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PostPosted: 16 Mar 2011, 09:21 
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As tic-tac-toe is almost finished.
I'm thinking of some new games.

Ideas i have now, but i dont want single player games:

- Spadeinvaders (single player)
Single player, and it has animations.
That with server lag = a no go.

- Checkers
Doable, but i would like to try more easy games first.

- Reversi/Othello
This is doable!
Only have to figure out how to make blank/black/white
maybe off/blink/on

- Dice games.
- Mexen
Dont know if its known in other countries but in holland its a fun game.
(more then 2 players hmm need to think about games with more then 2)

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Building worlds, destroying griefers, having fun. Not specialy in that order.


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PostPosted: 16 Mar 2011, 13:48 
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Has no REAL life! (1690)
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intertoothh wrote:
As tic-tac-toe is almost finished.
I'm thinking of some new games.

Ideas i have now, but i dont want single player games:

- Spadeinvaders (single player)
Single player, and it has animations.
That with server lag = a no go.

- Checkers
Doable, but i would like to try more easy games first.

- Reversi/Othello
This is doable!
Only have to figure out how to make blank/black/white
maybe off/blink/on

- Dice games.
- Mexen
Dont know if its known in other countries but in holland its a fun game.
(more then 2 players hmm need to think about games with more then 2)
Hmm... Never heard of "Mexen" :D but if you say it is funny, I believe you... I'm not too much into games within games (like this), but this sounds interesting indeed. I wish you luck.

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PostPosted: 16 Mar 2011, 14:22 
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I allready done:
[SMP] Redstone: The tic-tac-toe project.


Tic-tac-toe with:
- No O and X in the same box.
- Turn selection
- Reset
- Win condition
- Win counters
- Tie condition
- Minecart-tour
And i just started on the computer player. So you can play solol.

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Building worlds, destroying griefers, having fun. Not specialy in that order.


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PostPosted: 16 Mar 2011, 15:48 
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Try to make a variation of Yahtzee, maybe?

http://en.wikipedia.org/wiki/Yahtzee

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Close your eyes, still nothing changes. No one knows how to take it back.


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PostPosted: 16 Mar 2011, 15:57 
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Problem with Yathzee is, that you need to count. You calculate the score with the choicen options, and then add them to a total.

Counting isnt the strongest point for redstone.

Logic is.

BUT maybe with the right mods it will be less hard.

*looks at hafnium* (hears "go make it yourself you laisy ass!")

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Building worlds, destroying griefers, having fun. Not specialy in that order.


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PostPosted: 16 Mar 2011, 17:26 
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I'm dutch and have no clue what "Mexen" is

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"War is just God's way of teaching Americans geography" - Ambrose Bierce


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PostPosted: 16 Mar 2011, 21:56 
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You know what would be neat? Build an amusement park with all your mini-games in it. Then we could make complicated rides as well :)

You could build a nice wall around it, and charge money (or items for now) to go in.

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PostPosted: 17 Mar 2011, 11:58 
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Hmmm.
I have to have some huge space for it then.
But i like the idea.

I'll have a thought about it.

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Building worlds, destroying griefers, having fun. Not specialy in that order.


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PostPosted: 17 Mar 2011, 12:00 
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intertoothh wrote:
Hmmm.
I have to have some huge space for it then.
But i like the idea.

I'll have a thought about it.
Optimise it to have all the mechanics underground and the displays up the surface.

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PostPosted: 17 Mar 2011, 12:11 
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Geek (638)
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intertoothh wrote:
As tic-tac-toe is almost finished.
I'm thinking of some new games.

Ideas i have now, but i dont want single player games:

- Spadeinvaders (single player)
Single player, and it has animations.
That with server lag = a no go.

- Checkers

Doable, but i would like to try more easy games first.

- Reversi/Othello
This is doable!
Only have to figure out how to make blank/black/white
maybe off/blink/on

- Dice games.
- Mexen
Dont know if its known in other countries but in holland its a fun game.
(more then 2 players hmm need to think about games with more then 2)
I'm in, get me off of FB or steam whenever, and I'll do whatever you want... just supply me with tools.

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