' Bavastlogem, Appraiser/Recordkeeper and soon-to-be broker
We're going to be bringing along two hunting dogs for early defense and generations of war puppies.
It took me forever, but I found a site with a good sedimentary layer for iron and coal, as well as a river, trees, and no aquifer.
I'm embarking. I can still change the last guys name though.
Edit: Hit_Girl wants in.
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Granite, 126
I've set hit_girl and crackhead to digging out the entrance of our fortress. My standard design is two redundant drawbridges with fortifications on the sides. At the end of this, the trade depot and then a trapped hallway. My philosophy is that if anything gets past all that, my defensive forces are already dead. >.>
I ordered the construction of a temporary carpenter's workshop near where we left the wagon. Scatterbrain needs to start helping out as soon as possible. Once its done, I'll get him working on some animal traps.
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Slate, 126

Hit and Crackhead are in the process of digging the farm, kitchen, and food storage. Well actually, Hit_Girl has passed out in her Rum, and Crackhead in his ale. At least, they're sleeping on the barrels or something. Blame it on scatter. He's not making beds fast enough.
The rooms I have dug out here are most likely temporary. I'll be making a full farming complex lower down, and I like to keep my food storage near my farms, and I like to keep my meeting halls near my food storage. I'll probably adapt the food area into a barracks/dining hall/militia office.
We struck magnetite AND coal on the 26th. Prototype is ecstatic. We'll have shiny new iron picks for our sleepy miners in no time. The copper ones just aren't cutting it.
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Felsite and Hematite, 126
Hit and Crackhead have been busy digging out a level to get the industry started. Scatterbrain is busily felling trees, although I haven't set up a stockpile for the logs yet. As soon as I get a mechanic shop up, I'm going to put up the bridges.